Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
CthulhuWetStuff
Thoth
Level 109
God Stats
1W - 2L
1,330 SR
Queue Stats
297W - 320L
1,416 Elo+
Solo
Chiron
Chiron
Hyunal
Chiron
Level 109
God Stats
2W - 0L
1,559 SR
Queue Stats
24W - 14L
1,641 Elo+
Party 1
Sun Wukong
Sun Wukong
Sholuna
Sun Wukong
Level 69
God Stats
11W - 4L
1,598 SR
Queue Stats
267W - 292L
1,470 Elo+
Solo
Team Averages
Level 95
1,497 SR
1,506 Elo+

VS

Team Averages
Level 119
1,444 SR
1,462 Elo+
Geb
Geb
 
Geb
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
HeraBby
Ishtar
Level 106
God Stats
7W - 12L
1,185 SR
Queue Stats
232W - 231L
1,467 Elo+
Solo
Arachne
Arachne
TuNiiSiiAn0
Arachne
Level 106
God Stats
13W - 12L
1,493 SR
Queue Stats
111W - 134L
1,379 Elo+
Solo
Ra
Ra
abarvalg
Ra
Level 110
God Stats
2W - 7L
1,463 SR
Queue Stats
172W - 180L
1,486 Elo+
Solo
Izanami
Izanami
pandif
Izanami
Level 160
God Stats
46W - 41L
1,576 SR
Queue Stats
360W - 382L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
10 / 1 / 8
9,198
613
13,702
14,941
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
 
Artio
11
0 / 2 / 8
7,469
498
4,837
15,269
11,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 3 / 10
8,599
573
12,240
9,986
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
Hyunal
Chiron
14
6 / 1 / 4
8,390
559
9,282
9,383
3,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Sholuna
Sun Wukong
16
8 / 1 / 2
10,115
674
13,062
18,130
12,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 6 / 1
6,611
441
4,295
17,230
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
HeraBby
Ishtar
12
1 / 2 / 1
7,221
481
4,649
9,216
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
TuNiiSiiAn0
Arachne
11
1 / 9 / 2
7,034
469
7,654
16,177
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 1
7,494
500
3,205
12,427
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
pandif
Izanami
13
2 / 7 / 0
8,137
542
12,438
16,168
6,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
30
Kills
7
8
Deaths
30
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
1
8
14
W
Artio
 
Artio
0
2
8
2
L
Geb
 
Geb
2
6
1
0.42
W
6
3
10
3.67
L
Ishtar
HeraBby
Ishtar
1
2
1
0.75
W
Chiron
Hyunal
Chiron
6
1
4
8
W
Sun Wukong
Sholuna
Sun Wukong
8
1
2
9
L
Arachne
TuNiiSiiAn0
Arachne
1
9
2
0.22
L
1
6
1
0.25
L
Izanami
pandif
Izanami
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,123
Damage
32,241
67,709
Taken
71,218
37,790
Mitigated
30,290
31,374
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,702
4,531
0
7,630
14,941
6,599
584
1,872
13,069
0
74,292
W
Artio
 
Artio
4,837
614
2,916
5,681
15,269
11,774
27
1,544
13,725
21,319
0
L
Geb
 
Geb
4,295
716
441
4,160
17,230
9,865
0
4,623
12,607
13,551
0
W
12,240
1,724
0
1,200
9,986
3,544
275
2,471
7,515
58,531
0
L
Ishtar
HeraBby
Ishtar
4,649
3,190
0
1,610
9,216
3,376
837
3,046
6,170
0
51,697
W
Chiron
Hyunal
Chiron
9,282
4,546
1,032
3,361
9,383
3,351
166
1,493
7,890
0
62,852
W
Sun Wukong
Sholuna
Sun Wukong
13,062
4,240
0
9,554
18,130
12,522
28
120
18,010
0
70,580
L
Arachne
TuNiiSiiAn0
Arachne
7,654
6,009
0
1,541
16,177
6,145
0
2,130
14,047
0
45,563
L
3,205
217
597
1,962
12,427
4,672
0
5,926
6,501
59,994
0
L
Izanami
pandif
Izanami
12,438
9,740
0
3,230
16,168
6,232
0
1,352
14,816
0
70,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,771
Gold Earned
36,497
470
Minions Killed
420
0
Camps Cleared
0
1,512,669
Distance Traveled
1,372,081
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,198
613
118
8
0
345,650
2
W
Artio
7,469
498
25
2
0
297,585
7
L
Geb
6,611
441
18
1
0
308,878
5
W
Thoth
8,599
573
93
6
0
284,505
0
L
Ishtar
7,221
481
93
6
0
244,400
4
W
Chiron
8,390
559
99
7
0
266,772
1
W
Sun Wukong
10,115
674
135
9
0
318,157
4
L
Arachne
7,034
469
67
4
0
302,017
2
L
Ra
7,494
500
107
7
0
298,437
5
L
Izanami
8,137
542
135
9
0
218,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role