Player Matchup

Khepri
Khepri
Atomic_Joltz
Khepri
Level 133
God Stats
1W - 3L
1,212 SR
Queue Stats
207W - 218L
1,460 Elo+
Party 1
Hun Batz
Hun Batz
FleshEatingDino
Hun Batz
Level 89
God Stats
9W - 4L
1,437 SR
Queue Stats
258W - 277L
1,335 Elo+
Party 3
Achilles
Achilles
aburamestorm
Achilles
Level 157
God Stats
2W - 5L
1,398 SR
Queue Stats
490W - 542L
1,455 Elo+
Party 1
Cerberus
Cerberus
arkasia_kazuto
Cerberus
Level 100
God Stats
18W - 25L
1,433 SR
Queue Stats
338W - 376L
1,349 Elo+
Party 3
Ishtar
Ishtar
oceanic-hades908
Ishtar
Level 48
God Stats
13W - 16L
1,470 SR
Queue Stats
188W - 235L
1,288 Elo+
Party 3
Team Averages
Level 105
1,390 SR
1,378 Elo+

VS

Team Averages
Level 77
1,462 SR
1,389 Elo+
Fenrir
Fenrir
Mash_Potatoes781
Fenrir
Level 140
God Stats
2W - 4L
1,400 SR
Queue Stats
139W - 121L
1,503 Elo+
Solo
Cabrakan
Cabrakan
NonStopPlayer19
Cabrakan
Level 67
God Stats
1W - 6L
1,473 SR
Queue Stats
82W - 114L
1,344 Elo+
Party 2
Nox
Nox
QuietFawn11971
Nox
Level 81
God Stats
28W - 38L
1,470 SR
Queue Stats
372W - 404L
1,426 Elo+
Solo
Jormungandr
Jormungandr
SJ-17Vernon
Jormungandr
Level 70
God Stats
5W - 5L
1,545 SR
Queue Stats
267W - 329L
1,340 Elo+
Party 2
Ishtar
Ishtar
Victor-_-19-
Ishtar
Level 29
God Stats
2W - 9L
1,420 SR
Queue Stats
170W - 209L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 2 / 9
10,240
465
6,745
15,309
19,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
17
2 / 4 / 5
10,926
497
10,015
19,404
8,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
aburamestorm
Achilles
19
8 / 2 / 2
12,317
560
13,223
22,518
18,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
17
3 / 4 / 6
10,440
475
11,893
22,998
12,738
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 4 / 6
10,541
479
17,109
13,285
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 1
11,701
532
14,928
18,677
9,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
13
0 / 5 / 4
9,300
423
8,358
14,715
19,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 2 / 4
11,045
502
14,311
11,356
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
SJ-17Vernon
Jormungandr
13
2 / 3 / 3
9,296
423
8,480
20,319
21,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
15
2 / 7 / 5
9,773
444
14,013
17,572
7,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
19
Kills
16
16
Deaths
19
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
2
9
2.75
W
Hun Batz
2
4
5
1.13
L
10
2
1
5.25
L
Cabrakan
0
5
4
0.4
L
2
2
4
2
L
Jormungandr
SJ-17Vernon
Jormungandr
2
3
3
1.17
L
Ishtar
2
7
5
0.64
W
Achilles
aburamestorm
Achilles
8
2
2
4.5
W
Cerberus
3
4
6
1.5
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,985
Damage
60,090
93,514
Taken
82,639
65,287
Mitigated
63,487
33,806
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,745
1,118
966
3,609
15,309
19,233
0
7,155
8,154
33,400
0
W
Hun Batz
10,015
1,514
0
5,990
19,404
8,341
0
4,692
14,712
0
92,156
L
14,928
4,527
0
5,131
18,677
9,002
2,394
4,015
14,662
0
63,903
L
Cabrakan
8,358
1,448
165
1,332
14,715
19,658
0
898
13,817
47,928
0
L
14,311
721
0
2,960
11,356
6,075
834
3,287
8,069
102,758
0
L
Jormungandr
SJ-17Vernon
Jormungandr
8,480
2,856
410
2,540
20,319
21,368
0
5,729
14,590
50,465
0
L
Ishtar
14,013
8,698
0
1,531
17,572
7,384
0
4,709
12,863
0
57,140
W
Achilles
aburamestorm
Achilles
13,223
3,348
0
11,730
22,518
18,989
0
7,516
15,002
0
87,247
W
Cerberus
11,893
1,194
296
8,070
22,998
12,738
1,746
8,303
14,695
92,121
0
W
17,109
9,666
182
2,963
13,285
5,986
2,279
4,079
9,206
0
80,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,464
Gold Earned
51,115
645
Minions Killed
480
0
Camps Cleared
0
2,050,534
Distance Traveled
1,998,262
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,240
465
43
2
0
385,772
7
W
Hun Batz
10,926
497
141
6
0
455,229
2
L
Fenrir
11,701
532
94
4
0
487,701
0
L
Cabrakan
9,300
423
75
3
0
374,571
0
L
Nox
11,045
502
173
8
0
397,279
2
L
Jormungandr
9,296
423
53
2
0
388,618
3
L
Ishtar
9,773
444
85
4
0
350,093
1
W
Achilles
12,317
560
143
7
0
400,035
8
W
Cerberus
10,440
475
200
9
0
435,382
6
W
Ishtar
10,541
479
118
5
0
374,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role