Player Matchup

Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BossiBeastz
Charybdis
Level 159
God Stats
0W - 1L
1,457 SR
Queue Stats
113W - 115L
1,616 Elo+
Solo
Lancelot
Lancelot
K1NGHERR0D
Lancelot
Level 155
God Stats
10W - 9L
1,621 SR
Queue Stats
512W - 504L
1,568 Elo+
Solo
Tiamat
Tiamat
Sethlor
Tiamat
Level 129
God Stats
1W - 3L
1,176 SR
Queue Stats
414W - 399L
1,549 Elo+
Solo
Team Averages
Level 152
1,451 SR
1,547 Elo+

VS

Team Averages
Level 127
1,537 SR
1,567 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FunnyNightmare
Ra
Level 123
God Stats
11W - 8L
1,609 SR
Queue Stats
44W - 38L
1,572 Elo+
Party 1
Nox
Nox
Tequi1aBooM
Nox
Level 126
God Stats
1W - 0L
1,756 SR
Queue Stats
47W - 54L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
Xengan
Danzaburou
Level 67
God Stats
1W - 1L
1,182 SR
Queue Stats
183W - 152L
1,617 Elo+
Solo
Kuzenbo
Kuzenbo
player5674784
Kuzenbo
Level 160
God Stats
16W - 11L
1,637 SR
Queue Stats
706W - 554L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 0 / 2
8,057
732
8,838
11,520
11,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Agni
 
Agni
15
2 / 2 / 2
7,759
705
7,963
8,944
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
BossiBeastz
Charybdis
13
0 / 6 / 3
7,158
651
6,551
11,408
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
K1NGHERR0D
Lancelot
13
1 / 4 / 3
7,087
644
8,357
11,780
5,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Sethlor
Tiamat
14
1 / 3 / 1
7,517
683
3,458
9,318
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 1 / 6
8,052
732
15,821
11,797
5,480
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 5
8,329
757
7,888
9,094
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 5
8,057
732
3,784
3,870
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Xengan
Danzaburou
16
6 / 0 / 3
8,811
801
8,732
7,712
3,887
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
15
2 / 2 / 3
8,611
783
6,479
14,465
20,951
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
15
15
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
0
2
4
L
Agni
 
Agni
2
2
2
1.5
W
Tsukuyomi
 
Tsukuyomi
2
1
6
5
L
Charybdis
BossiBeastz
Charybdis
0
6
3
0.25
W
3
4
5
1.38
L
Lancelot
K1NGHERR0D
Lancelot
1
4
3
0.63
L
Tiamat
Sethlor
Tiamat
1
3
1
0.5
W
2
0
5
4.5
W
Danzaburou
Xengan
Danzaburou
6
0
3
7.5
W
Kuzenbo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,167
Damage
42,704
52,970
Taken
46,938
32,222
Mitigated
36,331
7,852
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,838
1,600
456
1,840
11,520
11,954
0
2,777
8,743
0
20,480
L
Agni
 
Agni
7,963
547
0
1,000
8,944
3,668
0
5,478
3,466
37,274
0
W
Tsukuyomi
 
Tsukuyomi
15,821
4,228
0
347
11,797
5,480
300
1,905
9,814
0
33,832
L
Charybdis
BossiBeastz
Charybdis
6,551
3,160
0
1,789
11,408
5,781
56
3,451
7,957
0
28,151
W
7,888
276
1,237
1,859
9,094
3,994
456
2,722
6,366
29,005
0
L
Lancelot
K1NGHERR0D
Lancelot
8,357
1,057
0
1,552
11,780
5,224
0
3,616
8,164
0
17,630
L
Tiamat
Sethlor
Tiamat
3,458
538
0
1,215
9,318
5,595
0
2,829
6,489
25,660
0
W
3,784
784
0
804
3,870
2,019
511
794
3,036
19,071
0
W
Danzaburou
Xengan
Danzaburou
8,732
4,307
0
1,564
7,712
3,887
375
479
7,233
0
32,786
W
Kuzenbo
6,479
2,109
0
3,748
14,465
20,951
0
5,174
9,068
20,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,578
Gold Earned
41,860
220
Minions Killed
223
0
Camps Cleared
0
1,127,070
Distance Traveled
1,238,483
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,057
732
21
2
0
270,386
1
L
Agni
7,759
705
71
6
0
232,084
2
W
Tsukuyomi
8,052
732
49
4
0
291,616
3
L
Charybdis
7,158
651
45
4
0
176,703
3
W
Ra
8,329
757
42
4
0
244,815
2
L
Lancelot
7,087
644
25
2
0
239,126
2
L
Tiamat
7,517
683
58
5
0
208,771
4
W
Nox
8,057
732
48
4
0
222,776
4
W
Danzaburou
8,811
801
58
5
0
228,183
2
W
Kuzenbo
8,611
783
26
2
0
251,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role