Player Matchup

Gilgamesh
Gilgamesh
CIashOfChief
Gilgamesh
Level 67
God Stats
5W - 5L
1,691 SR
Queue Stats
108W - 99L
1,396 Elo+
Party 2
Merlin
Merlin
LightsOn D F
Merlin
Level 86
God Stats
2W - 3L
1,155 SR
Queue Stats
94W - 130L
1,371 Elo+
Party 2
Ishtar
Ishtar
SoulC4tcher7
Ishtar
Level 108
God Stats
3W - 5L
1,494 SR
Queue Stats
287W - 318L
1,380 Elo+
Party 2
Team Averages
Level 87
1,447 SR
1,383 Elo+

VS

Team Averages
Level 109
1,450 SR
1,358 Elo+
Izanami
Izanami
DESTRUCTORDORTOS
Izanami
Level 117
God Stats
3W - 6L
1,358 SR
Queue Stats
340W - 328L
1,358 Elo+
Party 1
Jormungandr
Jormungandr
Dackiller5302
Jormungandr
Level 52
God Stats
8W - 6L
1,514 SR
Queue Stats
314W - 278L
1,344 Elo+
Party 1
Anubis
Anubis
sincereapology
Anubis
Level 159
God Stats
154W - 172L
1,478 SR
Queue Stats
331W - 396L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CIashOfChief
Gilgamesh
16
6 / 6 / 3
11,612
683
14,625
18,344
13,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
16
5 / 7 / 10
11,900
700
14,291
14,625
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ishtar
17
5 / 5 / 6
11,642
685
15,144
16,051
6,662
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
11,506
677
6,199
13,697
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Dackiller5302
Jormungandr
17
8 / 3 / 7
13,338
785
19,435
21,464
30,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 8 / 5
13,253
780
13,856
16,522
9,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
16
Kills
18
18
Deaths
16
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CIashOfChief
Gilgamesh
6
6
3
1.25
W
2
5
8
1.2
W
Jormungandr
Dackiller5302
Jormungandr
8
3
7
3.83
L
Merlin
5
7
10
1.43
L
Ishtar
5
5
6
1.6
W
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,060
Damage
39,490
49,020
Taken
51,683
26,796
Mitigated
44,589
4,281
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CIashOfChief
Gilgamesh
14,625
3,381
0
1,146
18,344
13,992
0
11,364
6,980
0
32,154
W
6,199
4,240
0
1,447
13,697
5,159
1,558
3,854
9,340
0
25,799
W
Jormungandr
Dackiller5302
Jormungandr
19,435
5,518
0
1,596
21,464
30,113
181
5,709
14,918
43,546
0
L
Merlin
14,291
1,499
0
571
14,625
6,142
0
10,967
3,658
36,498
0
L
Ishtar
15,144
9,148
0
2,564
16,051
6,662
210
11,424
4,627
0
40,488
W
13,856
651
0
4,151
16,522
9,317
441
3,879
12,007
49,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,154
Gold Earned
38,097
157
Minions Killed
165
8
Camps Cleared
6
769,288
Distance Traveled
732,261
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,612
683
44
3
1
271,398
3
W
Izanami
11,506
677
48
3
1
195,451
2
W
Jormungandr
13,338
785
39
2
0
284,247
0
L
Merlin
11,900
700
58
3
3
252,822
0
L
Ishtar
11,642
685
55
3
4
245,068
3
W
Anubis
13,253
780
78
5
5
252,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role