Player Matchup

Arachne
Arachne
Didlywhomper420
Arachne
Level 52
God Stats
29W - 21L
1,540 SR
Queue Stats
137W - 153L
1,329 Elo+
Solo
Vamana
Vamana
HORARYMOVIES XD
Vamana
Level 66
God Stats
1W - 5L
1,338 SR
Queue Stats
164W - 171L
1,492 Elo+
Party 2
Apollo
Apollo
NukeDaWhales335
Apollo
Level 26
God Stats
11W - 8L
1,570 SR
Queue Stats
54W - 67L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
Spiffy Rod
Zhong Kui
Level 107
God Stats
23W - 12L
1,693 SR
Queue Stats
135W - 164L
1,413 Elo+
Party 2
Hades
Hades
TokyoWolf2079
Hades
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 13L
1,136 Elo+
Party 2
Team Averages
Level 56
1,528 SR
1,356 Elo+

VS

Team Averages
Level 78
1,444 SR
1,395 Elo+
Atlas
Atlas
 
Atlas
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Frenchy1717
Arachne
Level 35
God Stats
5W - 7L
1,428 SR
Queue Stats
139W - 161L
1,352 Elo+
Party 1
Mulan
Mulan
Glizzzy_Guerilla
Mulan
Level 100
God Stats
13W - 8L
1,577 SR
Queue Stats
100W - 111L
1,368 Elo+
Solo
Danzaburou
Danzaburou
Muphenpls
Danzaburou
Level 47
God Stats
40W - 32L
1,482 SR
Queue Stats
162W - 192L
1,364 Elo+
Party 1
Poseidon
Poseidon
VegetaHulk
Poseidon
Level 145
God Stats
7W - 16L
1,231 SR
Queue Stats
403W - 409L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,579
620
4,158
6,922
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 2
6,325
703
6,285
7,202
3,911
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
4,962
551
3,310
2,621
835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Spiffy Rod
Zhong Kui
9
0 / 2 / 1
4,896
544
5,927
6,678
4,084
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 0 / 0
4,986
554
150
3,638
1,364
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
3 / 1 / 2
5,282
587
2,861
7,883
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Frenchy1717
Arachne
4
0 / 1 / 0
3,840
427
539
2,829
763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 1
4,818
535
3,786
9,972
4,320
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Muphenpls
Danzaburou
8
1 / 1 / 1
4,796
533
3,122
6,510
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
VegetaHulk
Poseidon
10
1 / 0 / 1
5,471
608
2,952
3,829
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
5
5
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
1
2
4
W
3
1
1
3.5
L
Arachne
Frenchy1717
Arachne
0
1
0
0
L
0
4
1
0.13
W
3
1
2
4
L
Danzaburou
Muphenpls
Danzaburou
1
1
1
1.5
W
1
1
0
1
W
Zhong Kui
Spiffy Rod
Zhong Kui
0
2
1
0.25
W
0
0
0
0
L
Poseidon
VegetaHulk
Poseidon
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
13,260
27,061
Taken
31,023
13,616
Mitigated
13,194
11,691
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,861
1,217
185
3,364
7,883
4,785
62
2,590
5,293
11,827
0
W
4,158
2,585
150
2,906
6,922
3,422
200
1,592
5,330
0
28,259
L
Arachne
Frenchy1717
Arachne
539
365
0
642
2,829
763
0
36
2,793
0
9,785
L
3,786
847
0
3,029
9,972
4,320
0
0
9,972
0
27,211
W
6,285
2,160
0
2,992
7,202
3,911
260
647
6,555
0
32,091
L
Danzaburou
Muphenpls
Danzaburou
3,122
1,913
0
2,275
6,510
2,270
86
2,243
4,267
0
32,965
W
3,310
2,415
0
520
2,621
835
1,032
842
1,779
0
25,458
W
Zhong Kui
Spiffy Rod
Zhong Kui
5,927
726
48
3,836
6,678
4,084
0
1,911
4,767
32,983
0
W
150
72
169
1,070
3,638
1,364
372
821
2,817
30,369
0
L
Poseidon
VegetaHulk
Poseidon
2,952
303
0
820
3,829
1,056
0
1,208
2,621
38,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,748
Gold Earned
24,207
270
Minions Killed
243
0
Camps Cleared
0
905,099
Distance Traveled
793,603
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,282
587
15
2
0
182,796
2
W
Arachne
5,579
620
57
6
0
205,277
0
L
Arachne
3,840
427
29
3
0
117,759
0
L
Mulan
4,818
535
63
7
0
157,002
2
W
Vamana
6,325
703
55
6
0
191,900
1
L
Danzaburou
4,796
533
65
7
0
164,988
0
W
Apollo
4,962
551
44
5
0
169,104
0
W
Zhong Kui
4,896
544
61
7
0
171,730
0
W
Hades
4,986
554
53
6
0
167,088
3
L
Poseidon
5,471
608
71
8
0
171,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role