Player Matchup

Discordia
Discordia
Silver V
 
Discordia
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver II
Eichmann
Freya
Silver II
Level 86
God Stats
8W - 3L
1,695 SR
Queue Stats
111W - 125L
1,326 MMR
Solo
Terra
Terra
Bronze II
SilverMaris
Terra
Bronze II
Level 158
God Stats
5W - 2L
1,933 SR
Queue Stats
301W - 352L
240 MMR
Solo
Charybdis
Charybdis
Silver V
SwejD
Charybdis
Silver V
Level 160
God Stats
11W - 13L
1,417 SR
Queue Stats
230W - 230L
950 MMR
Solo
Loki
Loki
Silver IV
Xkily
Loki
Silver IV
Level 67
God Stats
9W - 4L
1,500 SR
Queue Stats
191W - 198L
492 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,609 SR
902 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,579 SR
1,155 MMR
Heimdallr
Heimdallr
Silver V
 
Heimdallr
Silver V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze II
 
Ganesha
Bronze II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver IV
Persekutor
Hades
Silver IV
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 32L
1,054 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze II
TYRESS07
Tsukuyomi
Bronze II
Level 124
God Stats
47W - 46L
1,601 SR
Queue Stats
414W - 411L
392 MMR
Solo
Ravana
Ravana
Gold V
kreckooooooo
Ravana
Gold V
Level 144
God Stats
14W - 9L
1,793 SR
Queue Stats
279W - 287L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
6 / 1 / 7
9,839
579
9,707
6,581
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
Eichmann
Freya
16
1 / 1 / 3
9,893
582
5,519
8,105
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
5 / 1 / 16
9,694
570
8,285
14,313
18,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
SwejD
Charybdis
17
12 / 4 / 7
11,055
650
21,692
15,573
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Xkily
Loki
14
4 / 2 / 7
8,950
526
6,104
13,453
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AgniAnubisKing ArthurCabrakan

VS

Bans
MulanNemesisIzanamiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 9 / 4
7,884
464
9,136
16,726
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
 
Ganesha
9
1 / 6 / 3
6,641
391
3,774
15,471
13,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
12
2 / 4 / 0
7,457
439
4,035
9,496
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
TYRESS07
Tsukuyomi
11
1 / 6 / 1
6,997
412
7,201
15,180
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
16
2 / 3 / 0
9,389
552
5,553
8,159
8,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
28
Kills
8
9
Deaths
28
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
7
9.5
L
Heimdallr
 
Heimdallr
2
9
4
0.44
L
Ganesha
 
Ganesha
1
6
3
0.42
W
Freya
Eichmann
Freya
1
1
3
2.5
L
Hades
2
4
0
0.5
W
5
1
16
13
W
Charybdis
SwejD
Charybdis
12
4
7
3.88
L
Tsukuyomi
TYRESS07
Tsukuyomi
1
6
1
0.25
W
Loki
Xkily
Loki
4
2
7
3.75
L
Ravana
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,307
Damage
29,699
58,025
Taken
65,032
36,243
Mitigated
39,761
21,034
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,707
873
0
425
6,581
2,604
643
1,185
5,396
56,871
0
L
Heimdallr
 
Heimdallr
9,136
3,861
318
1,812
16,726
6,668
0
3,605
13,065
0
36,674
L
Ganesha
 
Ganesha
3,774
835
342
1,982
15,471
13,018
0
6,661
8,473
12,999
0
W
Freya
Eichmann
Freya
5,519
1,531
0
5,107
8,105
3,427
1,062
136
7,969
68,925
0
L
Hades
4,035
449
508
2,489
9,496
5,065
331
3,746
5,404
32,971
0
W
8,285
1,288
1,241
4,168
14,313
18,116
160
2,547
11,766
29,877
0
W
Charybdis
SwejD
Charybdis
21,692
13,654
0
6,271
15,573
6,724
3,232
2,394
13,179
0
97,464
L
Tsukuyomi
TYRESS07
Tsukuyomi
7,201
1,609
0
3,127
15,180
6,210
14
4,238
10,755
0
48,396
W
Loki
Xkily
Loki
6,104
1,227
0
3,822
13,453
5,372
181
1,547
11,906
0
64,266
L
Ravana
5,553
1,008
0
3,285
8,159
8,800
0
4,009
3,824
0
71,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,431
Gold Earned
38,368
519
Minions Killed
333
0
Camps Cleared
0
1,656,394
Distance Traveled
1,472,508
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,839
579
114
7
0
349,790
8
L
Heimdallr
7,884
464
44
3
0
296,464
0
L
Ganesha
6,641
391
2
0
0
277,864
0
W
Freya
9,893
582
146
9
0
291,648
1
L
Hades
7,457
439
52
3
0
240,404
4
W
Terra
9,694
570
22
1
0
362,233
5
W
Charybdis
11,055
650
136
8
0
308,252
3
L
Tsukuyomi
6,997
412
78
5
0
336,169
0
W
Loki
8,950
526
101
6
0
344,471
4
L
Ravana
9,389
552
157
9
0
321,607
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role