Player Matchup

Thanatos
Thanatos
DC TNT1212
Thanatos
Level 47
God Stats
4W - 2L
1,394 SR
Queue Stats
19W - 21L
1,439 Elo+
Solo
Neith
Neith
LittleTsukiChan
Neith
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 15L
1,259 Elo+
Solo
Zeus
Zeus
TEUSA_JOGA
Zeus
Level 99
God Stats
35W - 39L
1,494 SR
Queue Stats
879W - 1,320L
1,312 Elo+
Solo
Team Averages
Level 69
1,463 SR
1,336 Elo+

VS

Team Averages
Level 82
1,272 SR
1,332 Elo+
Cliodhna
Cliodhna
SkeletalIceTiger
Cliodhna
Level 61
God Stats
4W - 6L
1,320 SR
Queue Stats
172W - 206L
1,393 Elo+
Party 1
Ishtar
Ishtar
UnholySoul187
Ishtar
Level 82
God Stats
10W - 24L
1,237 SR
Queue Stats
421W - 882L
1,151 Elo+
Solo
Hades
Hades
chrispello21
Hades
Level 103
God Stats
1W - 0L
1,260 SR
Queue Stats
74W - 74L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DC TNT1212
Thanatos
14
6 / 7 / 0
9,711
694
17,040
18,664
9,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 2 / 3
8,449
604
8,012
14,100
5,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 2 / 0
7,267
519
2,420
2,657
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
10,689
764
11,093
10,845
4,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 2
9,818
701
6,444
13,515
4,591
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 0 / 7
11,576
827
11,198
18,331
18,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
11
11
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DC TNT1212
Thanatos
6
7
0
0.86
L
0
2
3
0.75
W
5
1
5
7.5
L
0
2
0
0
W
3
5
2
0.8
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,472
Damage
28,735
35,421
Taken
42,691
15,485
Mitigated
28,385
11,794
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DC TNT1212
Thanatos
17,040
6,456
291
10,516
18,664
9,368
0
8,107
10,557
0
43,034
L
8,012
3,327
0
767
14,100
5,353
0
2,415
11,685
0
23,752
W
11,093
1,843
0
2,767
10,845
4,881
1,158
1,569
9,186
0
41,033
L
2,420
128
0
220
2,657
764
0
847
1,810
7,368
0
W
6,444
3,953
0
1,085
13,515
4,591
838
511
12,870
90
22,139
W
11,198
1,227
763
8,657
18,331
18,913
628
1,143
17,057
46,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,427
Gold Earned
32,083
98
Minions Killed
147
1
Camps Cleared
10
540,914
Distance Traveled
735,823
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,711
694
56
4
1
225,727
0
L
Neith
8,449
604
27
2
0
248,104
0
W
Cliodhna
10,689
764
53
4
5
265,457
5
L
Zeus
7,267
519
15
1
0
67,083
2
W
Ishtar
9,818
701
30
2
1
202,978
3
W
Hades
11,576
827
64
5
4
267,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role