Player Matchup

Ra
Ra
DarkMaster7474
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,402 Elo+
Solo
Neith
Neith
Hrideх
Neith
Level 3
God Stats
4W - 5L
1,503 SR
Queue Stats
6W - 9L
1,457 Elo+
Solo
King Arthur
King Arthur
QueenParis33
King Arthur
Level 22
God Stats
4W - 1L
1,474 SR
Queue Stats
37W - 15L
1,684 Elo+
Party 1
Janus
Janus
Xinoro
Janus
Level 14
God Stats
16W - 6L
1,854 SR
Queue Stats
35W - 16L
1,520 Elo+
Party 1
Cabrakan
Cabrakan
iamTflo
Cabrakan
Level 62
God Stats
6W - 4L
1,601 SR
Queue Stats
223W - 105L
1,673 Elo+
Party 1
Team Averages
Level 22
1,587 SR
1,547 Elo+

VS

Team Averages
Level 53
1,593 SR
1,427 Elo+
Ymir
Ymir
 
Ymir
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
GeorgeLaCrak
Cabrakan
Level 105
God Stats
49W - 28L
1,620 SR
Queue Stats
596W - 593L
1,495 Elo+
Party 2
Ishtar
Ishtar
Tyir0
Ishtar
Level 18
God Stats
3W - 1L
1,722 SR
Queue Stats
8W - 13L
1,341 Elo+
Party 2
Hercules
Hercules
VixxodWizard
Hercules
Level 109
God Stats
5W - 4L
1,625 SR
Queue Stats
164W - 162L
1,547 Elo+
Party 2
Tyr
Tyr
siren_head32
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 12
9,917
708
7,873
8,056
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Hrideх
Neith
18
4 / 1 / 11
11,203
800
14,687
12,559
6,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
QueenParis33
King Arthur
19
2 / 2 / 18
11,444
817
20,329
24,162
33,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Xinoro
Janus
20
14 / 3 / 12
13,030
931
30,383
12,758
7,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
iamTflo
Cabrakan
19
8 / 4 / 12
11,935
853
18,168
17,243
23,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 6 / 3
10,156
725
12,708
23,921
25,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
GeorgeLaCrak
Cabrakan
18
7 / 6 / 5
11,367
812
18,638
22,355
14,687
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Tyir0
Ishtar
16
0 / 6 / 4
9,509
679
6,993
17,358
8,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
VixxodWizard
Hercules
18
5 / 5 / 5
10,860
776
11,152
28,570
24,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 5 / 6
8,852
632
3,702
12,362
10,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
28
Kills
14
14
Deaths
28
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
3
0.58
W
0
4
12
1.5
L
Cabrakan
GeorgeLaCrak
Cabrakan
7
6
5
1.58
W
Neith
Hrideх
Neith
4
1
11
9.5
W
King Arthur
QueenParis33
King Arthur
2
2
18
5.5
L
Ishtar
Tyir0
Ishtar
0
6
4
0.33
L
Hercules
VixxodWizard
Hercules
5
5
5
1.5
W
Janus
Xinoro
Janus
14
3
12
6.67
W
Cabrakan
iamTflo
Cabrakan
8
4
12
3.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,440
Damage
53,193
74,778
Taken
104,566
76,232
Mitigated
82,923
13,094
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
12,708
1,147
0
1,008
23,921
25,380
0
12,031
11,162
35,604
0
W
7,873
1,080
1,521
519
8,056
4,684
28
3,946
4,110
33,315
0
L
Cabrakan
GeorgeLaCrak
Cabrakan
18,638
1,849
0
3,438
22,355
14,687
0
14,320
7,310
38,966
0
W
Neith
Hrideх
Neith
14,687
5,127
0
5,424
12,559
6,972
6,156
3,375
9,184
0
60,189
W
King Arthur
QueenParis33
King Arthur
20,329
919
479
2,096
24,162
33,223
368
7,706
16,456
0
46,772
L
Ishtar
Tyir0
Ishtar
6,993
4,932
571
2,589
17,358
8,491
851
7,641
9,263
0
37,808
L
Hercules
VixxodWizard
Hercules
11,152
2,183
657
6,157
28,570
24,111
0
12,877
14,334
0
32,780
W
Janus
Xinoro
Janus
30,383
2,038
0
1,263
12,758
7,753
2,653
7,209
5,549
59,240
0
W
Cabrakan
iamTflo
Cabrakan
18,168
1,682
0
1,792
17,243
23,600
39
9,110
8,133
38,384
0
L
3,702
576
0
1,128
12,362
10,254
0
6,576
5,456
0
9,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,529
Gold Earned
50,744
319
Minions Killed
224
0
Camps Cleared
0
1,411,046
Distance Traveled
1,135,478
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,156
725
51
4
0
191,569
2
W
Ra
9,917
708
45
3
0
247,253
1
L
Cabrakan
11,367
812
49
4
0
232,762
0
W
Neith
11,203
800
97
7
0
302,444
0
W
King Arthur
11,444
817
51
4
0
305,627
4
L
Ishtar
9,509
679
57
4
0
244,482
0
L
Hercules
10,860
776
50
4
0
281,702
2
W
Janus
13,030
931
83
6
0
285,070
2
W
Cabrakan
11,935
853
43
3
0
270,652
2
L
Tyr
8,852
632
17
1
0
184,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role