Player Matchup

Fenrir
Fenrir
Chared19
Fenrir
Level 12
God Stats
2W - 3L
1,460 SR
Queue Stats
2W - 7L
1,342 Elo+
Party 1
Olorun
Olorun
ExomatrixZ
Olorun
Level 48
God Stats
29W - 25L
1,528 SR
Queue Stats
275W - 284L
1,481 Elo+
Solo
Cabrakan
Cabrakan
Grand Aether
Cabrakan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,512 Elo+
Party 2
Cupid
Cupid
KlugTheThug
Cupid
Level 14
God Stats
1W - 3L
1,417 SR
Queue Stats
9W - 13L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
MsSilentkill
Nu Wa
Level 47
God Stats
5W - 6L
1,268 SR
Queue Stats
226W - 200L
1,514 Elo+
Party 1
Team Averages
Level 45
1,434 SR
1,462 Elo+

VS

Team Averages
Level 160
2,015 SR
1,937 Elo+
Persephone
Persephone
Izanami
Persephone
Level 160
God Stats
37W - 2L
1,935 SR
Queue Stats
1,546W - 143L
1,976 Elo+
Party 3
Terra
Terra
Moemarrow
Terra
Level 160
God Stats
228W - 32L
2,137 SR
Queue Stats
354W - 45L
2,016 Elo+
Party 3
Ratatoskr
Ratatoskr
Mymikuu
Ratatoskr
Level 160
God Stats
33W - 0L
2,189 SR
Queue Stats
1,447W - 109L
1,973 Elo+
Party 3
Shiva
Shiva
TmoneyAllDay00
Shiva
Level 160
God Stats
6W - 1L
1,923 SR
Queue Stats
146W - 40L
1,819 Elo+
Party 3
Hachiman
Hachiman
Yengar
Hachiman
Level 158
God Stats
4W - 0L
1,888 SR
Queue Stats
322W - 35L
1,902 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chared19
Fenrir
15
0 / 8 / 2
9,165
917
5,893
26,960
16,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
ExomatrixZ
Olorun
15
1 / 9 / 1
9,757
976
9,828
19,572
9,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
Grand Aether
Cabrakan
15
0 / 6 / 1
9,235
924
6,767
24,722
34,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 1
10,328
1,033
9,668
7,508
3,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 8 / 2
9,516
952
14,002
28,201
12,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

83

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Izanami
Persephone
18
8 / 0 / 19
11,942
1,194
22,032
5,616
3,021
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Moemarrow
Terra
17
3 / 0 / 23
11,691
1,169
8,407
11,428
14,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Mymikuu
Ratatoskr
18
8 / 1 / 23
12,968
1,297
19,715
12,728
6,642
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
2 / 1 / 27
11,104
1,110
22,070
16,574
21,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Yengar
Hachiman
18
12 / 0 / 18
12,336
1,234
31,928
10,514
5,352
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
143
2
Kills
33
33
Deaths
2
7
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chared19
Fenrir
0
8
2
0.13
L
Olorun
ExomatrixZ
Olorun
1
9
1
0.17
L
Cabrakan
Grand Aether
Cabrakan
0
6
1
0.08
W
Persephone
Izanami
Persephone
8
0
19
17.5
L
1
2
1
0.75
W
Terra
Moemarrow
Terra
3
0
23
14.5
L
0
8
2
0.13
W
Ratatoskr
Mymikuu
Ratatoskr
8
1
23
19.5
W
2
1
27
15.5
W
Hachiman
Yengar
Hachiman
12
0
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,158
Damage
104,152
106,963
Taken
56,860
75,568
Mitigated
51,087
7,102
Healing
20,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chared19
Fenrir
5,893
731
0
521
26,960
16,334
0
7,210
19,426
0
10,735
L
Olorun
ExomatrixZ
Olorun
9,828
6,604
322
2,954
19,572
9,182
0
6,437
12,762
23,286
0
L
Cabrakan
Grand Aether
Cabrakan
6,767
501
219
666
24,722
34,187
0
7,436
16,724
12,842
0
W
Persephone
Izanami
Persephone
22,032
134
0
1,190
5,616
3,021
0
4,241
1,375
42,123
0
L
9,668
4,837
473
880
7,508
3,346
0
2,439
4,957
0
52,922
W
Terra
Moemarrow
Terra
8,407
903
2,534
2,297
11,428
14,804
0
4,260
6,914
20,362
0
L
14,002
2,925
152
915
28,201
12,519
0
6,886
20,763
32,491
0
W
Ratatoskr
Mymikuu
Ratatoskr
19,715
5,379
0
2,743
12,728
6,642
0
6,453
6,029
23
43,854
W
22,070
3,084
1,755
5,098
16,574
21,268
0
8,661
7,707
776
36,625
W
Hachiman
Yengar
Hachiman
31,928
20,390
0
4,770
10,514
5,352
0
6,982
3,351
41
61,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,001
Gold Earned
60,041
174
Minions Killed
234
6
Camps Cleared
11
877,490
Distance Traveled
1,090,334
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,165
917
2
0
0
190,994
0
L
Olorun
9,757
976
26
3
1
151,403
0
L
Cabrakan
9,235
924
15
2
0
177,876
0
W
Persephone
11,942
1,194
63
6
0
211,729
0
L
Cupid
10,328
1,033
101
10
4
188,493
1
W
Terra
11,691
1,169
24
2
1
217,776
2
L
Nu Wa
9,516
952
30
3
1
168,724
0
W
Ratatoskr
12,968
1,297
54
5
7
235,516
0
W
Shiva
11,104
1,110
22
2
1
221,622
1
W
Hachiman
12,336
1,234
71
7
2
203,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role