Player Matchup

Hercules
Hercules
AlisaTargaryen
Hercules
Level 82
God Stats
5W - 1L
1,698 SR
Queue Stats
184W - 140L
1,582 Elo+
Party 1
Vamana
Vamana
JJATNI
Vamana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Nosoydaveman
Xing Tian
Level 103
God Stats
9W - 10L
1,421 SR
Queue Stats
708W - 642L
1,475 Elo+
Party 1
Freya
Freya
Tenier
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,609 Elo+
Party 2
Ra
Ra
Usagichin
Ra
Level 68
God Stats
2W - 0L
1,704 SR
Queue Stats
59W - 29L
1,628 Elo+
Party 1
Team Averages
Level 59
1,565 SR
1,559 Elo+

VS

Team Averages
Level 89
1,545 SR
1,524 Elo+
Atlas
Atlas
CrustySteakbake
Atlas
Level 142
God Stats
2W - 1L
1,772 SR
Queue Stats
97W - 81L
1,576 Elo+
Party 3
Hades
Hades
Dazz1136
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,391 Elo+
Solo
Poseidon
Poseidon
Louis-D
Poseidon
Level 140
God Stats
11W - 16L
1,453 SR
Queue Stats
750W - 735L
1,566 Elo+
Solo
Chang'e
Chang'e
dayle3004
Chang'e
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 74L
1,588 Elo+
Party 3
Serqet
Serqet
melissa7
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
7 / 1 / 12
10,989
733
11,412
26,056
34,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vamana
JJATNI
Vamana
17
2 / 2 / 17
10,793
720
6,377
20,090
25,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
Nosoydaveman
Xing Tian
16
2 / 4 / 19
11,113
741
4,624
19,557
29,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
Tenier
Freya
20
14 / 1 / 14
12,011
801
29,816
19,500
12,613
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 2 / 22
11,213
748
21,041
15,689
10,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 5
10,678
712
18,438
18,728
29,365
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
Dazz1136
Hades
13
1 / 8 / 3
8,483
566
9,380
15,187
13,060
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Louis-D
Poseidon
16
2 / 6 / 4
9,927
662
19,417
12,796
6,501
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
dayle3004
Chang'e
16
1 / 7 / 5
9,145
610
12,735
17,676
11,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
melissa7
Serqet
15
2 / 5 / 6
9,102
607
8,671
14,944
19,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
32
28
Kills
9
10
Deaths
29
84
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
1
12
13
L
3
3
5
1.83
L
Hades
Dazz1136
Hades
1
8
3
0.31
W
Vamana
JJATNI
Vamana
2
2
17
5.25
L
Poseidon
Louis-D
Poseidon
2
6
4
0.67
W
Xing Tian
Nosoydaveman
Xing Tian
2
4
19
2.88
W
Freya
Tenier
Freya
14
1
14
21
W
3
2
22
7
L
Chang'e
dayle3004
Chang'e
1
7
5
0.5
L
Serqet
melissa7
Serqet
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,270
Damage
68,641
100,892
Taken
79,331
111,737
Mitigated
80,293
65,490
Healing
22,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,412
1,630
4,343
12,493
26,056
34,112
405
11,486
13,865
0
15,805
L
18,438
6,814
1,427
3,347
18,728
29,365
0
12,881
5,592
36,749
0
L
Hades
Dazz1136
Hades
9,380
320
81
903
15,187
13,060
0
11,073
3,804
16,178
0
W
Vamana
JJATNI
Vamana
6,377
2,914
1,804
6,094
20,090
25,039
1,024
11,812
7,521
0
19,070
L
Poseidon
Louis-D
Poseidon
19,417
1,708
1,256
796
12,796
6,501
0
9,177
3,466
42,682
0
W
Xing Tian
Nosoydaveman
Xing Tian
4,624
445
2,284
2,196
19,557
29,053
243
12,127
7,196
11,065
0
W
Freya
Tenier
Freya
29,816
8,618
2,157
10,464
19,500
12,613
2,585
12,289
7,211
49,220
0
W
21,041
2,942
15,804
7,851
15,689
10,920
3,141
12,256
3,433
63,086
0
L
Chang'e
dayle3004
Chang'e
12,735
1,256
7,818
4,252
17,676
11,582
0
12,351
5,140
23,285
0
L
Serqet
melissa7
Serqet
8,671
1,174
984
1,178
14,944
19,785
0
9,999
4,812
0
11,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,119
Gold Earned
47,335
153
Minions Killed
136
0
Camps Cleared
0
1,371,282
Distance Traveled
1,212,012
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,989
733
12
1
0
294,019
1
L
Atlas
10,678
712
36
2
0
250,067
1
L
Hades
8,483
566
21
1
0
223,757
1
W
Vamana
10,793
720
16
1
0
282,157
0
L
Poseidon
9,927
662
56
4
0
226,705
2
W
Xing Tian
11,113
741
17
1
0
267,266
0
W
Freya
12,011
801
36
2
0
253,079
3
W
Ra
11,213
748
72
5
0
274,761
1
L
Chang'e
9,145
610
16
1
0
248,913
0
L
Serqet
9,102
607
7
0
0
262,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role