Player Matchup

Tsukuyomi
Tsukuyomi
FeelsNoMercy
Tsukuyomi
Level 65
God Stats
3W - 9L
1,456 SR
Queue Stats
175W - 235L
1,385 Elo+
Party 2
Ullr
Ullr
P0w3rT0p
Ullr
Level 125
God Stats
23W - 22L
1,577 SR
Queue Stats
197W - 173L
1,546 Elo+
Party 1
Ymir
Ymir
TasteYouCanC
Ymir
Level 51
God Stats
31W - 32L
1,595 SR
Queue Stats
139W - 175L
1,414 Elo+
Party 2
Hel
Hel
Vasper55
Hel
Level 119
God Stats
1W - 3L
1,607 SR
Queue Stats
99W - 90L
1,511 Elo+
Solo
Ishtar
Ishtar
xDiRtY_SpRiTx
Ishtar
Level 127
God Stats
0W - 2L
1,333 SR
Queue Stats
144W - 129L
1,540 Elo+
Party 1
Team Averages
Level 97
1,514 SR
1,479 Elo+

VS

Team Averages
Level 113
1,468 SR
1,515 Elo+
Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
AvalonRose1234
Ishtar
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,387 Elo+
Party 3
Anubis
Anubis
JuSenju
Anubis
Level 85
God Stats
1W - 0L
1,421 SR
Queue Stats
3W - 2L
1,577 Elo+
Party 3
King Arthur
King Arthur
Raisetsuu
King Arthur
Level 107
God Stats
2W - 4L
1,422 SR
Queue Stats
18W - 16L
1,545 Elo+
Party 3
Bacchus
Bacchus
iGalxxy
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 185L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FeelsNoMercy
Tsukuyomi
12
4 / 9 / 1
8,000
471
10,842
17,656
7,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
15
0 / 4 / 1
9,044
532
7,204
13,680
7,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 0 / 0
8,732
514
6,835
14,526
15,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 3 / 4
8,554
503
13,539
14,982
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 1
8,442
497
6,608
13,540
5,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
8 / 3 / 5
9,936
584
10,905
15,314
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 1 / 3
9,898
582
7,004
9,616
3,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
JuSenju
Anubis
15
3 / 4 / 7
9,220
542
15,842
20,084
11,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Raisetsuu
King Arthur
16
2 / 0 / 7
10,152
597
14,791
16,652
18,123
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
iGalxxy
Bacchus
13
4 / 2 / 9
9,111
536
6,049
19,385
25,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
10
Kills
22
22
Deaths
10
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
3
5
3.5
W
5
1
3
6.5
L
Tsukuyomi
FeelsNoMercy
Tsukuyomi
4
9
1
0.5
W
Anubis
JuSenju
Anubis
3
4
7
1.63
L
Ullr
0
4
1
0.13
W
King Arthur
Raisetsuu
King Arthur
2
0
7
5.5
L
5
0
0
5
L
0
3
4
0.67
W
Bacchus
iGalxxy
Bacchus
4
2
9
4.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,028
Damage
54,591
74,384
Taken
81,051
43,257
Mitigated
65,582
18,761
Healing
29,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,905
3,461
0
5,998
15,314
6,776
1,358
1,907
13,407
0
69,226
W
7,004
4,017
0
2,979
9,616
3,787
2,081
368
9,248
0
71,022
L
Tsukuyomi
FeelsNoMercy
Tsukuyomi
10,842
2,938
0
992
17,656
7,315
0
6,834
10,822
0
56,228
W
Anubis
JuSenju
Anubis
15,842
878
115
12,263
20,084
11,115
505
9,721
10,363
81,304
0
L
Ullr
7,204
2,672
0
2,098
13,680
7,449
888
450
13,230
0
80,361
W
King Arthur
Raisetsuu
King Arthur
14,791
1,613
0
1,701
16,652
18,123
181
3,614
13,038
0
79,711
L
6,835
1,969
0
2,468
14,526
15,869
0
5,846
8,680
23,729
0
L
13,539
1,534
2,482
7,668
14,982
7,412
165
7,298
7,684
77,918
0
W
Bacchus
iGalxxy
Bacchus
6,049
1,791
667
5,305
19,385
25,781
0
4,764
14,621
23,336
0
L
6,608
3,084
319
2,734
13,540
5,212
0
1,463
12,077
0
67,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,772
Gold Earned
48,317
482
Minions Killed
491
0
Camps Cleared
0
1,518,969
Distance Traveled
1,586,786
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,936
584
96
6
0
333,583
0
W
Ishtar
9,898
582
115
7
0
302,251
0
L
Tsukuyomi
8,000
471
66
4
0
296,931
1
W
Anubis
9,220
542
108
6
0
270,345
0
L
Ullr
9,044
532
151
9
0
284,565
0
W
King Arthur
10,152
597
136
8
0
354,725
3
L
Ymir
8,732
514
33
2
0
330,195
5
L
Hel
8,554
503
122
7
0
317,404
5
W
Bacchus
9,111
536
36
2
0
325,882
0
L
Ishtar
8,442
497
110
6
0
289,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role