Player Matchup

Izanami
Izanami
BigShme
Izanami
Level 39
God Stats
4W - 7L
1,358 SR
Queue Stats
9W - 17L
1,368 Elo+
Party 1
Geb
Geb
Cobz94
Geb
Level 60
God Stats
1W - 3L
1,352 SR
Queue Stats
16W - 33L
1,301 Elo+
Party 1
Janus
Janus
peelyo
Janus
Level 23
God Stats
1W - 9L
1,063 SR
Queue Stats
1W - 14L
1,017 Elo+
Party 1
Kali
Kali
prawnyybabyy
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,183 Elo+
Party 1
Bellona
Bellona
supersumo22
Bellona
Level 47
God Stats
1W - 5L
1,073 SR
Queue Stats
42W - 62L
1,349 Elo+
Party 1
Team Averages
Level 39
1,269 SR
1,244 Elo+

VS

Team Averages
Level 65
1,421 SR
1,410 Elo+
Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MrMillerX
Kali
Level 33
God Stats
1W - 1L
1,227 SR
Queue Stats
34W - 39L
1,270 Elo+
Solo
Camazotz
Camazotz
Stalek
Camazotz
Level 118
God Stats
6W - 4L
1,396 SR
Queue Stats
359W - 395L
1,380 Elo+
Solo
Ishtar
Ishtar
loyao
Ishtar
Level 51
God Stats
12W - 20L
1,484 SR
Queue Stats
200W - 222L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigShme
Izanami
11
1 / 3 / 1
6,785
377
10,573
10,400
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Cobz94
Geb
12
0 / 0 / 2
7,648
425
5,876
10,903
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
peelyo
Janus
11
1 / 3 / 2
7,240
402
4,925
7,392
2,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 1
7,298
405
3,696
10,692
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
supersumo22
Bellona
12
2 / 5 / 1
7,341
408
10,791
14,976
10,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 0 / 1
9,464
526
6,482
4,993
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
 
Ymir
11
1 / 1 / 1
7,696
428
7,251
12,858
9,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
14
5 / 2 / 3
9,221
512
7,117
18,400
13,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Stalek
Camazotz
17
5 / 1 / 3
10,648
592
11,920
18,972
9,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
loyao
Ishtar
13
0 / 2 / 1
7,838
435
5,797
6,156
2,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
14
14
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
1
3.5
W
Ymir
 
Ymir
1
1
1
1.5
L
Izanami
BigShme
Izanami
1
3
1
0.5
L
Geb
Cobz94
Geb
0
0
2
1
W
Kali
5
2
3
3.25
W
Camazotz
Stalek
Camazotz
5
1
3
6.5
W
Ishtar
loyao
Ishtar
0
2
1
0.25
L
Janus
peelyo
Janus
1
3
2
0.67
L
1
3
1
0.5
L
Bellona
supersumo22
Bellona
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,861
Damage
38,567
54,363
Taken
61,379
32,736
Mitigated
36,329
10,155
Healing
21,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,482
576
0
510
4,993
1,979
1,821
1,411
3,458
58,556
0
W
Ymir
 
Ymir
7,251
1,491
0
3,211
12,858
9,810
27
3,757
9,101
31,413
0
L
Izanami
BigShme
Izanami
10,573
7,396
462
2,606
10,400
4,058
0
2,885
7,515
0
57,039
L
Geb
Cobz94
Geb
5,876
1,000
0
1,541
10,903
10,688
0
3,815
7,088
27,862
0
W
Kali
7,117
4,392
0
4,198
18,400
13,391
68
1,993
16,335
0
78,563
W
Camazotz
Stalek
Camazotz
11,920
3,394
0
11,996
18,972
9,118
339
2,122
16,734
0
89,471
W
Ishtar
loyao
Ishtar
5,797
2,405
0
1,374
6,156
2,031
108
1,164
4,950
0
47,201
L
Janus
peelyo
Janus
4,925
148
0
213
7,392
2,732
497
4,364
3,028
39,942
0
L
3,696
1,839
0
1,752
10,692
4,282
0
1,877
8,815
0
54,232
L
Bellona
supersumo22
Bellona
10,791
4,273
0
3,581
14,976
10,976
520
792
14,184
0
42,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,312
Gold Earned
44,867
337
Minions Killed
484
0
Camps Cleared
0
1,635,301
Distance Traveled
1,698,896
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,464
526
107
6
0
331,901
0
W
Ymir
7,696
428
34
2
0
305,742
5
L
Izanami
6,785
377
85
5
0
311,642
1
L
Geb
7,648
425
32
2
0
344,168
2
W
Kali
9,221
512
93
5
0
390,787
2
W
Camazotz
10,648
592
162
9
0
338,008
6
W
Ishtar
7,838
435
88
5
0
332,458
0
L
Janus
7,240
402
70
4
0
327,562
4
L
Kali
7,298
405
81
5
0
355,156
2
L
Bellona
7,341
408
69
4
0
296,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role