Player Matchup

Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Beauby
Fafnir
Level 137
God Stats
4W - 1L
1,788 SR
Queue Stats
123W - 114L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Kаrp
Ne Zha
Level 160
God Stats
15W - 7L
1,831 SR
Queue Stats
450W - 211L
1,789 Elo+
Party 1
Nu Wa
Nu Wa
TechnicLynx
Nu Wa
Level 155
God Stats
16W - 3L
1,857 SR
Queue Stats
147W - 76L
1,710 Elo+
Party 1
Ishtar
Ishtar
TrippinHeavy
Ishtar
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 125
1,695 SR
1,606 Elo+

VS

Team Averages
Level 111
1,694 SR
1,484 Elo+
Awilix
Awilix
 
Awilix
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Beumid
Merlin
Level 154
God Stats
18W - 15L
1,865 SR
Queue Stats
196W - 212L
1,680 Elo+
Solo
Ares
Ares
Mercyzz
Ares
Level 66
God Stats
0W - 2L
1,892 SR
Queue Stats
27W - 41L
1,439 Elo+
Party 2
Ishtar
Ishtar
iLeakyy
Ishtar
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 40L
1,439 Elo+
Party 2
Erlang Shen
Erlang Shen
thedeeppatil0
Erlang Shen
Level 155
God Stats
5W - 3L
1,711 SR
Queue Stats
367W - 403L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 3 / 0
9,220
576
14,079
16,036
16,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Beauby
Fafnir
11
3 / 2 / 3
8,268
517
3,652
14,580
15,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Kаrp
Ne Zha
14
5 / 3 / 3
8,550
534
9,991
16,482
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 3
8,987
562
10,410
4,434
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
13
3 / 5 / 3
8,367
523
5,127
11,626
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
6 / 3 / 4
8,781
549
11,089
12,114
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Beumid
Merlin
16
3 / 1 / 2
9,081
568
5,155
8,159
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Mercyzz
Ares
5
0 / 4 / 1
5,490
343
2,303
9,724
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
iLeakyy
Ishtar
14
6 / 4 / 1
8,686
543
8,900
10,656
4,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
thedeeppatil0
Erlang Shen
14
0 / 2 / 2
7,803
488
8,051
20,094
17,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
14
Kills
15
15
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
3
0
0.67
L
Awilix
 
Awilix
6
3
4
2.67
W
Fafnir
Beauby
Fafnir
3
2
3
2.25
L
Merlin
Beumid
Merlin
3
1
2
4
W
Ne Zha
Kаrp
Ne Zha
5
3
3
2.17
L
Ares
Mercyzz
Ares
0
4
1
0.13
W
1
2
3
1.25
W
Ishtar
3
5
3
0.9
L
Ishtar
iLeakyy
Ishtar
6
4
1
1.63
L
Erlang Shen
thedeeppatil0
Erlang Shen
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,259
Damage
35,498
63,158
Taken
60,747
43,991
Mitigated
33,591
19,402
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,079
7,130
0
4,302
16,036
16,898
128
308
15,728
0
72,639
L
Awilix
 
Awilix
11,089
4,471
0
3,420
12,114
4,893
0
3,925
8,189
0
54,511
W
Fafnir
Beauby
Fafnir
3,652
946
406
4,213
14,580
15,012
0
4,256
10,324
21,458
0
L
Merlin
Beumid
Merlin
5,155
383
0
125
8,159
2,789
0
3,639
4,520
82,273
0
W
Ne Zha
Kаrp
Ne Zha
9,991
4,704
0
8,081
16,482
6,370
0
1,271
15,211
0
74,021
L
Ares
Mercyzz
Ares
2,303
199
92
1,125
9,724
4,289
0
2,574
7,150
7,248
0
W
10,410
3,650
0
920
4,434
1,602
786
732
3,702
80,843
0
W
Ishtar
5,127
3,673
0
1,480
11,626
4,109
1,050
891
10,735
0
52,425
L
Ishtar
iLeakyy
Ishtar
8,900
6,298
0
2,893
10,656
4,011
960
2,188
8,468
0
60,537
L
Erlang Shen
thedeeppatil0
Erlang Shen
8,051
5,127
0
7,727
20,094
17,609
630
1,736
18,358
0
58,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,392
Gold Earned
39,841
487
Minions Killed
421
0
Camps Cleared
0
1,470,610
Distance Traveled
1,342,971
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,220
576
129
8
0
297,850
4
L
Awilix
8,781
549
89
6
0
369,932
3
W
Fafnir
8,268
517
18
1
0
309,619
5
L
Merlin
9,081
568
145
9
0
293,278
6
W
Ne Zha
8,550
534
109
7
0
332,340
0
L
Ares
5,490
343
6
0
0
148,208
0
W
Nu Wa
8,987
562
149
9
0
287,335
1
W
Ishtar
8,367
523
82
5
0
243,466
3
L
Ishtar
8,686
543
94
6
0
263,243
1
L
Erlang Shen
7,803
488
87
5
0
268,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role