Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
BiRDGaNG X20
Terra
Level 132
God Stats
1W - 3L
1,271 SR
Queue Stats
222W - 219L
1,471 Elo+
Solo
Xbalanque
Xbalanque
HombreCaiman876
Xbalanque
Level 149
God Stats
2W - 1L
1,286 SR
Queue Stats
167W - 202L
1,479 Elo+
Solo
Agni
Agni
LUCIETOWNUSA
Agni
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 105L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
MiniBlasto
Kukulkan
Level 86
God Stats
4W - 0L
1,737 SR
Queue Stats
97W - 83L
1,431 Elo+
Solo
Team Averages
Level 132
1,459 SR
1,467 Elo+

VS

Team Averages
Level 104
1,429 SR
1,501 Elo+
Xing Tian
Xing Tian
JethorA
Xing Tian
Level 113
God Stats
3W - 1L
1,467 SR
Queue Stats
75W - 82L
1,509 Elo+
Party 2
Chiron
Chiron
SandFromSandman
Chiron
Level 106
God Stats
1W - 1L
1,540 SR
Queue Stats
27W - 26L
1,475 Elo+
Party 2
Ymir
Ymir
ThreadedOcean
Ymir
Level 86
God Stats
0W - 1L
1,314 SR
Queue Stats
10W - 10L
1,570 Elo+
Solo
Bakasura
Bakasura
WaterMelonMan00
Bakasura
Level 88
God Stats
1W - 5L
1,320 SR
Queue Stats
746W - 796L
1,444 Elo+
Solo
Chang'e
Chang'e
stewie-josh2002
Chang'e
Level 128
God Stats
4W - 5L
1,504 SR
Queue Stats
436W - 454L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 5 / 19
9,966
712
11,622
25,929
33,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 2 / 21
11,126
795
9,665
32,286
31,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
HombreCaiman876
Xbalanque
17
6 / 5 / 11
10,588
756
16,941
13,903
7,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 3 / 16
12,144
867
24,884
13,172
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kukulkan
MiniBlasto
Kukulkan
20
14 / 2 / 14
13,116
937
28,690
11,916
8,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JethorA
Xing Tian
16
2 / 5 / 11
9,776
698
10,711
20,519
29,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

17
6 / 7 / 7
10,169
726
27,685
19,782
8,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 7 / 10
10,083
720
15,211
23,849
21,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
16
4 / 7 / 2
9,725
695
12,221
18,143
8,973
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

16
1 / 6 / 12
9,093
650
13,892
20,792
9,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
57
32
Kills
15
17
Deaths
32
81
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
5
19
2.3
W
2
2
21
6.25
W
Xbalanque
HombreCaiman876
Xbalanque
6
5
11
2.3
L
Xing Tian
JethorA
Xing Tian
2
5
11
1.5
W
8
3
16
5.33
W
Kukulkan
MiniBlasto
Kukulkan
14
2
14
10.5
L
6
7
7
1.36
L
2
7
10
1
L
Bakasura
4
7
2
0.71
L
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,802
Damage
79,720
97,206
Taken
103,085
86,957
Mitigated
78,167
55,920
Healing
33,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,622
1,899
2,047
9,109
25,929
33,543
703
9,997
14,874
24,116
0
W
9,665
1,710
14,159
19,546
32,286
31,245
168
13,846
17,534
15,088
0
W
Xbalanque
HombreCaiman876
Xbalanque
16,941
4,861
1,935
719
13,903
7,458
3,418
4,649
9,078
0
36,998
L
Xing Tian
JethorA
Xing Tian
10,711
456
576
2,350
20,519
29,872
76
12,093
8,426
16,128
0
W
24,884
1,684
1,274
3,529
13,172
6,694
2,174
3,713
9,218
47,603
0
W
Kukulkan
MiniBlasto
Kukulkan
28,690
2,530
1,748
1,854
11,916
8,017
1,339
5,366
6,261
54,302
0
L
27,685
16,188
1,971
5,110
19,782
8,643
571
14,488
5,294
0
45,501
L
15,211
1,443
1,665
1,767
23,849
21,363
60
18,417
5,432
25,075
0
L
Bakasura
12,221
9,286
1,643
4,292
18,143
8,973
284
14,094
4,049
0
17,717
L
13,892
1,240
7,345
6,959
20,792
9,316
246
15,769
5,023
27,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,940
Gold Earned
48,846
180
Minions Killed
133
0
Camps Cleared
0
1,290,944
Distance Traveled
1,126,148
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,966
712
35
3
0
241,006
0
W
Terra
11,126
795
7
1
0
279,483
0
W
Xbalanque
10,588
756
30
2
0
230,018
0
L
Xing Tian
9,776
698
5
0
0
258,398
0
W
Agni
12,144
867
51
4
0
270,321
0
W
Kukulkan
13,116
937
57
4
0
270,116
1
L
Chiron
10,169
726
40
3
0
200,995
2
L
Ymir
10,083
720
36
3
0
210,125
1
L
Bakasura
9,725
695
19
1
0
244,683
0
L
Chang'e
9,093
650
33
2
0
211,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role