Player Matchup

Lancelot
Lancelot
Platinum I
 
Lancelot
Platinum I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum V
Redagast1
Aphrodite
Platinum V
Level 155
God Stats
11W - 8L
1,739 SR
Queue Stats
418W - 424L
1,730 MMR
Solo
Artemis
Artemis
Gold III
lStivenI
Artemis
Gold III
Level 155
God Stats
7W - 5L
1,725 SR
Queue Stats
192W - 200L
1,631 MMR
Solo
Chang'e
Chang'e
Gold I
poenixxx
Chang'e
Gold I
Level 160
God Stats
12W - 8L
1,790 SR
Queue Stats
280W - 274L
1,748 MMR
Solo
Sylvanus
Sylvanus
Gold I
xilefalcon28
Sylvanus
Gold I
Level 89
God Stats
24W - 15L
1,552 SR
Queue Stats
427W - 419L
1,663 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,661 SR
1,654 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,679 SR
1,658 MMR
Yu Huang
Yu Huang
Platinum IV
 
Yu Huang
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold V
ToesTea
Geb
Gold V
Level 107
God Stats
4W - 5L
1,476 SR
Queue Stats
109W - 108L
1,621 MMR
Solo
Tyr
Tyr
Gold II
lAnGellY
Tyr
Gold II
Level 149
God Stats
2W - 2L
1,730 SR
Queue Stats
290W - 297L
1,690 MMR
Solo
Medusa
Medusa
Gold V
lafemme1123
Medusa
Gold V
Level 124
God Stats
10W - 7L
1,887 SR
Queue Stats
14W - 9L
1,847 MMR
Party 1
Mercury
Mercury
Gold II
monkeystuff
Mercury
Gold II
Level 127
God Stats
4W - 3L
1,802 SR
Queue Stats
238W - 228L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
6 / 1 / 3
8,494
566
14,099
14,299
7,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
Redagast1
Aphrodite
15
2 / 0 / 3
9,173
612
9,797
10,238
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
lStivenI
Artemis
15
3 / 0 / 1
8,553
570
5,699
8,328
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
poenixxx
Chang'e
13
2 / 0 / 5
8,085
539
9,355
12,523
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
xilefalcon28
Sylvanus
11
0 / 0 / 4
7,404
494
4,816
14,969
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
NemesisCliodhnaRavanaUllr

VS

Bans
LokiCabrakanCupidKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 4 / 0
6,932
462
7,996
10,152
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
9
1 / 0 / 0
6,432
429
5,841
12,457
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 2 / 0
7,359
491
7,869
15,505
13,700
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
12
0 / 3 / 1
7,233
482
5,822
7,541
3,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
monkeystuff
Mercury
12
0 / 4 / 1
6,938
463
6,797
13,705
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
13
Kills
1
1
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
1
3
7.5
L
Yu Huang
 
Yu Huang
0
4
0
0
W
Aphrodite
Redagast1
Aphrodite
2
0
3
3.5
L
Geb
1
0
0
1
L
0
2
0
0
W
Artemis
lStivenI
Artemis
3
0
1
3.5
L
Medusa
0
3
1
0.17
L
Mercury
monkeystuff
Mercury
0
4
1
0.13
W
Chang'e
poenixxx
Chang'e
2
0
5
4.5
W
Sylvanus
xilefalcon28
Sylvanus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,766
Damage
34,325
60,357
Taken
59,360
35,684
Mitigated
37,363
37,778
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
14,099
4,849
0
6,358
14,299
7,196
0
3,205
11,094
0
72,621
L
Yu Huang
 
Yu Huang
7,996
1,351
0
440
10,152
4,395
0
3,645
6,507
64,634
0
W
Aphrodite
Redagast1
Aphrodite
9,797
1,574
1,622
8,355
10,238
6,355
0
468
9,770
72,300
0
L
Geb
5,841
1,056
167
2,957
12,457
10,766
0
6,053
6,354
13,421
0
L
7,869
1,043
0
5,884
15,505
13,700
0
6,935
8,096
0
63,626
W
Artemis
lStivenI
Artemis
5,699
2,922
0
3,866
8,328
3,633
26
1,061
7,267
0
72,233
L
Medusa
5,822
2,985
0
1,634
7,541
3,042
0
2,180
5,361
0
66,206
L
Mercury
monkeystuff
Mercury
6,797
2,927
0
1,540
13,705
5,460
0
4,519
9,074
0
61,041
W
Chang'e
poenixxx
Chang'e
9,355
233
3,102
4,829
12,523
5,172
0
3,176
9,347
71,746
0
W
Sylvanus
xilefalcon28
Sylvanus
4,816
961
3,485
6,161
14,969
13,328
0
6,569
8,400
20,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,709
Gold Earned
34,894
519
Minions Killed
453
0
Camps Cleared
0
1,517,631
Distance Traveled
1,466,795
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,494
566
108
7
0
359,817
4
L
Yu Huang
6,932
462
108
7
0
267,091
7
W
Aphrodite
9,173
612
154
10
0
296,582
8
L
Geb
6,432
429
13
1
0
321,760
2
L
Tyr
7,359
491
114
8
0
287,264
4
W
Artemis
8,553
570
126
8
0
269,188
3
L
Medusa
7,233
482
114
8
0
261,054
6
L
Mercury
6,938
463
104
7
0
329,626
0
W
Chang'e
8,085
539
122
8
0
308,468
9
W
Sylvanus
7,404
494
9
1
0
283,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role