Player Matchup

Ishtar
Ishtar
InSaiyanOne
Ishtar
Level 126
God Stats
17W - 20L
1,543 SR
Queue Stats
530W - 507L
1,662 Elo+
Party 1
Geb
Geb
Legacyyx
Geb
Level 41
God Stats
2W - 1L
1,324 SR
Queue Stats
28W - 18L
1,651 Elo+
Party 1
Merlin
Merlin
SmiteJoee
Merlin
Level 25
God Stats
12W - 6L
1,630 SR
Queue Stats
53W - 36L
1,596 Elo+
Party 1
Chaac
Chaac
killer-tony1227
Chaac
Level 121
God Stats
3W - 3L
1,592 SR
Queue Stats
130W - 131L
1,520 Elo+
Party 1
Thanatos
Thanatos
lmtug
Thanatos
Level 86
God Stats
4W - 4L
1,473 SR
Queue Stats
91W - 83L
1,526 Elo+
Party 1
Team Averages
Level 80
1,513 SR
1,591 Elo+

VS

Team Averages
Level 86
1,543 SR
1,407 Elo+
Baba Yaga
Baba Yaga
Bleedinghoof81
Baba Yaga
Level 62
God Stats
2W - 2L
1,559 SR
Queue Stats
3W - 4L
1,382 Elo+
Party 2
Hercules
Hercules
Cronic21
Hercules
Level 140
God Stats
0W - 1L
1,614 SR
Queue Stats
9W - 13L
1,361 Elo+
Party 3
Pele
Pele
Microw311
Pele
Level 40
God Stats
12W - 11L
1,485 SR
Queue Stats
149W - 169L
1,400 Elo+
Solo
Cthulhu
Cthulhu
OsirisBlack
Cthulhu
Level 160
God Stats
21W - 22L
1,558 SR
Queue Stats
105W - 118L
1,536 Elo+
Party 2
Anhur
Anhur
Wuhzoo
Anhur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
4 / 0 / 0
5,696
570
5,684
4,729
1,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 5
6,014
601
4,105
6,251
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
SmiteJoee
Merlin
9
0 / 1 / 2
5,305
531
2,456
2,751
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 3
6,839
684
6,204
9,107
5,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
lmtug
Thanatos
9
2 / 1 / 2
5,938
594
2,283
5,448
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bleedinghoof81
Baba Yaga
8
0 / 2 / 0
4,814
481
1,130
5,524
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Cronic21
Hercules
7
0 / 2 / 1
4,441
444
2,955
8,390
3,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
7
1 / 2 / 0
4,596
460
977
7,227
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
OsirisBlack
Cthulhu
9
1 / 4 / 0
5,653
565
4,121
8,682
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Wuhzoo
Anhur
8
1 / 1 / 1
5,039
504
3,458
4,852
1,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
3
3
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Bleedinghoof81
Baba Yaga
0
2
0
0
L
Hercules
Cronic21
Hercules
0
2
1
0.25
W
Ishtar
4
0
0
4
W
1
0
5
3.5
L
Pele
1
2
0
0.5
L
Cthulhu
OsirisBlack
Cthulhu
1
4
0
0.25
W
Merlin
SmiteJoee
Merlin
0
1
2
1
L
Anhur
Wuhzoo
Anhur
1
1
1
1.5
W
4
1
3
5.5
W
Thanatos
lmtug
Thanatos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,732
Damage
12,641
28,286
Taken
34,675
13,519
Mitigated
13,996
13,426
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Bleedinghoof81
Baba Yaga
1,130
74
0
1,236
5,524
1,889
0
1,400
4,124
25,130
0
L
Hercules
Cronic21
Hercules
2,955
1,197
0
2,434
8,390
3,150
0
1,674
6,716
0
16,606
W
Ishtar
5,684
3,843
0
1,904
4,729
1,472
488
0
4,729
0
38,555
W
4,105
699
0
1,030
6,251
4,260
175
180
6,071
15,546
0
L
Pele
977
409
0
1,155
7,227
2,174
0
978
6,249
0
21,544
L
Cthulhu
OsirisBlack
Cthulhu
4,121
333
0
1,364
8,682
5,246
0
1,015
7,667
32,931
0
W
Merlin
SmiteJoee
Merlin
2,456
56
0
250
2,751
829
384
705
2,038
26,839
0
L
Anhur
Wuhzoo
Anhur
3,458
1,065
257
769
4,852
1,537
0
1,494
3,358
0
21,557
W
6,204
1,792
0
3,840
9,107
5,082
0
3,912
4,823
0
43,819
W
Thanatos
lmtug
Thanatos
2,283
143
0
6,402
5,448
1,876
0
74
5,374
0
29,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,792
Gold Earned
24,543
282
Minions Killed
219
0
Camps Cleared
0
1,031,163
Distance Traveled
975,118
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,814
481
45
5
0
168,377
1
L
Hercules
4,441
444
27
3
0
206,217
2
W
Ishtar
5,696
570
73
7
0
204,691
4
W
Geb
6,014
601
19
2
0
215,111
2
L
Pele
4,596
460
40
4
0
219,379
0
L
Cthulhu
5,653
565
66
7
0
183,617
1
W
Merlin
5,305
531
47
5
0
182,233
1
L
Anhur
5,039
504
41
4
0
197,528
4
W
Chaac
6,839
684
78
8
0
202,767
2
W
Thanatos
5,938
594
65
7
0
226,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role