Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Big Pancakke
Ishtar
Level 100
God Stats
14W - 24L
1,384 SR
Queue Stats
423W - 423L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
Bon qui qui6663
Sun Wukong
Level 28
God Stats
2W - 1L
1,166 SR
Queue Stats
9W - 10L
1,351 Elo+
Party 1
Mercury
Mercury
Hit It Right
Mercury
Level 127
God Stats
14W - 14L
1,335 SR
Queue Stats
597W - 592L
1,488 Elo+
Party 1
Atlas
Atlas
KINGsentinal756
Atlas
Level 89
God Stats
1W - 0L
1,647 SR
Queue Stats
1W - 1L
1,239 Elo+
Party 1
Team Averages
Level 101
1,406 SR
1,417 Elo+

VS

Team Averages
Level 43
1,597 SR
1,399 Elo+
Poseidon
Poseidon
CtownSlatt
Poseidon
Level 55
God Stats
0W - 1L
1,934 SR
Queue Stats
14W - 22L
1,393 Elo+
Party 3
Xing Tian
Xing Tian
JonnieWest
Xing Tian
Level 39
God Stats
6W - 5L
1,462 SR
Queue Stats
34W - 48L
1,381 Elo+
Solo
Lancelot
Lancelot
PsilocybinSamuel
Lancelot
Level 44
God Stats
0W - 1L
1,579 SR
Queue Stats
8W - 18L
1,329 Elo+
Party 3
Ra
Ra
Steez_Attackk
Ra
Level 30
God Stats
2W - 2L
1,509 SR
Queue Stats
27W - 47L
1,408 Elo+
Party 2
Sol
Sol
emm1221
Sol
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 116L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
7 / 1 / 4
8,810
678
11,686
5,408
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
12
1 / 0 / 3
6,902
531
6,082
6,616
2,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Bon qui qui6663
Sun Wukong
11
2 / 3 / 3
6,763
520
6,143
9,436
5,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Hit It Right
Mercury
12
2 / 1 / 4
7,203
554
5,178
11,433
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 3
7,458
574
5,907
9,896
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CtownSlatt
Poseidon
10
2 / 2 / 1
6,356
489
6,018
8,250
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
JonnieWest
Xing Tian
10
0 / 1 / 1
6,056
466
3,605
8,838
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 4 / 1
6,136
472
3,964
11,356
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 5 / 0
6,821
525
3,632
10,528
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
10
0 / 3 / 0
5,869
451
5,956
9,464
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
5
5
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
4
9
W
Ishtar
1
0
3
2.5
W
Sun Wukong
Bon qui qui6663
Sun Wukong
2
3
3
1.17
L
Poseidon
CtownSlatt
Poseidon
2
2
1
1.25
W
Mercury
Hit It Right
Mercury
2
1
4
4
L
Xing Tian
JonnieWest
Xing Tian
0
1
1
0.5
W
3
0
3
4.5
L
1
4
1
0.38
L
2
5
0
0.4
L
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,996
Damage
23,175
42,789
Taken
48,436
21,950
Mitigated
21,705
10,217
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,686
1,309
0
855
5,408
2,493
0
1,828
3,580
73,635
0
W
Ishtar
6,082
3,028
0
1,864
6,616
2,635
790
3,835
2,781
0
57,619
W
Sun Wukong
Bon qui qui6663
Sun Wukong
6,143
2,154
0
3,563
9,436
5,388
0
5,002
4,434
0
25,182
L
Poseidon
CtownSlatt
Poseidon
6,018
949
0
2,371
8,250
2,802
541
777
7,473
39,866
0
W
Mercury
Hit It Right
Mercury
5,178
1,883
0
1,618
11,433
4,332
0
2,480
8,953
0
55,330
L
Xing Tian
JonnieWest
Xing Tian
3,605
671
0
1,122
8,838
6,834
0
3,132
5,706
21,216
0
W
5,907
1,874
0
2,317
9,896
7,102
186
5,328
4,568
16,438
0
L
3,964
1,386
0
3,026
11,356
4,478
0
4,815
6,541
0
34,696
L
3,632
902
69
2,283
10,528
3,982
0
5,176
5,352
39,372
0
L
Sol
5,956
2,632
0
2,595
9,464
3,609
162
3,693
5,771
42,815
7,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,136
Gold Earned
31,238
392
Minions Killed
311
0
Camps Cleared
0
1,386,717
Distance Traveled
1,246,382
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,810
678
134
10
0
257,495
3
W
Ishtar
6,902
531
110
8
0
248,167
0
W
Sun Wukong
6,763
520
36
3
0
253,578
0
L
Poseidon
6,356
489
67
5
0
237,229
3
W
Mercury
7,203
554
89
7
0
339,811
3
L
Xing Tian
6,056
466
31
2
0
271,503
6
W
Atlas
7,458
574
23
2
0
287,666
0
L
Lancelot
6,136
472
69
5
0
275,069
0
L
Ra
6,821
525
64
5
0
237,018
0
L
Sol
5,869
451
80
6
0
225,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role