Player Matchup

Cupid
Cupid
KouseiAriamxKM
Cupid
Level 125
God Stats
2W - 1L
1,893 SR
Queue Stats
46W - 50L
1,524 Elo+
Party 2
Tiamat
Tiamat
MYTHiiK ShroomZ
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,275 Elo+
Solo
Achilles
Achilles
Wise Phantom
Achilles
Level 100
God Stats
2W - 10L
1,487 SR
Queue Stats
77W - 84L
1,512 Elo+
Party 2
Team Averages
Level 117
1,627 SR
1,437 Elo+

VS

Team Averages
Level 146
1,518 SR
1,559 Elo+
Hera
Hera
Ghostkiller969
Hera
Level 125
God Stats
3W - 2L
1,514 SR
Queue Stats
16W - 16L
1,475 Elo+
Party 1
Achilles
Achilles
RaNpAg3
Achilles
Level 153
God Stats
2W - 1L
1,540 SR
Queue Stats
98W - 100L
1,618 Elo+
Party 1
Ishtar
Ishtar
TrowaBarton
Ishtar
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 158L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
10,046
628
10,099
12,452
5,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
9,557
597
4,921
9,441
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Wise Phantom
Achilles
15
3 / 1 / 2
10,890
681
14,893
21,849
34,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 2
11,275
705
14,516
9,178
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
RaNpAg3
Achilles
15
2 / 1 / 5
11,256
704
12,514
18,262
21,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
15
1 / 3 / 5
9,915
620
10,948
14,219
6,883
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
8
8
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
1
4
1
0.38
L
1
3
1
0.5
W
Achilles
RaNpAg3
Achilles
2
1
5
4.5
W
Ishtar
1
3
5
1.17
L
Achilles
Wise Phantom
Achilles
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,913
Damage
37,978
43,742
Taken
41,659
46,996
Mitigated
32,702
12,133
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,516
3,464
309
2,254
9,178
4,355
954
1,461
7,717
56,003
0
L
10,099
5,798
227
2,658
12,452
5,900
0
3,036
9,416
0
53,085
L
4,921
733
0
1,350
9,441
6,276
0
3,388
6,053
23,166
0
W
Achilles
RaNpAg3
Achilles
12,514
2,959
0
3,289
18,262
21,464
16
2,816
15,446
0
31,962
W
Ishtar
10,948
8,010
0
3,365
14,219
6,883
658
2,019
12,200
0
41,762
L
Achilles
Wise Phantom
Achilles
14,893
1,795
610
7,288
21,849
34,820
0
8,350
13,499
0
31,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
32,446
183
Minions Killed
190
7
Camps Cleared
7
850,116
Distance Traveled
889,151
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,275
705
87
5
3
284,019
1
L
Cupid
10,046
628
116
7
6
255,097
2
L
Tiamat
9,557
597
35
2
0
269,118
0
W
Achilles
11,256
704
42
3
2
319,079
2
W
Ishtar
9,915
620
61
4
2
286,053
1
L
Achilles
10,890
681
32
2
1
325,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role