Player Matchup

Hades
Hades
Gold I
 
Hades
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum I
KillaBxxxx
Cupid
Platinum I
Level 157
God Stats
6W - 9L
1,620 SR
Queue Stats
181W - 175L
1,890 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
Líebe
Sun Wukong
Diamond V
Level 160
God Stats
1W - 3L
1,600 SR
Queue Stats
155W - 171L
2,039 MMR
Solo
Vulcan
Vulcan
Diamond V
PappŸQLo
Vulcan
Diamond V
Level 69
God Stats
2W - 5L
1,652 SR
Queue Stats
67W - 63L
2,085 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Лоск
Gilgamesh
Platinum I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 308L
1,969 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,575 SR
1,897 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,671 SR
1,809 MMR
Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum V
AugustDoggy
Xing Tian
Platinum V
Level 145
God Stats
2W - 1L
1,831 SR
Queue Stats
53W - 35L
1,950 MMR
Solo
Thanatos
Thanatos
Diamond V
IMissFilthyFrank
Thanatos
Diamond V
Level 137
God Stats
135W - 115L
1,693 SR
Queue Stats
528W - 521L
2,079 MMR
Solo
Olorun
Olorun
Platinum I
W0BA
Olorun
Platinum I
Level 159
God Stats
4W - 2L
1,831 SR
Queue Stats
155W - 142L
2,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 5 / 1
7,197
450
6,425
13,742
6,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
13
1 / 4 / 1
7,963
498
6,242
9,876
3,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Sun Wukong
Líebe
Sun Wukong
15
0 / 1 / 0
8,507
532
8,039
18,950
13,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
PappŸQLo
Vulcan
14
1 / 3 / 1
8,151
509
10,333
6,198
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
Лоск
Gilgamesh
12
1 / 4 / 2
7,362
460
3,672
15,628
7,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
CabrakanEsetLancelotKing Arthur

VS

Bans
CliodhnaKhepriAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 0 / 5
9,695
606
7,724
8,947
3,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
 
Achilles
15
2 / 0 / 1
9,344
584
15,511
17,197
13,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Xing Tian
AugustDoggy
Xing Tian
13
2 / 0 / 11
8,753
547
3,901
12,638
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
5 / 3 / 6
9,197
575
6,690
15,395
7,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
W0BA
Olorun
16
5 / 1 / 5
9,945
622
10,368
12,147
6,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
17
17
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
1
0.3
W
Ullr
 
Ullr
3
0
5
5.5
W
Achilles
 
Achilles
2
0
1
2.5
W
Xing Tian
AugustDoggy
Xing Tian
2
0
11
7.5
W
5
3
6
2.67
L
Cupid
1
4
1
0.38
L
Sun Wukong
Líebe
Sun Wukong
0
1
0
0
L
Vulcan
PappŸQLo
Vulcan
1
3
1
0.5
W
Olorun
W0BA
Olorun
5
1
5
7.5
L
Gilgamesh
Лоск
Gilgamesh
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,711
Damage
44,194
64,394
Taken
66,324
34,208
Mitigated
42,183
21,029
Healing
36,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,425
682
93
4,754
13,742
6,189
0
2,235
11,507
56,587
0
W
Ullr
 
Ullr
7,724
3,141
0
1,404
8,947
3,711
194
4,608
4,249
0
97,396
W
Achilles
 
Achilles
15,511
5,432
0
9,923
17,197
13,100
0
1,227
15,970
214
75,690
W
Xing Tian
AugustDoggy
Xing Tian
3,901
720
349
2,441
12,638
11,116
0
4,145
8,347
24,969
0
W
6,690
1,593
0
15,995
15,395
7,655
941
5,136
10,103
0
81,834
L
Cupid
6,242
4,105
211
2,757
9,876
3,910
0
4,860
5,016
0
60,258
L
Sun Wukong
Líebe
Sun Wukong
8,039
1,245
0
10,699
18,950
13,806
0
214
18,736
0
79,526
L
Vulcan
PappŸQLo
Vulcan
10,333
2,217
0
311
6,198
2,670
0
1,997
4,201
75,919
0
W
Olorun
W0BA
Olorun
10,368
5,599
185
5,862
12,147
6,601
297
1,978
10,115
79,054
10,043
L
Gilgamesh
Лоск
Gilgamesh
3,672
1,413
0
2,204
15,628
7,633
0
3,809
11,819
0
55,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,180
Gold Earned
46,934
586
Minions Killed
606
0
Camps Cleared
0
1,644,238
Distance Traveled
1,693,798
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,197
450
102
6
0
326,601
1
W
Ullr
9,695
606
181
11
0
331,707
5
W
Achilles
9,344
584
138
9
0
347,577
4
W
Xing Tian
8,753
547
21
1
0
376,002
5
W
Thanatos
9,197
575
111
7
0
346,233
5
L
Cupid
7,963
498
108
7
0
323,489
3
L
Sun Wukong
8,507
532
146
9
0
347,970
3
L
Vulcan
8,151
509
150
9
0
310,244
5
W
Olorun
9,945
622
155
10
0
292,279
1
L
Gilgamesh
7,362
460
80
5
0
335,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role