Player Matchup

Thoth
Thoth
Ainxious
Thoth
Level 66
God Stats
39W - 25L
1,641 SR
Queue Stats
220W - 176L
1,716 Elo+
Party 2
Rama
Rama
Izsrael
Rama
Level 108
God Stats
49W - 18L
1,780 SR
Queue Stats
891W - 307L
1,942 Elo+
Party 2
Odin
Odin
SleepyAeren
Odin
Level 140
God Stats
1W - 1L
1,652 SR
Queue Stats
74W - 27L
1,926 Elo+
Party 2
Team Averages
Level 105
1,691 SR
1,861 Elo+

VS

Team Averages
Level 138
1,522 SR
1,488 Elo+
Lancelot
Lancelot
AOuranos
Lancelot
Level 132
God Stats
4W - 4L
1,570 SR
Queue Stats
37W - 38L
1,554 Elo+
Party 1
Hera
Hera
MahIuk
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 171L
1,399 Elo+
Party 1
Zhong Kui
Zhong Kui
joselh
Zhong Kui
Level 154
God Stats
8W - 15L
1,494 SR
Queue Stats
87W - 109L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ainxious
Thoth
14
6 / 2 / 15
9,799
817
15,189
9,942
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
Izsrael
Rama
15
15 / 0 / 6
10,931
911
16,589
14,476
7,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 19
9,698
808
5,513
15,899
14,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AOuranos
Lancelot
11
2 / 8 / 0
7,627
636
7,066
15,314
7,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
MahIuk
Hera
10
0 / 4 / 3
7,481
623
7,685
10,242
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
joselh
Zhong Kui
11
0 / 10 / 1
7,212
601
5,942
16,170
8,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
22
Kills
2
3
Deaths
22
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AOuranos
Lancelot
2
8
0
0.25
W
Thoth
Ainxious
Thoth
6
2
15
6.75
W
Rama
Izsrael
Rama
15
0
6
18
L
Hera
MahIuk
Hera
0
4
3
0.38
W
1
1
19
10.5
L
Zhong Kui
joselh
Zhong Kui
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,291
Damage
20,693
40,317
Taken
41,726
26,480
Mitigated
19,903
13,944
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AOuranos
Lancelot
7,066
974
0
1,364
15,314
7,959
0
5,481
9,521
0
15,870
W
Thoth
Ainxious
Thoth
15,189
905
132
3,037
9,942
4,616
577
4,874
5,068
41,676
0
W
Rama
Izsrael
Rama
16,589
14,032
0
7,809
14,476
7,025
2,465
5,209
9,267
0
45,295
L
Hera
MahIuk
Hera
7,685
2,583
0
606
10,242
3,346
0
3,518
6,378
23,732
0
W
5,513
1,448
0
2,966
15,899
14,839
234
3,863
12,036
0
17,688
L
Zhong Kui
joselh
Zhong Kui
5,942
304
0
1,334
16,170
8,598
0
5,392
10,364
18,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
22,320
144
Minions Killed
95
8
Camps Cleared
2
688,270
Distance Traveled
593,843
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,627
636
19
2
0
218,160
2
W
Thoth
9,799
817
60
5
0
224,729
2
W
Rama
10,931
911
60
5
5
223,814
2
L
Hera
7,481
623
38
3
1
198,377
1
W
Odin
9,698
808
24
2
3
239,727
1
L
Zhong Kui
7,212
601
38
3
1
177,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role