Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BuZz_King07
Nox
Level 62
God Stats
2W - 0L
1,794 SR
Queue Stats
5W - 2L
1,620 Elo+
Solo
Chang'e
Chang'e
DonKageth
Chang'e
Level 27
God Stats
1W - 1L
1,508 SR
Queue Stats
4W - 7L
1,346 Elo+
Solo
Hou Yi
Hou Yi
WalmartTrixtank
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,677 Elo+
Solo
Khepri
Khepri
boysee
Khepri
Level 155
God Stats
4W - 2L
1,562 SR
Queue Stats
129W - 127L
1,505 Elo+
Solo
Team Averages
Level 70
1,573 SR
1,529 Elo+

VS

Team Averages
Level 118
1,371 SR
1,511 Elo+
Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Deardarling
Izanami
Level 138
God Stats
1W - 3L
1,409 SR
Queue Stats
131W - 158L
1,532 Elo+
Party 1
Bakasura
Bakasura
MrBlaidd
Bakasura
Level 61
God Stats
1W - 2L
1,229 SR
Queue Stats
109W - 135L
1,535 Elo+
Party 1
Tyr
Tyr
VirulTheDragon
Tyr
Level 160
God Stats
30W - 55L
1,409 SR
Queue Stats
280W - 318L
1,537 Elo+
Solo
Chronos
Chronos
kingaman41
Chronos
Level 81
God Stats
2W - 9L
1,306 SR
Queue Stats
43W - 46L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
3 / 4 / 10
11,643
728
10,100
20,342
12,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 2 / 10
11,608
726
5,846
8,411
4,079
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
DonKageth
Chang'e
17
1 / 2 / 10
10,803
675
8,160
10,853
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
17 / 0 / 5
14,782
924
39,970
18,287
9,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
boysee
Khepri
18
0 / 0 / 12
12,047
753
7,553
21,849
23,176
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 4 / 4
9,725
608
4,551
13,668
11,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Deardarling
Izanami
20
5 / 3 / 0
11,785
737
21,244
16,328
8,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
MrBlaidd
Bakasura
18
0 / 7 / 6
10,738
671
14,440
23,158
15,184
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 1
9,844
615
5,697
10,367
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
kingaman41
Chronos
17
2 / 8 / 2
10,367
648
7,128
21,795
10,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
23
Kills
8
8
Deaths
23
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
4
10
2
L
Artio
 
Artio
0
4
4
0.5
W
2
2
10
3.5
L
Izanami
Deardarling
Izanami
5
3
0
1.67
W
Chang'e
DonKageth
Chang'e
1
2
10
3
L
Bakasura
MrBlaidd
Bakasura
0
7
6
0.43
L
1
1
1
1.5
W
17
0
5
19.5
W
Khepri
boysee
Khepri
0
0
12
6
L
Chronos
kingaman41
Chronos
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,629
Damage
53,060
79,742
Taken
85,316
54,487
Mitigated
52,329
21,277
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,100
2,065
0
3,632
20,342
12,995
1,384
2,662
16,391
0
43,675
L
Artio
 
Artio
4,551
172
1,545
2,916
13,668
11,383
28
4,991
8,586
10,256
0
W
5,846
741
0
521
8,411
4,079
2,918
934
7,224
38,912
0
L
Izanami
Deardarling
Izanami
21,244
15,254
0
3,029
16,328
8,223
1,307
3,517
12,745
0
73,767
W
Chang'e
DonKageth
Chang'e
8,160
857
5,292
2,951
10,853
4,658
2,144
3,512
7,199
26,199
0
L
Bakasura
MrBlaidd
Bakasura
14,440
8,839
0
2,651
23,158
15,184
0
6,991
15,980
0
33,793
L
5,697
574
0
2,756
10,367
6,942
0
3,056
7,253
0
18,934
W
39,970
26,627
0
4,091
18,287
9,579
6,303
2,512
15,123
0
95,690
W
Khepri
boysee
Khepri
7,553
403
0
4,790
21,849
23,176
530
2,059
17,431
34,893
0
L
Chronos
kingaman41
Chronos
7,128
1,554
0
1,307
21,795
10,597
1,498
2,855
18,912
38,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,883
Gold Earned
52,459
319
Minions Killed
283
0
Camps Cleared
0
1,673,471
Distance Traveled
1,362,874
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,643
728
54
3
0
344,783
0
L
Artio
9,725
608
11
1
0
176,933
3
W
Nox
11,608
726
67
4
0
316,562
2
L
Izanami
11,785
737
114
7
0
306,449
8
W
Chang'e
10,803
675
45
3
0
307,079
2
L
Bakasura
10,738
671
63
4
0
341,505
1
L
Tyr
9,844
615
33
2
0
278,343
3
W
Hou Yi
14,782
924
108
7
0
365,856
1
W
Khepri
12,047
753
45
3
0
339,191
0
L
Chronos
10,367
648
62
4
0
259,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role