Player Matchup

Arachne
Arachne
Masters
 
Arachne
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
King Arthur
King Arthur
Masters
EPOM158
King Arthur
Masters
Level 125
God Stats
77W - 70L
1,634 SR
Queue Stats
280W - 244L
2,341 MMR
Party 3
Scylla
Scylla
Masters
Kαte
Scylla
Masters
Level 143
God Stats
39W - 53L
1,487 SR
Queue Stats
845W - 866L
2,467 MMR
Solo
Ares
Ares
Masters
Maightt
Ares
Masters
Level 160
God Stats
3W - 4L
1,658 SR
Queue Stats
215W - 190L
2,569 MMR
Solo
Skadi
Skadi
Masters
lBryan3838l
Skadi
Masters
Level 100
God Stats
0W - 2L
1,347 SR
Queue Stats
345W - 272L
2,882 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,525 SR
2,352 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,569 SR
2,298 MMR
Merlin
Merlin
Diamond III
 
Merlin
Diamond III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
GUCCIJG
Ratatoskr
Diamond II
Level 160
God Stats
2W - 2L
1,566 SR
Queue Stats
88W - 90L
2,255 MMR
Party 1
Izanami
Izanami
Masters
Jaggi
Izanami
Masters
Level 160
God Stats
5W - 3L
1,722 SR
Queue Stats
512W - 505L
2,676 MMR
Party 2
Hercules
Hercules
Diamond IV
NatanaelCano
Hercules
Diamond IV
Level 138
God Stats
1W - 0L
1,350 SR
Queue Stats
71W - 51L
2,185 MMR
Party 1
Atlas
Atlas
Masters
Oppression
Atlas
Masters
Level 160
God Stats
8W - 4L
1,706 SR
Queue Stats
298W - 270L
2,874 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 8 / 3
9,876
494
7,986
25,696
10,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
EPOM158
King Arthur
17
2 / 4 / 1
10,977
549
13,542
19,409
24,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Kαte
Scylla
16
3 / 5 / 2
9,747
487
7,652
15,588
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Maightt
Ares
11
1 / 8 / 7
8,503
425
10,798
23,345
23,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
0 / 4 / 4
10,977
549
7,058
15,144
5,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CabrakanFreyaYu HuangCu Chulainn

VS

Bans
LancelotDa JiKhepriCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 3 / 8
12,946
647
23,927
13,491
7,584
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ratatoskr
GUCCIJG
Ratatoskr
18
7 / 3 / 5
11,875
594
9,824
16,958
8,519
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Jaggi
Izanami
20
10 / 0 / 9
13,430
672
22,533
11,124
5,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
NatanaelCano
Hercules
19
3 / 1 / 9
12,170
609
9,719
24,957
35,380
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atlas
16
5 / 3 / 14
11,776
589
8,656
26,779
26,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
10
Kills
29
29
Deaths
10
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
8
3
0.69
W
Merlin
 
Merlin
4
3
8
2.67
L
King Arthur
EPOM158
King Arthur
2
4
1
0.63
W
Ratatoskr
GUCCIJG
Ratatoskr
7
3
5
3.17
W
Izanami
Jaggi
Izanami
10
0
9
14.5
L
Scylla
Kαte
Scylla
3
5
2
0.8
L
Ares
Maightt
Ares
1
8
7
0.56
W
Hercules
NatanaelCano
Hercules
3
1
9
7.5
W
Atlas
5
3
14
4
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,036
Damage
74,659
99,182
Taken
93,309
67,965
Mitigated
84,008
17,674
Healing
37,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,986
3,434
0
6,655
25,696
10,013
0
8,893
16,656
0
68,459
W
Merlin
 
Merlin
23,927
1,454
0
2,809
13,491
7,584
1,065
5,969
7,522
132,274
0
L
King Arthur
EPOM158
King Arthur
13,542
1,111
0
1,500
19,409
24,078
0
2,324
17,085
0
90,734
W
Ratatoskr
GUCCIJG
Ratatoskr
9,824
2,136
0
6,023
16,958
8,519
212
4,768
12,190
0
84,156
W
Izanami
Jaggi
Izanami
22,533
12,922
0
4,089
11,124
5,969
15,115
3,120
8,004
25
164,944
L
Scylla
Kαte
Scylla
7,652
420
0
727
15,588
5,151
0
9,296
6,292
68,468
0
L
Ares
Maightt
Ares
10,798
948
656
4,042
23,345
23,090
0
9,088
14,257
22,705
0
W
Hercules
NatanaelCano
Hercules
9,719
3,148
0
14,078
24,957
35,380
331
1,269
23,688
0
84,122
W
Atlas
8,656
2,925
3,586
6,673
26,779
26,556
0
6,248
19,129
26,579
0
L
7,058
4,648
0
4,094
15,144
5,633
4,056
4,356
10,668
0
122,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
62,197
588
Minions Killed
746
0
Camps Cleared
0
1,834,694
Distance Traveled
2,048,704
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,876
494
108
5
0
392,545
6
W
Merlin
12,946
647
220
11
0
361,409
3
L
King Arthur
10,977
549
153
8
0
383,558
5
W
Ratatoskr
11,875
594
136
7
0
475,795
3
W
Izanami
13,430
672
215
11
0
378,311
5
L
Scylla
9,747
487
108
5
0
327,864
1
L
Ares
8,503
425
15
1
0
378,116
8
W
Hercules
12,170
609
143
7
0
417,880
9
W
Atlas
11,776
589
32
2
0
415,309
5
L
Skadi
10,977
549
204
10
0
352,611
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role