Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BangTwice
Danzaburou
Level 120
God Stats
3W - 1L
1,389 SR
Queue Stats
118W - 96L
1,565 Elo+
Solo
Susano
Susano
Sleepy Jinn
Susano
Level 156
God Stats
3W - 0L
1,894 SR
Queue Stats
43W - 39L
1,446 Elo+
Party 2
Ah Puch
Ah Puch
What the RNG
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,583 Elo+
Party 2
Yu Huang
Yu Huang
jhtynm
Yu Huang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,517 Elo+
Party 2
Team Averages
Level 133
1,556 SR
1,522 Elo+

VS

Team Averages
Level 71
1,544 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
Just-Improv
Tsukuyomi
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 127L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scribble
Morgan Le Fay
Level 42
God Stats
1W - 1L
1,721 SR
Queue Stats
68W - 70L
1,518 Elo+
Party 1
Bacchus
Bacchus
SnipingSik
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,401 Elo+
Party 1
Nike
Nike
TwiztedGeneral
Nike
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 167L
1,532 Elo+
Party 1
Apollo
Apollo
TwiztedSwag
Apollo
Level 33
God Stats
1W - 5L
1,500 SR
Queue Stats
359W - 334L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
12 / 3 / 15
13,783
811
30,624
16,774
9,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
BangTwice
Danzaburou
19
6 / 1 / 23
12,583
740
21,862
19,094
12,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
19
10 / 3 / 17
12,678
746
24,618
23,397
13,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
What the RNG
Ah Puch
17
5 / 7 / 15
11,221
660
23,459
18,846
10,085
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
jhtynm
Yu Huang
19
3 / 1 / 26
11,846
697
11,635
15,757
22,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Just-Improv
Tsukuyomi
16
4 / 12 / 4
10,593
623
20,609
27,166
12,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Scribble
Morgan Le Fay
15
1 / 8 / 6
9,294
547
10,379
16,214
7,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SnipingSik
Bacchus
18
1 / 5 / 9
10,644
626
9,493
30,342
34,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
0 / 4 / 11
9,611
565
11,508
29,126
26,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
19
9 / 7 / 4
11,778
693
21,662
17,467
9,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
49
36
Kills
15
15
Deaths
36
96
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
12
3
15
6.5
W
Danzaburou
BangTwice
Danzaburou
6
1
23
17.5
L
Tsukuyomi
Just-Improv
Tsukuyomi
4
12
4
0.5
L
Morgan Le Fay
Scribble
Morgan Le Fay
1
8
6
0.5
W
Susano
10
3
17
6.17
L
Bacchus
SnipingSik
Bacchus
1
5
9
1.1
L
0
4
11
1.38
L
Apollo
9
7
4
1.57
W
Ah Puch
What the RNG
Ah Puch
5
7
15
1.79
W
Yu Huang
jhtynm
Yu Huang
3
1
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,198
Damage
73,651
93,868
Taken
120,315
66,927
Mitigated
89,993
49,789
Healing
37,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
30,624
15,241
3,285
4,894
16,774
9,276
3,423
3,285
13,489
0
65,063
W
Danzaburou
BangTwice
Danzaburou
21,862
4,349
2,775
7,824
19,094
12,179
2,052
2,869
16,225
0
37,517
L
Tsukuyomi
Just-Improv
Tsukuyomi
20,609
1,380
788
6,699
27,166
12,647
0
7,152
20,014
0
36,710
L
Morgan Le Fay
Scribble
Morgan Le Fay
10,379
476
1,334
2,084
16,214
7,319
0
6,766
9,448
27,503
0
W
Susano
24,618
4,108
5,369
11,666
23,397
13,020
1,285
4,694
18,703
0
36,191
L
Bacchus
SnipingSik
Bacchus
9,493
735
300
9,480
30,342
34,013
0
7,161
23,181
13,812
0
L
11,508
506
1,323
11,057
29,126
26,141
0
9,946
19,180
0
24,724
L
Apollo
21,662
7,268
2,168
2,658
17,467
9,873
212
4,069
13,398
0
35,824
W
Ah Puch
What the RNG
Ah Puch
23,459
1,460
2,203
4,917
18,846
10,085
1,468
4,481
14,365
36,802
0
W
Yu Huang
jhtynm
Yu Huang
11,635
756
4,166
2,690
15,757
22,367
433
4,543
11,214
21,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,111
Gold Earned
51,920
151
Minions Killed
160
0
Camps Cleared
0
1,535,963
Distance Traveled
1,386,015
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,783
811
59
3
0
307,977
0
W
Danzaburou
12,583
740
20
1
0
336,705
2
L
Tsukuyomi
10,593
623
33
2
0
279,833
0
L
Morgan Le Fay
9,294
547
39
2
0
249,849
0
W
Susano
12,678
746
22
1
0
306,726
0
L
Bacchus
10,644
626
17
1
0
294,059
0
L
Nike
9,611
565
25
1
0
294,806
0
L
Apollo
11,778
693
46
3
0
267,468
0
W
Ah Puch
11,221
660
31
2
0
264,901
2
W
Yu Huang
11,846
697
19
1
0
319,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role