Player Matchup

Tsukuyomi
Tsukuyomi
DaniMasos69
Tsukuyomi
Level 140
God Stats
6W - 6L
1,241 SR
Queue Stats
544W - 506L
1,464 Elo+
Solo
Anubis
Anubis
ExoTicAlmOSs
Anubis
Level 87
God Stats
4W - 4L
1,783 SR
Queue Stats
182W - 175L
1,426 Elo+
Solo
Mulan
Mulan
Supremacy Gaia
Mulan
Level 126
God Stats
1W - 0L
1,285 SR
Queue Stats
265W - 281L
1,440 Elo+
Solo
Tyr
Tyr
TachiiSossa
Tyr
Level 98
God Stats
5W - 8L
1,405 SR
Queue Stats
60W - 73L
1,429 Elo+
Solo
Sol
Sol
tytyblc
Sol
Level 83
God Stats
3W - 2L
1,643 SR
Queue Stats
298W - 296L
1,483 Elo+
Solo
Team Averages
Level 107
1,471 SR
1,448 Elo+

VS

Team Averages
Level 114
1,643 SR
1,481 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Camelia47-_
Skadi
Level 129
God Stats
5W - 4L
1,999 SR
Queue Stats
185W - 171L
1,507 Elo+
Solo
Bellona
Bellona
Ghost__Vegeta
Bellona
Level 87
God Stats
5W - 6L
1,816 SR
Queue Stats
58W - 59L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
I-Am-Kerchoo
Cu Chulainn
Level 103
God Stats
3W - 4L
1,570 SR
Queue Stats
405W - 428L
1,463 Elo+
Solo
Nox
Nox
Ride4FuN_
Nox
Level 127
God Stats
1W - 5L
1,329 SR
Queue Stats
18W - 34L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaniMasos69
Tsukuyomi
11
3 / 1 / 5
7,164
597
5,618
7,559
4,132
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
12
3 / 1 / 5
6,955
580
7,594
5,813
3,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 0 / 0
7,365
614
7,399
8,074
4,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 2 / 6
6,116
510
3,232
9,718
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
12
1 / 1 / 0
6,686
557
1,422
5,351
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 2
5,962
497
4,668
7,105
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 1
7,146
596
4,175
5,584
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
11
0 / 2 / 2
6,408
534
5,417
12,297
10,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
I-Am-Kerchoo
Cu Chulainn
10
4 / 4 / 0
6,496
541
4,766
10,992
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 1
5,712
476
3,346
4,195
1,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
5
5
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
2
0.5
L
1
1
1
1.5
W
Tsukuyomi
DaniMasos69
Tsukuyomi
3
1
5
5.5
W
Anubis
3
1
5
5.5
L
Bellona
0
2
2
0.5
L
Cu Chulainn
I-Am-Kerchoo
Cu Chulainn
4
4
0
1
L
0
1
1
0.5
W
3
0
0
3
W
0
2
6
1.5
W
Sol
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,265
Damage
22,372
36,515
Taken
40,173
17,983
Mitigated
21,171
16,566
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,668
363
613
1,803
7,105
2,361
0
2,353
4,752
45,061
0
L
4,175
1,725
0
2,433
5,584
2,350
32
648
4,936
0
68,275
W
Tsukuyomi
DaniMasos69
Tsukuyomi
5,618
1,353
0
3,285
7,559
4,132
0
3,245
4,314
0
22,665
W
Anubis
7,594
257
0
3,014
5,813
3,049
0
1,845
3,968
52,580
0
L
Bellona
5,417
1,694
0
4,561
12,297
10,051
0
1,874
10,423
0
43,923
L
Cu Chulainn
I-Am-Kerchoo
Cu Chulainn
4,766
1,587
0
919
10,992
4,528
0
2,134
8,858
0
38,211
L
3,346
320
0
809
4,195
1,881
0
1,877
2,318
15,512
0
W
7,399
1,475
0
4,000
8,074
4,056
624
747
7,327
0
52,139
W
3,232
249
0
3,737
9,718
4,687
0
1,825
7,893
0
27,330
W
Sol
1,422
411
0
2,530
5,351
2,059
0
352
4,999
46,786
7,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,286
Gold Earned
31,724
387
Minions Killed
371
0
Camps Cleared
0
1,200,354
Distance Traveled
1,206,173
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,962
497
70
6
0
248,252
8
L
Skadi
7,146
596
114
10
0
250,155
2
W
Tsukuyomi
7,164
597
26
2
0
260,598
0
W
Anubis
6,955
580
90
8
0
210,889
3
L
Bellona
6,408
534
85
7
0
257,280
2
L
Cu Chulainn
6,496
541
70
6
0
250,265
1
L
Nox
5,712
476
32
3
0
200,221
1
W
Mulan
7,365
614
110
9
0
229,207
0
W
Tyr
6,116
510
53
4
0
274,294
3
W
Sol
6,686
557
108
9
0
225,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role