Player Matchup

Kukulkan
Kukulkan
AbyssRayda007
Kukulkan
Level 159
God Stats
6W - 4L
1,670 SR
Queue Stats
33W - 37L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FLORIDAMAN91
Ah Muzen Cab
Level 56
God Stats
60W - 79L
1,474 SR
Queue Stats
236W - 282L
1,479 Elo+
Party 2
Bastet
Bastet
Speedy corn89
Bastet
Level 82
God Stats
19W - 11L
1,768 SR
Queue Stats
308W - 366L
1,525 Elo+
Solo
Ravana
Ravana
WoodlandWoods
Ravana
Level 58
God Stats
1W - 3L
1,252 SR
Queue Stats
171W - 185L
1,464 Elo+
Party 2
Awilix
Awilix
XxFadedEclipse0
Awilix
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,497 Elo+
Solo
Team Averages
Level 84
1,533 SR
1,494 Elo+

VS

Team Averages
Level 148
1,660 SR
1,794 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Chosen1ヘKennyS
Geb
Level 160
God Stats
4W - 1L
1,943 SR
Queue Stats
601W - 108L
1,763 Elo+
Party 1
Tyr
Tyr
MisakaヘMikoto
Tyr
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
226W - 60L
1,769 Elo+
Party 1
Susano
Susano
低调的网络男神
Susano
Level 141
God Stats
32W - 1L
1,994 SR
Queue Stats
384W - 50L
1,940 Elo+
Party 1
Hou Yi
Hou Yi
欧迈雷迪嘎嘎
Hou Yi
Level 120
God Stats
5W - 1L
1,364 SR
Queue Stats
772W - 144L
1,999 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AbyssRayda007
Kukulkan
14
1 / 1 / 0
9,325
1,036
11,887
8,012
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
FLORIDAMAN91
Ah Muzen Cab
14
0 / 7 / 0
9,002
1,000
4,698
17,771
6,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 0
8,320
924
6,271
10,629
3,211
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 11 / 1
8,955
995
10,337
25,789
26,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 10 / 0
8,178
909
4,061
17,583
6,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

108

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 1 / 14
10,386
1,154
10,688
6,221
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 24
11,519
1,280
6,573
8,395
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
4 / 0 / 18
10,669
1,185
8,437
11,084
11,712
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
13 / 0 / 11
11,705
1,301
21,220
8,858
4,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
9 / 0 / 15
10,743
1,194
28,381
11,198
5,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
114
1
Kills
32
32
Deaths
1
1
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
14
12
L
Kukulkan
AbyssRayda007
Kukulkan
1
1
0
1
W
1
0
24
13
L
Ah Muzen Cab
FLORIDAMAN91
Ah Muzen Cab
0
7
0
0
W
4
0
18
13
L
0
3
0
0
L
0
11
1
0.05
L
0
10
0
0
W
13
0
11
18.5
W
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,254
Damage
75,299
79,784
Taken
45,756
45,332
Mitigated
34,639
2,749
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,688
1,778
0
632
6,221
2,792
0
2,269
3,952
26,313
0
L
Kukulkan
AbyssRayda007
Kukulkan
11,887
601
0
118
8,012
3,163
0
1,533
6,479
47,116
0
W
6,573
1,143
0
1,392
8,395
10,312
0
2,388
6,007
15,320
0
L
Ah Muzen Cab
FLORIDAMAN91
Ah Muzen Cab
4,698
1,880
0
1,423
17,771
6,284
0
2,014
15,757
0
30,079
W
8,437
244
0
2,028
11,084
11,712
0
2,069
8,253
0
24,986
L
6,271
778
0
229
10,629
3,211
0
2,907
7,722
0
10,375
L
10,337
3,682
0
848
25,789
26,405
0
6,328
19,461
0
18,689
L
4,061
1,677
0
131
17,583
6,269
0
4,479
13,104
0
6,500
W
21,220
7,031
0
0
8,858
4,308
0
2,405
6,453
0
38,236
W
28,381
19,048
0
3,489
11,198
5,515
0
2,756
8,442
0
50,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,780
Gold Earned
55,022
148
Minions Killed
210
4
Camps Cleared
13
852,489
Distance Traveled
997,492
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,386
1,154
35
4
4
177,070
3
L
Kukulkan
9,325
1,036
74
8
1
181,975
1
W
Geb
11,519
1,280
23
3
0
207,992
1
L
Ah Muzen Cab
9,002
1,000
55
6
0
185,845
1
W
Tyr
10,669
1,185
52
6
1
203,791
1
L
Bastet
8,320
924
5
1
0
161,570
0
L
Ravana
8,955
995
7
1
1
168,705
0
L
Awilix
8,178
909
7
1
2
154,394
1
W
Susano
11,705
1,301
35
4
4
218,038
3
W
Hou Yi
10,743
1,194
65
7
4
190,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role