Player Matchup

Fenrir
Fenrir
Carlito1G
Fenrir
Level 152
God Stats
0W - 1L
1,532 SR
Queue Stats
185W - 169L
1,482 Elo+
Party 1
Chaac
Chaac
Ranger1G
Chaac
Level 80
God Stats
1W - 1L
1,361 SR
Queue Stats
6W - 2L
1,807 Elo+
Party 1
Nu Wa
Nu Wa
Rem 1G
Nu Wa
Level 160
God Stats
0W - 2L
1,734 SR
Queue Stats
39W - 20L
1,652 Elo+
Party 1
Team Averages
Level 131
1,542 SR
1,647 Elo+

VS

Team Averages
Level 124
1,495 SR
1,518 Elo+
Ishtar
Ishtar
 
Ishtar
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CuteCrustacean
Ganesha
Level 149
God Stats
5W - 8L
1,525 SR
Queue Stats
367W - 344L
1,648 Elo+
Solo
Kukulkan
Kukulkan
F3aR Harv3st3R
Kukulkan
Level 106
God Stats
154W - 163L
1,461 SR
Queue Stats
174W - 201L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Carlito1G
Fenrir
15
2 / 3 / 0
9,475
632
10,498
16,253
7,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Ranger1G
Chaac
13
1 / 6 / 2
9,502
633
8,785
21,789
22,261
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Rem 1G
Nu Wa
16
0 / 1 / 3
9,693
646
16,224
8,725
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
6 / 2 / 3
10,876
725
14,475
14,324
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 0 / 10
10,812
721
8,927
18,293
20,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
15
4 / 1 / 4
10,223
682
15,701
7,586
3,678
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
2
3
3.75
L
Fenrir
Carlito1G
Fenrir
2
3
0
0.67
W
0
0
10
5
W
Kukulkan
4
1
4
6
L
Chaac
Ranger1G
Chaac
1
6
2
0.33
L
Nu Wa
Rem 1G
Nu Wa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,507
Damage
39,103
46,767
Taken
40,203
33,348
Mitigated
30,076
8,647
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
14,475
8,268
0
5,250
14,324
5,986
99
5,928
8,396
0
42,747
L
Fenrir
Carlito1G
Fenrir
10,498
1,214
0
1,918
16,253
7,507
0
8,507
7,746
0
32,004
W
8,927
1,312
0
6,194
18,293
20,412
51
7,784
10,509
28,665
0
W
Kukulkan
15,701
1,042
186
298
7,586
3,678
0
2,741
4,845
54,500
0
L
Chaac
Ranger1G
Chaac
8,785
2,392
0
6,104
21,789
22,261
28
11,900
9,889
0
24,450
L
Nu Wa
Rem 1G
Nu Wa
16,224
6,414
0
625
8,725
3,580
87
4,718
4,007
62,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,670
Gold Earned
31,911
188
Minions Killed
197
8
Camps Cleared
5
803,129
Distance Traveled
841,099
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,876
725
81
5
1
266,432
0
L
Fenrir
9,475
632
48
3
2
274,095
2
W
Ganesha
10,812
721
3
0
0
291,278
2
W
Kukulkan
10,223
682
113
8
4
283,389
9
L
Chaac
9,502
633
38
3
1
252,170
1
L
Nu Wa
9,693
646
102
7
5
276,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role