Player Matchup

Rama
Rama
Blauefanta
Rama
Level 142
God Stats
13W - 7L
1,555 SR
Queue Stats
174W - 152L
1,612 Elo+
Party 1
Bacchus
Bacchus
Iphistu
Bacchus
Level 103
God Stats
3W - 2L
1,700 SR
Queue Stats
113W - 91L
1,606 Elo+
Party 1
Cernunnos
Cernunnos
Kyoklein
Cernunnos
Level 109
God Stats
4W - 0L
1,915 SR
Queue Stats
102W - 84L
1,600 Elo+
Party 1
Sylvanus
Sylvanus
Texi
Sylvanus
Level 139
God Stats
4W - 1L
1,758 SR
Queue Stats
156W - 151L
1,567 Elo+
Solo
Scylla
Scylla
comapuma
Scylla
Level 145
God Stats
35W - 23L
1,564 SR
Queue Stats
312W - 324L
1,611 Elo+
Solo
Team Averages
Level 128
1,699 SR
1,599 Elo+

VS

Team Averages
Level 150
1,563 SR
1,561 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ArchAgone
Fenrir
Level 158
God Stats
4W - 3L
1,802 SR
Queue Stats
143W - 148L
1,630 Elo+
Party 2
The Morrigan
The Morrigan
Onclepit
The Morrigan
Level 155
God Stats
9W - 9L
1,470 SR
Queue Stats
161W - 153L
1,592 Elo+
Solo
Ishtar
Ishtar
yukiteru41
Ishtar
Level 160
God Stats
0W - 2L
1,543 SR
Queue Stats
137W - 119L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 0
11,821
657
11,795
14,291
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Iphistu
Bacchus
12
0 / 2 / 6
8,641
480
5,873
11,667
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Kyoklein
Cernunnos
17
4 / 2 / 1
10,266
570
9,469
11,437
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Texi
Sylvanus
15
1 / 3 / 4
10,070
559
10,240
13,279
9,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
comapuma
Scylla
14
1 / 2 / 1
8,899
494
8,392
10,188
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
1 / 0 / 4
9,606
534
7,236
15,427
12,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
 
Terra
12
0 / 2 / 3
7,455
414
2,897
16,537
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
ArchAgone
Fenrir
15
7 / 1 / 3
9,569
532
10,509
12,783
6,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Onclepit
The Morrigan
15
3 / 3 / 1
8,725
485
6,774
9,964
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
yukiteru41
Ishtar
14
0 / 5 / 4
8,298
461
6,174
14,773
4,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
11
Kills
11
11
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
0
4
3
L
Terra
 
Terra
0
2
3
0.75
L
Fenrir
ArchAgone
Fenrir
7
1
3
8.5
W
5
2
0
2.5
W
Bacchus
Iphistu
Bacchus
0
2
6
1.5
W
Cernunnos
Kyoklein
Cernunnos
4
2
1
2.25
L
The Morrigan
Onclepit
The Morrigan
3
3
1
1.17
W
Sylvanus
Texi
Sylvanus
1
3
4
1
W
Scylla
comapuma
Scylla
1
2
1
0.75
L
Ishtar
yukiteru41
Ishtar
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,769
Damage
33,590
60,862
Taken
69,484
36,601
Mitigated
42,920
20,553
Healing
20,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,236
832
502
6,044
15,427
12,791
0
6,118
9,309
0
82,184
L
Terra
 
Terra
2,897
363
603
4,437
16,537
14,715
0
7,777
8,760
23,822
0
L
Fenrir
ArchAgone
Fenrir
10,509
3,010
0
2,572
12,783
6,131
0
3,360
9,423
0
68,670
W
11,795
9,860
0
8,497
14,291
6,386
2,796
2,133
12,158
0
133,773
W
Bacchus
Iphistu
Bacchus
5,873
674
0
1,792
11,667
11,988
0
2,632
9,035
21,534
0
W
Cernunnos
Kyoklein
Cernunnos
9,469
6,081
0
1,427
11,437
5,061
0
1,349
10,088
0
98,246
L
The Morrigan
Onclepit
The Morrigan
6,774
1,984
0
2,381
9,964
4,608
0
4,548
5,416
70,928
3,189
W
Sylvanus
Texi
Sylvanus
10,240
2,633
2,511
5,789
13,279
9,298
1,692
1,113
12,166
65,166
14,205
W
Scylla
comapuma
Scylla
8,392
918
0
537
10,188
3,868
0
613
9,575
77,956
0
L
Ishtar
yukiteru41
Ishtar
6,174
3,475
0
3,560
14,773
4,675
0
1,597
13,176
0
65,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,697
Gold Earned
43,653
625
Minions Killed
555
0
Camps Cleared
0
1,663,052
Distance Traveled
1,811,884
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,606
534
167
9
0
404,303
5
L
Terra
7,455
414
25
1
0
350,445
9
L
Fenrir
9,569
532
103
6
0
414,856
7
W
Rama
11,821
657
208
12
0
303,564
6
W
Bacchus
8,641
480
24
1
0
376,465
4
W
Cernunnos
10,266
570
136
8
0
368,171
4
L
The Morrigan
8,725
485
138
8
0
339,128
4
W
Sylvanus
10,070
559
141
8
0
274,710
5
W
Scylla
8,899
494
116
6
0
340,142
5
L
Ishtar
8,298
461
122
7
0
303,152
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role