Player Matchup

Charybdis
Charybdis
Priest98
Charybdis
Level 109
God Stats
1W - 0L
1,528 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Theofly
Nu Wa
Level 68
God Stats
3W - 2L
1,524 SR
Queue Stats
33W - 60L
1,235 Elo+
Party 1
Jormungandr
Jormungandr
Zenmatou
Jormungandr
Level 32
God Stats
2W - 4L
1,154 SR
Queue Stats
12W - 32L
1,177 Elo+
Party 1
Team Averages
Level 70
1,402 SR
1,304 Elo+

VS

Team Averages
Level 35
1,471 SR
1,433 Elo+
Neith
Neith
OGPoPPy32
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
Rowencarl
Anubis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Sheiitana
Gilgamesh
Level 68
God Stats
55W - 93L
1,412 SR
Queue Stats
92W - 184L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Priest98
Charybdis
15
4 / 2 / 3
11,403
671
12,324
14,755
6,067
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Theofly
Nu Wa
16
3 / 2 / 6
11,219
660
21,547
13,058
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Zenmatou
Jormungandr
16
1 / 2 / 7
10,953
644
11,855
18,195
18,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OGPoPPy32
Neith
14
2 / 4 / 3
9,851
579
17,026
17,815
7,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Rowencarl
Anubis
15
3 / 3 / 2
10,602
624
12,890
15,063
7,648
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Sheiitana
Gilgamesh
12
0 / 2 / 1
9,335
549
9,457
22,618
21,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
8
Kills
5
6
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
OGPoPPy32
Neith
2
4
3
0.88
W
Charybdis
Priest98
Charybdis
4
2
3
2.75
L
Anubis
Rowencarl
Anubis
3
3
2
1.33
L
Gilgamesh
Sheiitana
Gilgamesh
0
2
1
0.25
W
Nu Wa
Theofly
Nu Wa
3
2
6
3
W
Jormungandr
Zenmatou
Jormungandr
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,726
Damage
39,373
46,008
Taken
55,496
29,250
Mitigated
36,439
6,820
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
OGPoPPy32
Neith
17,026
5,828
0
3,132
17,815
7,111
0
11,734
6,081
0
56,272
W
Charybdis
Priest98
Charybdis
12,324
8,710
740
2,870
14,755
6,067
597
3,441
11,314
0
49,907
L
Anubis
Rowencarl
Anubis
12,890
525
0
6,335
15,063
7,648
0
9,084
5,979
61,306
0
L
Gilgamesh
Sheiitana
Gilgamesh
9,457
2,520
358
1,309
22,618
21,680
0
13,228
9,390
0
33,141
W
Nu Wa
Theofly
Nu Wa
21,547
10,109
0
1,274
13,058
4,931
1,335
5,146
7,912
50,732
0
W
Jormungandr
Zenmatou
Jormungandr
11,855
4,772
0
1,936
18,195
18,252
377
4,827
13,368
33,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,575
Gold Earned
29,788
184
Minions Killed
209
7
Camps Cleared
3
882,781
Distance Traveled
801,234
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,851
579
87
5
1
265,954
1
W
Charybdis
11,403
671
69
4
3
296,043
4
L
Anubis
10,602
624
90
5
0
236,017
2
L
Gilgamesh
9,335
549
32
2
2
299,263
2
W
Nu Wa
11,219
660
59
3
4
282,781
3
W
Jormungandr
10,953
644
56
3
0
303,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role