Player Matchup

Ishtar
Ishtar
El BStormB
Ishtar
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 39L
1,105 Elo+
Party 2
Izanami
Izanami
TRC_ADGC_2530
Izanami
Level 12
God Stats
3W - 14L
1,141 SR
Queue Stats
7W - 21L
1,087 Elo+
Party 2
Olorun
Olorun
TRC_JTCH_2530
Olorun
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 29L
1,044 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TRC_LSCH_2530
Cu Chulainn
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
41W - 58L
1,180 Elo+
Party 2
Atlas
Atlas
snachinfn
Atlas
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 22L
1,500 Elo+
Party 2
Team Averages
Level 21
1,428 SR
1,183 Elo+

VS

Team Averages
Level 57
1,344 SR
1,316 Elo+
Hades
Hades
DieFast23
Hades
Level 106
God Stats
8W - 13L
1,430 SR
Queue Stats
332W - 378L
1,353 Elo+
Solo
Charybdis
Charybdis
EpicKitten029
Charybdis
Level 34
God Stats
1W - 5L
1,099 SR
Queue Stats
66W - 87L
1,292 Elo+
Party 3
Cliodhna
Cliodhna
Scoobyjew34
Cliodhna
Level 46
God Stats
4W - 7L
1,296 SR
Queue Stats
71W - 88L
1,353 Elo+
Party 1
Kuzenbo
Kuzenbo
jrollie300
Kuzenbo
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 85L
1,296 Elo+
Party 1
Sun Wukong
Sun Wukong
o Fortuitous
Sun Wukong
Level 48
God Stats
7W - 9L
1,394 SR
Queue Stats
90W - 106L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
El BStormB
Ishtar
16
1 / 13 / 3
11,391
407
24,283
34,934
16,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
15
0 / 8 / 2
10,022
358
12,257
19,853
8,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 2
10,197
364
12,354
21,394
9,623
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
TRC_LSCH_2530
Cu Chulainn
17
2 / 7 / 0
12,286
439
22,099
35,731
39,188
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
snachinfn
Atlas
13
0 / 6 / 0
10,000
357
7,557
26,944
34,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DieFast23
Hades
20
13 / 2 / 13
14,816
529
30,949
37,623
25,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
EpicKitten029
Charybdis
20
4 / 0 / 4
14,420
515
15,053
16,588
8,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
Scoobyjew34
Cliodhna
20
13 / 1 / 12
14,888
532
28,761
28,820
16,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
jrollie300
Kuzenbo
19
4 / 0 / 25
14,232
508
16,468
27,088
43,505
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
o Fortuitous
Sun Wukong
20
7 / 1 / 10
14,910
533
24,413
30,403
31,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
105
4
Kills
41
41
Deaths
4
7
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hades
DieFast23
Hades
13
2
13
9.75
L
Ishtar
El BStormB
Ishtar
1
13
3
0.19
W
Charybdis
EpicKitten029
Charybdis
4
0
4
6
W
Cliodhna
Scoobyjew34
Cliodhna
13
1
12
19
L
Izanami
0
8
2
0.13
L
1
7
2
0.29
L
Cu Chulainn
TRC_LSCH_2530
Cu Chulainn
2
7
0
0.29
W
Kuzenbo
jrollie300
Kuzenbo
4
0
25
16.5
W
Sun Wukong
o Fortuitous
Sun Wukong
7
1
10
12
L
Atlas
snachinfn
Atlas
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,550
Damage
115,644
138,856
Taken
140,522
107,565
Mitigated
125,144
19,153
Healing
72,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
DieFast23
Hades
30,949
4,320
2,270
19,578
37,623
25,131
1,382
9,209
28,250
140,608
0
L
Ishtar
El BStormB
Ishtar
24,283
16,183
153
2,331
34,934
16,369
1,200
10,886
24,048
0
105,382
W
Charybdis
EpicKitten029
Charybdis
15,053
7,174
0
7,967
16,588
8,672
5,547
1,835
14,753
0
144,496
W
Cliodhna
Scoobyjew34
Cliodhna
28,761
8,420
0
15,678
28,820
16,674
2,942
3,495
25,325
37
153,380
L
Izanami
12,257
8,970
0
2,189
19,853
8,264
1,031
6,973
12,880
0
79,859
L
12,354
8,042
566
4,376
21,394
9,623
450
14,088
7,306
53,176
0
L
Cu Chulainn
TRC_LSCH_2530
Cu Chulainn
22,099
2,465
0
7,085
35,731
39,188
345
7,432
28,299
0
101,615
W
Kuzenbo
jrollie300
Kuzenbo
16,468
5,929
5,979
10,110
27,088
43,505
450
5,443
21,645
47,361
0
W
Sun Wukong
o Fortuitous
Sun Wukong
24,413
4,565
0
11,072
30,403
31,162
1,138
1,980
28,423
0
132,520
L
Atlas
snachinfn
Atlas
7,557
3,363
0
2,453
26,944
34,121
481
8,075
18,869
32,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,896
Gold Earned
73,266
484
Minions Killed
802
0
Camps Cleared
0
2,337,463
Distance Traveled
2,707,441
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,816
529
177
6
0
502,345
0
L
Ishtar
11,391
407
103
4
0
413,104
0
W
Charybdis
14,420
515
188
7
0
512,638
0
W
Cliodhna
14,888
532
182
7
0
614,084
2
L
Izanami
10,022
358
150
5
0
462,610
0
L
Olorun
10,197
364
59
2
0
461,750
4
L
Cu Chulainn
12,286
439
140
5
0
514,742
2
W
Kuzenbo
14,232
508
50
2
0
541,003
6
W
Sun Wukong
14,910
533
205
7
0
537,371
0
L
Atlas
10,000
357
32
1
0
485,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role