Player Matchup

Bacchus
Bacchus
Gold II
Buckcare
Bacchus
Gold II
Level 160
God Stats
17W - 11L
1,623 SR
Queue Stats
714W - 708L
1,419 MMR
Solo
Ah Puch
Ah Puch
Silver I
IXHEZX1
Ah Puch
Silver I
Level 154
God Stats
1W - 0L
1,672 SR
Queue Stats
9W - 7L
1,578 MMR
Party 1
Artemis
Artemis
Silver I
IXSC0RP10NX1
Artemis
Silver I
Level 126
God Stats
3W - 0L
1,722 SR
Queue Stats
7W - 5L
1,599 MMR
Party 1
Nemesis
Nemesis
Silver I
OhhhBoyWeLost
Nemesis
Silver I
Level 60
God Stats
4W - 3L
1,599 SR
Queue Stats
34W - 35L
1,382 MMR
Solo
Kali
Kali
Gold IV
Tweatledum
Kali
Gold IV
Level 157
God Stats
10W - 5L
1,625 SR
Queue Stats
189W - 183L
1,417 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,648 SR
1,479 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,602 SR
1,473 MMR
Bastet
Bastet
Gold I
DeMoDarkSyde0104
Bastet
Gold I
Level 68
God Stats
28W - 21L
1,653 SR
Queue Stats
183W - 178L
1,610 MMR
Party 3
Cupid
Cupid
Gold IV
DeathSmurf77
Cupid
Gold IV
Level 128
God Stats
1W - 1L
1,734 SR
Queue Stats
47W - 43L
1,311 MMR
Solo
Achilles
Achilles
Gold V
REDSupaNova
Achilles
Gold V
Level 158
God Stats
4W - 2L
1,590 SR
Queue Stats
192W - 189L
1,370 MMR
Party 3
Scylla
Scylla
Gold I
Reap3r0939
Scylla
Gold I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 178L
1,695 MMR
Party 2
Cerberus
Cerberus
Gold V
Turtlezzs-
Cerberus
Gold V
Level 109
God Stats
1W - 2L
1,533 SR
Queue Stats
72W - 80L
1,379 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Buckcare
Bacchus
20
4 / 1 / 15
15,599
538
12,679
33,515
63,218
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
IXHEZX1
Ah Puch
20
7 / 1 / 13
15,966
551
42,414
17,553
8,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
IXSC0RP10NX1
Artemis
20
4 / 2 / 10
16,063
554
30,908
21,400
9,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
20
10 / 2 / 3
16,998
586
16,721
28,658
18,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 4 / 3
18,094
624
25,039
35,229
21,781
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
LokiFreyaZeusAh Muzen Cab

VS

Bans
HadesAtlasYu HuangMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
11,509
397
16,062
29,189
12,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
3 / 6 / 1
13,636
470
10,331
24,524
11,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
REDSupaNova
Achilles
18
0 / 5 / 3
11,909
411
15,382
33,960
36,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Reap3r0939
Scylla
19
5 / 7 / 1
13,325
459
14,256
24,672
11,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Turtlezzs-
Cerberus
16
0 / 8 / 5
10,895
376
6,748
37,675
47,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
33
Kills
10
10
Deaths
33
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Buckcare
Bacchus
4
1
15
11.5
L
2
7
2
0.43
L
3
6
1
0.58
W
Ah Puch
IXHEZX1
Ah Puch
7
1
13
13.5
W
Artemis
IXSC0RP10NX1
Artemis
4
2
10
4.5
W
Nemesis
10
2
3
5.75
L
Achilles
REDSupaNova
Achilles
0
5
3
0.3
L
Scylla
Reap3r0939
Scylla
5
7
1
0.79
L
Cerberus
Turtlezzs-
Cerberus
0
8
5
0.31
W
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,761
Damage
62,779
136,355
Taken
150,020
121,098
Mitigated
118,591
67,627
Healing
36,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Buckcare
Bacchus
12,679
1,125
223
12,496
33,515
63,218
179
5,230
27,887
51,935
0
L
16,062
3,361
0
7,287
29,189
12,183
0
5,156
24,033
0
85,254
L
10,331
5,797
859
7,889
24,524
11,642
4,050
4,059
20,465
0
123,349
W
Ah Puch
IXHEZX1
Ah Puch
42,414
1,756
0
11,382
17,553
8,267
4,928
4,096
13,457
151,244
0
W
Artemis
IXSC0RP10NX1
Artemis
30,908
14,416
0
8,644
21,400
9,762
7,219
6,968
14,148
0
161,965
W
Nemesis
16,721
6,790
0
17,666
28,658
18,070
3,649
4,922
22,248
29
149,791
L
Achilles
REDSupaNova
Achilles
15,382
2,862
0
12,752
33,960
36,063
168
11,563
22,397
0
92,547
L
Scylla
Reap3r0939
Scylla
14,256
639
0
452
24,672
11,254
0
12,472
12,200
83,501
0
L
Cerberus
Turtlezzs-
Cerberus
6,748
317
463
7,133
37,675
47,449
0
22,828
14,847
47,254
0
W
25,039
11,533
0
17,216
35,229
21,781
5,359
4,393
28,568
0
185,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,720
Gold Earned
61,274
887
Minions Killed
729
0
Camps Cleared
0
2,883,485
Distance Traveled
2,589,754
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,599
538
66
2
0
585,234
7
L
Bastet
11,509
397
119
4
0
577,756
4
L
Cupid
13,636
470
232
8
0
517,205
8
W
Ah Puch
15,966
551
187
6
0
555,170
5
W
Artemis
16,063
554
202
7
0
549,034
8
W
Nemesis
16,998
586
187
6
0
614,127
7
L
Achilles
11,909
411
147
5
0
525,460
8
L
Scylla
13,325
459
158
5
0
482,037
7
L
Cerberus
10,895
376
73
3
0
487,296
1
W
Kali
18,094
624
245
8
0
579,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role