Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CarnageSymb7659
Eset
Level 158
God Stats
3W - 3L
1,538 SR
Queue Stats
383W - 391L
1,523 Elo+
Solo
Chiron
Chiron
DEADLY BlZZNESS
Chiron
Level 144
God Stats
12W - 2L
1,727 SR
Queue Stats
467W - 480L
1,519 Elo+
Solo
Vamana
Vamana
MountainPP
Vamana
Level 115
God Stats
2W - 3L
1,664 SR
Queue Stats
118W - 118L
1,573 Elo+
Solo
Sobek
Sobek
ajmatthysse
Sobek
Level 120
God Stats
1W - 1L
1,434 SR
Queue Stats
255W - 235L
1,574 Elo+
Solo
Team Averages
Level 139
1,572 SR
1,538 Elo+

VS

Team Averages
Level 135
1,492 SR
1,538 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DA MASTA 03
Anubis
Level 82
God Stats
0W - 1L
1,797 SR
Queue Stats
10W - 10L
1,609 Elo+
Solo
King Arthur
King Arthur
PapaRooster
King Arthur
Level 156
God Stats
1W - 4L
1,377 SR
Queue Stats
293W - 320L
1,546 Elo+
Solo
Medusa
Medusa
stoneythastoner
Medusa
Level 116
God Stats
1W - 2L
1,286 SR
Queue Stats
165W - 154L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 4 / 10
9,860
758
12,124
13,552
8,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 5 / 7
10,917
840
12,666
11,371
6,016
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 11
10,480
806
15,848
13,536
8,025
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
MountainPP
Vamana
18
4 / 2 / 8
11,312
870
15,268
18,584
25,709
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 3 / 9
10,541
811
6,789
21,922
27,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
2 / 4 / 13
10,609
816
13,522
18,616
17,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
 
Set
19
6 / 3 / 9
10,390
799
18,877
18,786
12,453
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
5
0 / 0 / 0
6,564
505
0
0
0
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
PapaRooster
King Arthur
17
4 / 4 / 11
9,878
760
12,160
18,966
20,399
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 6 / 6
10,117
778
17,385
16,570
8,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
56
17
Kills
17
17
Deaths
17
45
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
4
10
1.75
L
Zhong Kui
 
Zhong Kui
2
4
13
2.13
L
Set
 
Set
6
3
9
3.5
W
6
5
7
1.9
L
Anubis
0
0
0
0
W
3
3
11
2.83
W
Vamana
MountainPP
Vamana
4
2
8
4
L
King Arthur
PapaRooster
King Arthur
4
4
11
2.38
W
2
3
9
2.17
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,695
Damage
61,944
78,965
Taken
72,938
75,637
Mitigated
59,497
32,880
Healing
19,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,124
897
1,078
2,330
13,552
8,181
1,172
3,880
9,672
26,402
0
L
Zhong Kui
 
Zhong Kui
13,522
955
392
4,444
18,616
17,659
535
10,724
7,892
31,070
0
L
Set
 
Set
18,877
6,878
2,363
3,215
18,786
12,453
434
7,244
11,542
0
34,288
W
12,666
254
4,332
1,737
11,371
6,016
1,095
1,889
9,482
24,386
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
15,848
8,762
3,721
3,104
13,536
8,025
5,911
2,707
10,829
0
33,530
W
Vamana
MountainPP
Vamana
15,268
7,879
2,168
6,740
18,584
25,709
825
2,393
16,191
396
34,642
L
King Arthur
PapaRooster
King Arthur
12,160
356
2,141
1,200
18,966
20,399
434
8,106
10,860
0
20,107
W
6,789
371
803
6,867
21,922
27,706
634
2,653
19,269
16,594
0
L
17,385
5,518
2,290
2,964
16,570
8,986
2,554
5,688
10,882
0
34,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,110
Gold Earned
47,558
150
Minions Killed
133
0
Camps Cleared
0
1,200,968
Distance Traveled
969,999
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,860
758
31
2
0
227,692
5
L
Zhong Kui
10,609
816
41
3
0
239,618
2
L
Set
10,390
799
37
3
0
259,925
1
W
Eset
10,917
840
22
2
0
235,567
1
L
Anubis
6,564
505
0
0
0
7,571
0
W
Chiron
10,480
806
35
3
0
219,395
3
W
Vamana
11,312
870
43
3
0
260,226
4
L
King Arthur
9,878
760
18
1
0
234,212
4
W
Sobek
10,541
811
19
1
0
258,088
3
L
Medusa
10,117
778
37
3
0
228,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role