Player Matchup

Chaac
Chaac
VailedVolcano79
Chaac
Level 125
God Stats
228W - 237L
1,559 SR
Queue Stats
372W - 370L
1,550 Elo+
Solo
Hades
Hades
WeeabooProdigy1
Hades
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,618 Elo+
Party 1
Pele
Pele
ineedanap
Pele
Level 110
God Stats
2W - 2L
1,410 SR
Queue Stats
13W - 30L
1,304 Elo+
Party 1
Team Averages
Level 113
1,490 SR
1,490 Elo+

VS

Team Averages
Level 111
1,574 SR
1,424 Elo+
King Arthur
King Arthur
FootedSaucer364
King Arthur
Level 128
God Stats
19W - 20L
1,519 SR
Queue Stats
607W - 658L
1,426 Elo+
Party 2
Rama
Rama
LickithThyToad
Rama
Level 104
God Stats
6W - 8L
1,653 SR
Queue Stats
64W - 69L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
ThEAlchemist807
Baron Samedi
Level 101
God Stats
21W - 14L
1,549 SR
Queue Stats
262W - 308L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
8,917
637
14,449
24,096
26,579
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 7 / 6
9,124
652
11,178
17,373
11,406
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
15
8 / 5 / 2
10,619
759
16,269
17,205
8,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FootedSaucer364
King Arthur
16
5 / 4 / 9
10,964
783
15,162
20,628
22,637
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 3 / 6
11,507
822
26,347
15,577
7,502
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
ThEAlchemist807
Baron Samedi
16
4 / 4 / 13
10,961
783
11,227
14,995
13,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
17
17
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FootedSaucer364
King Arthur
5
4
9
2.38
W
8
3
6
3.67
W
Baron Samedi
ThEAlchemist807
Baron Samedi
4
4
13
2.63
L
1
5
5
0.7
L
2
7
6
0.71
L
Pele
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,896
Damage
52,736
58,674
Taken
51,200
46,497
Mitigated
43,464
14,040
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FootedSaucer364
King Arthur
15,162
3,443
0
1,532
20,628
22,637
197
3,653
16,975
0
35,030
W
26,347
17,951
0
1,627
15,577
7,502
1,723
4,664
10,913
0
57,232
W
Baron Samedi
ThEAlchemist807
Baron Samedi
11,227
1,627
1,594
3,028
14,995
13,325
365
3,264
11,731
42,899
0
L
14,449
2,733
0
5,642
24,096
26,579
0
2,884
21,212
0
34,465
L
11,178
1,148
544
2,940
17,373
11,406
0
3,651
13,722
23,372
0
L
Pele
16,269
3,521
0
4,914
17,205
8,512
0
5,133
12,072
0
42,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
33,432
139
Minions Killed
165
3
Camps Cleared
9
692,936
Distance Traveled
732,390
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,964
783
40
3
4
269,981
2
W
Rama
11,507
822
61
4
4
233,334
3
W
Baron Samedi
10,961
783
64
5
1
229,075
3
L
Chaac
8,917
637
47
3
0
243,768
1
L
Hades
9,124
652
27
2
2
198,279
0
L
Pele
10,619
759
65
5
1
250,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role