Player Matchup

Thor
Thor
Cosmicklion
Thor
Level 98
God Stats
2W - 3L
1,527 SR
Queue Stats
79W - 90L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Fusion-_-Bosnian
Danzaburou
Level 111
God Stats
1W - 1L
1,276 SR
Queue Stats
45W - 34L
1,561 Elo+
Party 1
Olorun
Olorun
Ringalin
Olorun
Level 128
God Stats
2W - 2L
1,260 SR
Queue Stats
309W - 346L
1,400 Elo+
Solo
Bacchus
Bacchus
bihasko23
Bacchus
Level 131
God Stats
2W - 1L
1,663 SR
Queue Stats
54W - 46L
1,530 Elo+
Party 1
Poseidon
Poseidon
miguelescamilla3
Poseidon
Level 134
God Stats
2W - 0L
1,478 SR
Queue Stats
50W - 40L
1,549 Elo+
Party 1
Team Averages
Level 120
1,441 SR
1,500 Elo+

VS

Team Averages
Level 105
1,365 SR
1,477 Elo+
Olorun
Olorun
GuruPyro
Olorun
Level 149
God Stats
0W - 2L
1,293 SR
Queue Stats
72W - 73L
1,512 Elo+
Solo
Thoth
Thoth
Malaniz777
Thoth
Level 109
God Stats
0W - 3L
1,285 SR
Queue Stats
136W - 143L
1,516 Elo+
Solo
Lancelot
Lancelot
Monkey_D_Jay420
Lancelot
Level 124
God Stats
1W - 2L
1,465 SR
Queue Stats
396W - 428L
1,529 Elo+
Solo
Tiamat
Tiamat
The__Conductor_
Tiamat
Level 85
God Stats
0W - 2L
1,284 SR
Queue Stats
102W - 111L
1,449 Elo+
Solo
Janus
Janus
darthpreacher
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 16
10,238
788
11,263
13,282
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
Fusion-_-Bosnian
Danzaburou
18
9 / 2 / 23
11,912
916
23,333
16,175
7,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Ringalin
Olorun
17
3 / 3 / 19
10,134
780
8,474
13,545
6,091
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
bihasko23
Bacchus
18
6 / 2 / 26
10,690
822
12,760
26,786
28,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
13 / 5 / 13
11,683
899
15,371
11,672
5,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GuruPyro
Olorun
16
3 / 7 / 8
9,752
750
8,020
16,367
8,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
14
2 / 9 / 4
8,789
676
11,768
14,379
6,111
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
15
1 / 8 / 5
8,118
624
4,830
19,777
13,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 6 / 5
8,843
680
11,325
12,899
10,366
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 7 / 4
10,034
772
18,385
13,490
6,097
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
40
37
Kills
14
17
Deaths
37
97
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
5
16
2.8
W
Danzaburou
Fusion-_-Bosnian
Danzaburou
9
2
23
10.25
L
Olorun
GuruPyro
Olorun
3
7
8
1
L
Thoth
2
9
4
0.44
L
Lancelot
1
8
5
0.44
W
Olorun
Ringalin
Olorun
3
3
19
4.17
L
2
6
5
0.75
W
Bacchus
bihasko23
Bacchus
6
2
26
9.5
L
6
7
4
1.14
W
13
5
13
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,201
Damage
54,328
81,460
Taken
76,912
53,522
Mitigated
44,221
37,732
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,263
2,049
1,503
1,199
13,282
6,204
1,011
9,161
4,121
0
18,659
W
Danzaburou
Fusion-_-Bosnian
Danzaburou
23,333
10,134
1,712
6,616
16,175
7,671
2,853
10,547
5,628
0
40,328
L
Olorun
GuruPyro
Olorun
8,020
4,804
2,542
3,593
16,367
8,238
0
9,383
6,984
22,637
0
L
Thoth
11,768
920
162
517
14,379
6,111
71
5,965
8,414
17,626
0
L
Lancelot
4,830
963
1,393
3,537
19,777
13,409
98
8,613
11,164
0
11,820
W
Olorun
Ringalin
Olorun
8,474
2,660
5,584
4,792
13,545
6,091
4,859
9,260
4,285
20,715
0
L
11,325
423
1,364
2,228
12,899
10,366
0
5,870
7,029
24,250
0
W
Bacchus
bihasko23
Bacchus
12,760
961
1,725
9,306
26,786
28,472
346
12,020
14,766
16,967
0
L
18,385
648
661
1,106
13,490
6,097
0
6,774
6,716
26,267
0
W
15,371
1,925
3,225
2,070
11,672
5,084
629
8,510
3,162
31,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,657
Gold Earned
45,536
131
Minions Killed
113
0
Camps Cleared
0
1,217,151
Distance Traveled
1,125,642
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,238
788
22
2
0
240,168
2
W
Danzaburou
11,912
916
33
3
0
252,844
3
L
Olorun
9,752
750
30
2
0
213,468
2
L
Thoth
8,789
676
10
1
0
218,596
0
L
Lancelot
8,118
624
19
1
0
246,051
2
W
Olorun
10,134
780
27
2
0
226,022
0
L
Tiamat
8,843
680
23
2
0
227,117
0
W
Bacchus
10,690
822
11
1
0
271,968
1
L
Janus
10,034
772
31
2
0
220,410
1
W
Poseidon
11,683
899
38
3
0
226,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role