Player Matchup

Pele
Pele
EchoDerek
Pele
Level 108
God Stats
24W - 14L
1,645 SR
Queue Stats
494W - 362L
1,584 Elo+
Party 2
Charybdis
Charybdis
EchoJulio
Charybdis
Level 68
God Stats
15W - 12L
1,744 SR
Queue Stats
328W - 295L
1,522 Elo+
Party 2
Achilles
Achilles
ImDeeLo
Achilles
Level 157
God Stats
6W - 1L
1,518 SR
Queue Stats
355W - 287L
1,637 Elo+
Party 1
Khepri
Khepri
Melichyk
Khepri
Level 49
God Stats
1W - 0L
1,789 SR
Queue Stats
16W - 11L
1,677 Elo+
Party 2
Thoth
Thoth
nickyicky
Thoth
Level 49
God Stats
5W - 2L
1,638 SR
Queue Stats
173W - 142L
1,612 Elo+
Party 1
Team Averages
Level 86
1,667 SR
1,606 Elo+

VS

Team Averages
Level 70
1,476 SR
1,455 Elo+
Poseidon
Poseidon
Godofkrunk
Poseidon
Level 88
God Stats
6W - 4L
1,608 SR
Queue Stats
204W - 181L
1,479 Elo+
Party 3
Artio
Artio
Just Joshin Yew
Artio
Level 93
God Stats
9W - 9L
1,417 SR
Queue Stats
207W - 211L
1,457 Elo+
Party 3
Danzaburou
Danzaburou
Thee Honroth
Danzaburou
Level 32
God Stats
0W - 3L
1,250 SR
Queue Stats
91W - 64L
1,482 Elo+
Party 3
Gilgamesh
Gilgamesh
Valiyeant
Gilgamesh
Level 69
God Stats
10W - 12L
1,573 SR
Queue Stats
162W - 171L
1,445 Elo+
Party 3
Nemesis
Nemesis
ruftin_vi
Nemesis
Level 68
God Stats
5W - 5L
1,533 SR
Queue Stats
254W - 257L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
10 / 0 / 8
10,328
608
15,777
17,891
7,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charybdis
EchoJulio
Charybdis
17
4 / 3 / 8
10,070
592
9,685
13,455
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ImDeeLo
Achilles
13
8 / 6 / 5
9,369
551
10,282
18,516
16,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Melichyk
Khepri
16
5 / 0 / 6
9,958
586
9,676
12,886
7,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thoth
nickyicky
Thoth
14
2 / 2 / 7
8,532
502
7,662
8,745
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Godofkrunk
Poseidon
14
2 / 5 / 2
8,620
507
9,695
10,490
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 5 / 4
8,413
495
5,353
19,818
18,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Thee Honroth
Danzaburou
12
3 / 5 / 3
8,180
481
5,487
10,480
3,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Valiyeant
Gilgamesh
13
2 / 5 / 0
8,151
479
8,129
15,082
9,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
ruftin_vi
Nemesis
12
1 / 9 / 3
7,990
470
10,279
18,119
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
29
Kills
11
11
Deaths
29
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
10
0
8
14
W
Charybdis
EchoJulio
Charybdis
4
3
8
2.67
L
Poseidon
Godofkrunk
Poseidon
2
5
2
0.6
W
Achilles
ImDeeLo
Achilles
8
6
5
1.75
L
3
5
4
1
W
Khepri
Melichyk
Khepri
5
0
6
8
L
Danzaburou
Thee Honroth
Danzaburou
3
5
3
0.9
L
Gilgamesh
Valiyeant
Gilgamesh
2
5
0
0.4
W
Thoth
nickyicky
Thoth
2
2
7
2.75
L
Nemesis
ruftin_vi
Nemesis
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,082
Damage
38,943
71,493
Taken
73,989
41,149
Mitigated
41,302
26,136
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
15,777
4,115
0
6,202
17,891
7,894
110
4,970
12,921
0
100,973
W
Charybdis
EchoJulio
Charybdis
9,685
4,413
0
6,357
13,455
5,487
576
2,623
10,832
0
92,334
L
Poseidon
Godofkrunk
Poseidon
9,695
630
0
1,455
10,490
3,381
1,089
2,606
7,884
67,679
0
W
Achilles
ImDeeLo
Achilles
10,282
3,671
1,956
4,913
18,516
16,912
114
3,100
15,416
0
31,051
L
5,353
849
456
4,506
19,818
18,766
25
3,529
16,111
27,965
0
W
Khepri
Melichyk
Khepri
9,676
1,771
0
4,027
12,886
7,532
23
1,065
11,821
66,688
0
L
Danzaburou
Thee Honroth
Danzaburou
5,487
2,168
0
2,044
10,480
3,805
111
530
9,924
0
49,807
L
Gilgamesh
Valiyeant
Gilgamesh
8,129
2,919
0
3,144
15,082
9,265
0
6,366
8,256
0
35,981
W
Thoth
nickyicky
Thoth
7,662
625
0
2,681
8,745
3,324
721
3,829
4,916
52,707
0
L
Nemesis
ruftin_vi
Nemesis
10,279
4,660
0
1,188
18,119
6,085
255
3,706
14,311
0
64,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,257
Gold Earned
41,354
509
Minions Killed
398
0
Camps Cleared
0
1,680,997
Distance Traveled
1,543,889
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,328
608
133
8
0
404,605
1
W
Charybdis
10,070
592
136
8
0
291,627
1
L
Poseidon
8,620
507
115
7
0
293,336
7
W
Achilles
9,369
551
31
2
0
333,277
3
L
Artio
8,413
495
47
3
0
295,986
4
W
Khepri
9,958
586
119
7
0
335,005
3
L
Danzaburou
8,180
481
79
5
0
291,493
4
L
Gilgamesh
8,151
479
65
4
0
309,933
1
W
Thoth
8,532
502
90
5
0
316,483
2
L
Nemesis
7,990
470
92
5
0
353,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role