Player Matchup

Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Alexx_SFC
Mulan
Level 107
God Stats
34W - 30L
1,600 SR
Queue Stats
261W - 227L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
Nicocm5
Kukulkan
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
132W - 126L
1,494 Elo+
Party 1
Kali
Kali
Rehmius
Kali
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,189 Elo+
Party 1
Ares
Ares
danielopez4_
Ares
Level 79
God Stats
1W - 1L
1,343 SR
Queue Stats
17W - 18L
1,411 Elo+
Party 1
Team Averages
Level 79
1,489 SR
1,421 Elo+

VS

Team Averages
Level 37
1,297 SR
1,195 Elo+
Bastet
Bastet
J-O-S-E-1992
Bastet
Level 64
God Stats
2W - 6L
1,156 SR
Queue Stats
203W - 255L
1,268 Elo+
Party 2
Ares
Ares
Yei-yo446
Ares
Level 18
God Stats
1W - 3L
1,323 SR
Queue Stats
33W - 51L
1,272 Elo+
Party 2
Ishtar
Ishtar
maitre-yorck
Ishtar
Level 76
God Stats
2W - 5L
1,237 SR
Queue Stats
232W - 232L
1,356 Elo+
Solo
Tiamat
Tiamat
nando_eljog
Tiamat
Level 9
God Stats
0W - 6L
1,108 SR
Queue Stats
4W - 19L
922 Elo+
Party 2
Neith
Neith
nozalkintana
Neith
Level 16
God Stats
4W - 11L
1,661 SR
Queue Stats
38W - 55L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
7 / 0 / 10
10,451
615
12,592
7,743
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Alexx_SFC
Mulan
17
4 / 1 / 4
10,714
630
9,801
13,805
9,977
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Nicocm5
Kukulkan
15
2 / 2 / 3
9,502
559
9,321
4,978
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
Rehmius
Kali
18
13 / 0 / 4
11,188
658
13,748
16,554
7,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 0 / 13
10,376
610
9,532
13,868
14,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 5 / 0
7,602
447
7,264
15,664
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
9
0 / 8 / 0
6,276
369
2,810
19,308
15,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
11
0 / 8 / 0
6,535
384
4,311
14,804
5,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
11
0 / 5 / 0
6,372
375
1,237
8,424
3,656
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 6 / 3
7,318
430
2,781
12,936
5,517
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
32
Kills
3
3
Deaths
32
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
0
10
12
W
Mulan
Alexx_SFC
Mulan
4
1
4
6
L
Bastet
3
5
0
0.6
W
Kukulkan
Nicocm5
Kukulkan
2
2
3
1.75
W
Kali
Rehmius
Kali
13
0
4
15
L
Ares
0
8
0
0
W
6
0
13
12.5
L
Ishtar
0
8
0
0
L
Tiamat
0
5
0
0
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,994
Damage
18,403
56,948
Taken
71,136
39,409
Mitigated
36,628
16,524
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,592
6,926
0
3,481
7,743
5,026
2,795
845
6,898
0
106,257
W
Mulan
Alexx_SFC
Mulan
9,801
714
0
2,820
13,805
9,977
928
1,439
12,366
97
74,860
L
Bastet
7,264
2,082
0
4,508
15,664
6,130
0
2,122
13,542
0
36,991
W
Kukulkan
Nicocm5
Kukulkan
9,321
951
0
1,287
4,978
2,037
1,681
0
4,978
73,111
0
W
Kali
Rehmius
Kali
13,748
7,407
0
6,775
16,554
7,818
890
297
16,257
0
101,426
L
Ares
2,810
343
0
1,636
19,308
15,497
0
4,444
14,864
21,474
0
W
9,532
1,086
0
2,161
13,868
14,551
540
1,466
12,402
29,417
0
L
Ishtar
4,311
2,191
0
1,257
14,804
5,828
72
5,125
9,679
0
43,230
L
Tiamat
1,237
148
0
936
8,424
3,656
0
565
7,859
24,322
0
L
2,781
1,507
0
3,782
12,936
5,517
1,002
6,694
6,242
0
46,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,231
Gold Earned
34,103
611
Minions Killed
277
0
Camps Cleared
0
1,674,782
Distance Traveled
1,383,054
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,451
615
144
8
0
315,140
2
W
Mulan
10,714
630
159
9
0
323,073
3
L
Bastet
7,602
447
52
3
0
316,492
0
W
Kukulkan
9,502
559
124
7
0
301,462
2
W
Kali
11,188
658
154
9
0
389,534
4
L
Ares
6,276
369
28
2
0
279,926
2
W
Ares
10,376
610
30
2
0
345,573
4
L
Ishtar
6,535
384
72
4
0
243,076
1
L
Tiamat
6,372
375
44
3
0
267,404
2
L
Neith
7,318
430
81
5
0
276,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role