Player Matchup

Baron Samedi
Baron Samedi
JayUpNxxt
Baron Samedi
Level 75
God Stats
10W - 2L
1,653 SR
Queue Stats
362W - 320L
1,578 Elo+
Party 2
Bakasura
Bakasura
TopRankJayP
Bakasura
Level 96
God Stats
2W - 1L
1,682 SR
Queue Stats
198W - 217L
1,447 Elo+
Party 2
Neith
Neith
xzolec
Neith
Level 37
God Stats
9W - 3L
1,671 SR
Queue Stats
106W - 73L
1,585 Elo+
Party 2
Team Averages
Level 69
1,669 SR
1,536 Elo+

VS

Team Averages
Level 129
1,417 SR
1,370 Elo+
Yu Huang
Yu Huang
ItMeJJ
Yu Huang
Level 122
God Stats
2W - 2L
1,678 SR
Queue Stats
2W - 7L
1,493 Elo+
Party 1
Ishtar
Ishtar
Lone_Wolf_Rock
Ishtar
Level 160
God Stats
4W - 8L
1,397 SR
Queue Stats
120W - 167L
1,318 Elo+
Solo
King Arthur
King Arthur
Notality
King Arthur
Level 106
God Stats
0W - 2L
1,175 SR
Queue Stats
0W - 6L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JayUpNxxt
Baron Samedi
14
11 / 0 / 7
9,060
906
8,681
6,174
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
TopRankJayP
Bakasura
10
1 / 1 / 12
7,378
738
3,555
7,841
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Neith
xzolec
Neith
13
6 / 2 / 9
8,737
874
13,414
8,849
3,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ItMeJJ
Yu Huang
11
1 / 5 / 1
6,938
694
4,443
10,023
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 7 / 1
6,707
671
2,951
10,015
4,127
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Notality
King Arthur
9
0 / 6 / 1
6,044
604
4,071
10,575
6,116

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
18
Kills
2
3
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ItMeJJ
Yu Huang
1
5
1
0.3
W
Baron Samedi
JayUpNxxt
Baron Samedi
11
0
7
14.5
L
1
7
1
0.21
L
King Arthur
Notality
King Arthur
0
6
1
0.08
W
Bakasura
TopRankJayP
Bakasura
1
1
12
7
W
Neith
xzolec
Neith
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,650
Damage
11,465
22,864
Taken
30,613
12,322
Mitigated
14,130
9,779
Healing
2,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ItMeJJ
Yu Huang
4,443
255
31
1,107
10,023
3,887
0
2,291
7,732
28,211
0
W
Baron Samedi
JayUpNxxt
Baron Samedi
8,681
900
1,364
2,625
6,174
3,131
313
1,974
4,200
27,673
0
L
2,951
1,248
175
383
10,015
4,127
0
3,288
6,694
0
7,732
L
King Arthur
Notality
King Arthur
4,071
569
0
500
10,575
6,116
0
3,102
7,159
0
10,107
W
Bakasura
TopRankJayP
Bakasura
3,555
2,461
78
3,232
7,841
5,526
892
1,639
6,202
0
18,870
W
Neith
xzolec
Neith
13,414
5,050
0
2,480
8,849
3,665
1,573
1,453
7,396
0
34,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,175
Gold Earned
19,689
128
Minions Killed
67
8
Camps Cleared
2
549,223
Distance Traveled
360,633
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,938
694
41
4
1
144,148
0
W
Baron Samedi
9,060
906
44
4
1
179,073
5
L
Ishtar
6,707
671
12
1
1
89,286
0
L
King Arthur
6,044
604
14
1
0
127,199
0
W
Bakasura
7,378
738
26
3
4
209,116
1
W
Neith
8,737
874
58
6
3
161,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role