Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
PiosBarbos
Ah Puch
Level 136
God Stats
7W - 4L
1,687 SR
Queue Stats
23W - 26L
1,335 Elo+
Solo
Fafnir
Fafnir
qrabla
Fafnir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,311 Elo+
Solo
Serqet
Serqet
zozoruth
Serqet
Level 84
God Stats
19W - 22L
1,500 SR
Queue Stats
87W - 95L
1,491 Elo+
Solo
Team Averages
Level 109
1,537 SR
1,427 Elo+

VS

Team Averages
Level 87
1,520 SR
1,533 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Torilisa
Ishtar
Level 101
God Stats
20W - 19L
1,525 SR
Queue Stats
266W - 271L
1,490 Elo+
Solo
Persephone
Persephone
brezeel
Persephone
Level 65
God Stats
5W - 2L
1,505 SR
Queue Stats
64W - 52L
1,550 Elo+
Solo
Ares
Ares
bulker2
Ares
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Amaterasu
Amaterasu
xdhero
Amaterasu
Level 76
God Stats
10W - 3L
1,569 SR
Queue Stats
71W - 58L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 4 / 3
9,217
1,152
4,756
11,348
5,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
 
Merlin
14
1 / 0 / 1
8,646
1,081
7,165
6,314
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
PiosBarbos
Ah Puch
14
0 / 2 / 3
8,557
1,070
15,078
7,448
3,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
qrabla
Fafnir
12
0 / 0 / 0
7,209
901
0
0
0
Serqet
zozoruth
Serqet
13
1 / 4 / 1
8,391
1,049
6,070
14,720
8,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

260

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 3 / 5
8,971
1,121
11,871
8,946
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
Torilisa
Ishtar
14
0 / 0 / 10
8,764
1,096
6,986
5,281
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
brezeel
Persephone
14
2 / 2 / 7
8,952
1,119
8,867
7,495
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
bulker2
Ares
14
4 / 0 / 5
8,876
1,110
5,050
6,521
7,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
xdhero
Amaterasu
14
0 / 0 / 6
8,566
1,071
3,998
8,709
8,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
10
10
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
3
0.88
L
Merlin
 
Merlin
1
0
1
1.5
W
He Bo
 
He Bo
4
3
5
2.17
L
Ah Puch
PiosBarbos
Ah Puch
0
2
3
0.75
W
Ishtar
Torilisa
Ishtar
0
0
10
5
W
Persephone
brezeel
Persephone
2
2
7
2.75
W
Ares
bulker2
Ares
4
0
5
6.5
L
Fafnir
qrabla
Fafnir
0
0
0
0
W
Amaterasu
xdhero
Amaterasu
0
0
6
3
L
Serqet
zozoruth
Serqet
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,069
Damage
36,772
39,830
Taken
36,952
19,829
Mitigated
27,217
4,184
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,756
465
998
2,405
11,348
5,170
0
8,145
2,961
24,305
0
L
Merlin
 
Merlin
7,165
71
0
0
6,314
2,722
0
3,690
2,536
27,534
0
W
He Bo
 
He Bo
11,871
539
0
0
8,946
4,355
0
6,007
2,685
27,342
0
L
Ah Puch
PiosBarbos
Ah Puch
15,078
353
0
781
7,448
3,273
0
3,684
3,640
32,916
0
W
Ishtar
Torilisa
Ishtar
6,986
2,396
0
603
5,281
3,051
0
4,407
824
0
35,097
W
Persephone
brezeel
Persephone
8,867
308
0
227
7,495
3,817
0
5,183
2,061
19,919
0
W
Ares
bulker2
Ares
5,050
179
0
674
6,521
7,370
0
3,475
2,179
7,098
0
L
Fafnir
qrabla
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
xdhero
Amaterasu
3,998
820
470
3,202
8,709
8,624
0
7,366
1,183
0
13,268
L
Serqet
zozoruth
Serqet
6,070
1,846
0
0
14,720
8,664
0
9,574
4,905
0
14,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,020
Gold Earned
44,129
168
Minions Killed
188
7
Camps Cleared
8
661,894
Distance Traveled
922,567
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,217
1,152
50
6
2
154,503
1
L
Merlin
8,646
1,081
45
6
1
164,801
3
W
He Bo
8,971
1,121
37
5
2
170,229
0
L
Ah Puch
8,557
1,070
41
5
1
168,670
0
W
Ishtar
8,764
1,096
85
11
3
178,391
0
W
Persephone
8,952
1,119
22
3
1
190,906
0
W
Ares
8,876
1,110
8
1
1
196,368
4
L
Fafnir
7,209
901
0
0
0
0
0
W
Amaterasu
8,566
1,071
36
5
1
186,673
0
L
Serqet
8,391
1,049
32
4
3
173,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role