Player Matchup

Khepri
Khepri
DarKiKOOLolXYZ
Khepri
Level 136
God Stats
4W - 1L
1,546 SR
Queue Stats
364W - 340L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
Skyons
Baron Samedi
Level 134
God Stats
1W - 0L
1,774 SR
Queue Stats
40W - 26L
1,586 Elo+
Solo
Apollo
Apollo
TheHuussi
Apollo
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
343W - 344L
1,466 Elo+
Solo
Mulan
Mulan
vAAnOO
Mulan
Level 87
God Stats
8W - 2L
1,518 SR
Queue Stats
373W - 354L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
zGreeenyy
Kumbhakarna
Level 143
God Stats
17W - 12L
1,520 SR
Queue Stats
371W - 358L
1,537 Elo+
Solo
Team Averages
Level 125
1,572 SR
1,518 Elo+

VS

Team Averages
Level 122
1,482 SR
1,543 Elo+
Artemis
Artemis
BucFringe
Artemis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,497 Elo+
Party 1
Thoth
Thoth
Dharloth
Thoth
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,532 Elo+
Party 1
Janus
Janus
volcanio
Janus
Level 96
God Stats
0W - 3L
1,237 SR
Queue Stats
154W - 155L
1,507 Elo+
Solo
Shiva
Shiva
Духовный
Shiva
Level 146
God Stats
2W - 3L
1,608 SR
Queue Stats
112W - 93L
1,585 Elo+
Party 2
Bacchus
Bacchus
Фортикус
Bacchus
Level 126
God Stats
2W - 1L
1,565 SR
Queue Stats
77W - 60L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 22
11,855
741
7,892
23,432
28,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Skyons
Baron Samedi
19
7 / 3 / 21
11,665
729
26,673
18,106
13,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apollo
TheHuussi
Apollo
20
10 / 4 / 16
12,933
808
21,845
23,302
14,128
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
vAAnOO
Mulan
20
12 / 3 / 14
13,083
818
23,574
26,888
21,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
zGreeenyy
Kumbhakarna
17
1 / 1 / 23
11,315
707
8,598
21,623
25,343
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BucFringe
Artemis
16
2 / 8 / 5
10,242
640
15,124
18,520
10,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Dharloth
Thoth
18
6 / 5 / 2
12,088
756
26,492
14,730
7,457
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
volcanio
Janus
17
2 / 7 / 4
9,931
621
18,927
15,001
7,905
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 7 / 6
9,806
613
21,707
26,830
26,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 5 / 9
10,219
639
11,596
23,011
35,822
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
38
32
Kills
12
13
Deaths
32
96
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
BucFringe
Artemis
2
8
5
0.56
W
2
2
22
6.5
L
Thoth
Dharloth
Thoth
6
5
2
1.4
W
Baron Samedi
Skyons
Baron Samedi
7
3
21
5.83
W
Apollo
TheHuussi
Apollo
10
4
16
4.5
W
Mulan
vAAnOO
Mulan
12
3
14
6.33
L
Janus
volcanio
Janus
2
7
4
0.57
W
Kumbhakarna
zGreeenyy
Kumbhakarna
1
1
23
12.5
L
2
7
6
0.71
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,582
Damage
93,846
113,351
Taken
98,092
102,782
Mitigated
87,596
55,742
Healing
21,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BucFringe
Artemis
15,124
6,627
1,238
1,514
18,520
10,047
373
9,101
9,339
0
27,491
W
7,892
402
1,081
5,072
23,432
28,071
553
11,188
12,244
14,420
0
L
Thoth
Dharloth
Thoth
26,492
409
2,554
2,179
14,730
7,457
0
8,617
5,970
49,887
0
W
Baron Samedi
Skyons
Baron Samedi
26,673
2,030
11,574
7,286
18,106
13,262
540
9,125
8,981
42,176
0
W
Apollo
TheHuussi
Apollo
21,845
14,039
2,872
7,541
23,302
14,128
6,961
12,599
10,703
0
52,055
W
Mulan
vAAnOO
Mulan
23,574
2,721
2,146
9,757
26,888
21,978
1,277
12,433
14,455
0
47,310
L
Janus
volcanio
Janus
18,927
1,325
536
327
15,001
7,905
0
7,285
7,634
29,613
0
W
Kumbhakarna
zGreeenyy
Kumbhakarna
8,598
739
2,548
5,865
21,623
25,343
575
11,670
9,953
16,747
0
L
21,707
2,233
1,421
3,716
26,830
26,365
0
9,214
17,422
0
33,393
L
11,596
1,379
1,887
5,856
23,011
35,822
0
8,277
14,564
20,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,851
Gold Earned
52,286
169
Minions Killed
150
0
Camps Cleared
0
1,516,275
Distance Traveled
1,288,340
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,242
640
31
2
0
237,024
3
W
Khepri
11,855
741
13
1
0
323,922
0
L
Thoth
12,088
756
61
4
0
272,769
3
W
Baron Samedi
11,665
729
20
1
0
278,917
0
W
Apollo
12,933
808
70
4
0
279,228
5
W
Mulan
13,083
818
58
4
0
301,834
2
L
Janus
9,931
621
22
1
0
245,282
0
W
Kumbhakarna
11,315
707
8
1
0
332,374
0
L
Shiva
9,806
613
20
1
0
264,946
0
L
Bacchus
10,219
639
16
1
0
268,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role