Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AbbadonTroll
Danzaburou
Level 144
God Stats
8W - 13L
1,253 SR
Queue Stats
652W - 643L
1,466 Elo+
Solo
Ra
Ra
Aleksey__1987
Ra
Level 129
God Stats
5W - 2L
1,606 SR
Queue Stats
543W - 588L
1,396 Elo+
Party 1
Discordia
Discordia
FabQueen
Discordia
Level 148
God Stats
9W - 2L
1,898 SR
Queue Stats
281W - 288L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OmEgAJuwel
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,517 SR
Queue Stats
75W - 66L
1,490 Elo+
Solo
Team Averages
Level 128
1,555 SR
1,465 Elo+

VS

Team Averages
Level 119
1,564 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lady-De-Vil
Hachiman
Level 105
God Stats
9W - 7L
1,606 SR
Queue Stats
526W - 567L
1,495 Elo+
Solo
Janus
Janus
Lalika
Janus
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
88W - 92L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
ODENSAMA
Kumbhakarna
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 183L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 4 / 18
10,561
704
14,944
15,248
7,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
AbbadonTroll
Danzaburou
20
16 / 3 / 10
12,922
861
32,766
14,235
7,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 3 / 9
9,237
616
7,167
10,419
4,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
FabQueen
Discordia
19
4 / 2 / 20
11,208
747
19,775
11,474
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
OmEgAJuwel
Ah Muzen Cab
20
10 / 1 / 21
13,099
873
28,192
16,062
8,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
4 / 6 / 5
10,448
697
19,229
19,059
12,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Horus
 
Horus
16
1 / 5 / 4
8,662
577
2,693
18,984
22,568
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Lady-De-Vil
Hachiman
17
3 / 7 / 5
9,570
638
7,181
19,071
9,634
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Lalika
Janus
18
4 / 8 / 5
10,762
717
17,824
14,860
6,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
ODENSAMA
Kumbhakarna
15
0 / 7 / 9
8,695
580
9,301
40,536
31,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
40
33
Kills
12
13
Deaths
33
78
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
4
18
3
L
Morgan Le Fay
 
Morgan Le Fay
4
6
5
1.08
L
Horus
 
Horus
1
5
4
0.6
W
Danzaburou
AbbadonTroll
Danzaburou
16
3
10
7
W
0
3
9
1.5
W
Discordia
FabQueen
Discordia
4
2
20
7
L
Hachiman
Lady-De-Vil
Hachiman
3
7
5
0.79
L
Janus
Lalika
Janus
4
8
5
0.81
L
Kumbhakarna
ODENSAMA
Kumbhakarna
0
7
9
0.64
W
Ah Muzen Cab
OmEgAJuwel
Ah Muzen Cab
10
1
21
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,844
Damage
56,228
67,438
Taken
112,510
32,378
Mitigated
82,675
36,303
Healing
42,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,944
7,582
1,185
3,503
15,248
7,064
2,035
10,058
4,947
0
27,591
L
Morgan Le Fay
 
Morgan Le Fay
19,229
555
2,092
4,783
19,059
12,537
0
5,262
13,797
36,930
0
L
Horus
 
Horus
2,693
1,549
6,588
5,154
18,984
22,568
110
4,152
14,832
0
5,074
W
Danzaburou
AbbadonTroll
Danzaburou
32,766
12,906
1,141
3,389
14,235
7,186
3,215
9,549
4,442
0
46,287
W
7,167
514
10,994
3,939
10,419
4,529
258
8,390
1,887
19,161
0
W
Discordia
FabQueen
Discordia
19,775
1,377
1,579
1,111
11,474
5,473
622
7,183
4,155
40,542
0
L
Hachiman
Lady-De-Vil
Hachiman
7,181
3,712
1,142
3,921
19,071
9,634
1,281
5,898
13,173
0
23,192
L
Janus
Lalika
Janus
17,824
789
1,718
1,212
14,860
6,917
180
4,792
10,068
29,662
0
L
Kumbhakarna
ODENSAMA
Kumbhakarna
9,301
445
2,738
12,832
40,536
31,019
83
6,838
33,698
24,970
0
W
Ah Muzen Cab
OmEgAJuwel
Ah Muzen Cab
28,192
10,315
2,002
7,460
16,062
8,126
2,947
10,228
5,653
0
54,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,027
Gold Earned
48,137
173
Minions Killed
188
0
Camps Cleared
0
1,461,890
Distance Traveled
1,276,800
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,561
704
27
2
0
289,816
3
L
Morgan Le Fay
10,448
697
40
3
0
255,496
3
L
Horus
8,662
577
13
1
0
274,453
0
W
Danzaburou
12,922
861
32
2
0
259,833
0
W
Ra
9,237
616
24
2
0
314,572
3
W
Discordia
11,208
747
34
2
0
277,929
3
L
Hachiman
9,570
638
45
3
0
230,968
1
L
Janus
10,762
717
66
4
0
231,868
0
L
Kumbhakarna
8,695
580
24
2
0
284,015
6
W
Ah Muzen Cab
13,099
873
56
4
0
319,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role