Player Matchup

Bacchus
Bacchus
FoolsAlchemist
Bacchus
Level 126
God Stats
3W - 6L
1,532 SR
Queue Stats
16W - 29L
1,281 Elo+
Party 1
Danzaburou
Danzaburou
IMPIxWARRIOR
Danzaburou
Level 105
God Stats
7W - 6L
1,459 SR
Queue Stats
185W - 197L
1,428 Elo+
Solo
Tiamat
Tiamat
KarenFromFynance
Tiamat
Level 38
God Stats
2W - 3L
1,454 SR
Queue Stats
7W - 8L
1,342 Elo+
Party 1
Team Averages
Level 90
1,482 SR
1,350 Elo+

VS

Team Averages
Level 104
1,492 SR
1,373 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Don3zo
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 252L
1,314 Elo+
Party 2
Loki
Loki
Foxy McSatan
Loki
Level 45
God Stats
4W - 4L
1,475 SR
Queue Stats
245W - 340L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,205
655
3,420
5,861
6,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
IMPIxWARRIOR
Danzaburou
13
3 / 0 / 0
8,386
762
11,128
7,862
3,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 3
7,055
641
5,781
7,001
5,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 0 / 0
7,799
709
8,579
12,281
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Don3zo
Ao Kuang
11
0 / 0 / 0
6,569
597
2,356
7,117
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 3 / 0
6,634
603
5,339
9,118
4,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
0
0
L
Ao Kuang
Don3zo
Ao Kuang
0
0
0
0
W
0
0
3
1.5
L
0
3
0
0
W
Danzaburou
IMPIxWARRIOR
Danzaburou
3
0
0
3
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,329
Damage
16,274
20,724
Taken
28,516
15,031
Mitigated
19,527
7,979
Healing
3,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,579
3,106
0
1,568
12,281
11,343
0
4,506
7,775
29,032
0
L
Ao Kuang
Don3zo
Ao Kuang
2,356
506
0
1,397
7,117
4,115
0
2,667
4,450
8,369
728
W
3,420
260
199
1,920
5,861
6,487
0
2,860
3,001
12,793
0
L
5,339
624
0
677
9,118
4,069
0
2,993
6,125
0
27,855
W
Danzaburou
IMPIxWARRIOR
Danzaburou
11,128
5,014
240
2,161
7,862
3,497
0
4,597
3,265
0
43,148
W
5,781
528
474
2,985
7,001
5,047
0
3,704
3,297
18,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,646
Gold Earned
21,002
128
Minions Killed
120
7
Camps Cleared
5
660,303
Distance Traveled
623,864
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,799
709
39
4
1
208,700
5
L
Ao Kuang
6,569
597
24
2
0
214,283
0
W
Bacchus
7,205
655
14
1
0
222,515
4
L
Loki
6,634
603
57
5
4
200,881
0
W
Danzaburou
8,386
762
82
7
5
216,577
3
W
Tiamat
7,055
641
32
3
2
221,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role