Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
DelegaKill
Lancelot
Level 160
God Stats
17W - 12L
1,540 SR
Queue Stats
308W - 297L
1,461 Elo+
Solo
Hel
Hel
gurisp
Hel
Level 160
God Stats
8W - 9L
1,470 SR
Queue Stats
950W - 950L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
hauterSPN
Danzaburou
Level 123
God Stats
1W - 4L
1,123 SR
Queue Stats
300W - 306L
1,575 Elo+
Solo
Team Averages
Level 153
1,427 SR
1,501 Elo+

VS

Team Averages
Level 52
1,480 SR
1,429 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FelicsRibeiro
Ah Muzen Cab
Level 96
God Stats
16W - 18L
1,401 SR
Queue Stats
389W - 399L
1,509 Elo+
Solo
Yemoja
Yemoja
Necromaru
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,378 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shinobuki
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,378 Elo+
Party 1
Nemesis
Nemesis
iCappy
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
3 / 0 / 1
5,328
761
2,952
2,260
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
 
Arachne
8
3 / 0 / 4
5,265
752
3,930
4,777
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lancelot
DelegaKill
Lancelot
7
0 / 0 / 1
4,588
655
2,059
5,317
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
gurisp
Hel
9
1 / 0 / 3
5,218
745
2,809
3,408
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
hauterSPN
Danzaburou
7
0 / 0 / 0
4,424
632
2,292
2,341
727
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 3 / 0
4,014
573
1,933
3,662
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
FelicsRibeiro
Ah Muzen Cab
6
0 / 0 / 0
3,814
545
2,203
3,907
894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Necromaru
Yemoja
6
0 / 1 / 0
3,889
556
1,237
4,225
1,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
Shinobuki
Cu Chulainn
6
0 / 2 / 0
3,666
524
982
4,133
2,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
iCappy
Nemesis
6
0 / 1 / 0
3,922
560
1,132
4,959
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
1
3.5
W
Arachne
 
Arachne
3
0
4
5
L
Anubis
 
Anubis
0
3
0
0
W
Lancelot
DelegaKill
Lancelot
0
0
1
0.5
L
Ah Muzen Cab
FelicsRibeiro
Ah Muzen Cab
0
0
0
0
L
Yemoja
Necromaru
Yemoja
0
1
0
0
L
Cu Chulainn
Shinobuki
Cu Chulainn
0
2
0
0
W
Hel
gurisp
Hel
1
0
3
2.5
W
Danzaburou
hauterSPN
Danzaburou
0
0
0
0
L
Nemesis
iCappy
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,042
Damage
7,487
18,103
Taken
20,886
7,100
Mitigated
7,216
8,521
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,952
1,518
0
923
2,260
1,014
648
0
2,260
0
28,456
W
Arachne
 
Arachne
3,930
2,330
0
2,675
4,777
1,819
126
515
4,262
0
24,301
L
Anubis
 
Anubis
1,933
245
0
843
3,662
1,517
0
1,424
2,058
21,870
0
W
Lancelot
DelegaKill
Lancelot
2,059
374
0
1,410
5,317
2,473
0
549
4,768
0
12,022
L
Ah Muzen Cab
FelicsRibeiro
Ah Muzen Cab
2,203
977
0
1,069
3,907
894
0
0
3,907
0
22,448
L
Yemoja
Necromaru
Yemoja
1,237
498
1,234
744
4,225
1,455
0
1,083
3,020
7,427
0
L
Cu Chulainn
Shinobuki
Cu Chulainn
982
260
0
1,260
4,133
2,021
0
0
4,133
0
12,531
W
Hel
gurisp
Hel
2,809
0
242
2,096
3,408
1,067
624
1,825
1,583
26,760
0
W
Danzaburou
hauterSPN
Danzaburou
2,292
640
0
1,175
2,341
727
0
281
2,060
0
28,383
L
Nemesis
iCappy
Nemesis
1,132
384
0
620
4,959
1,329
0
0
4,959
0
19,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,823
Gold Earned
19,305
226
Minions Killed
154
0
Camps Cleared
0
785,095
Distance Traveled
676,933
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,328
761
43
6
0
132,338
3
W
Arachne
5,265
752
45
6
0
189,042
0
L
Anubis
4,014
573
34
5
0
87,303
1
W
Lancelot
4,588
655
25
4
0
160,220
1
L
Ah Muzen Cab
3,814
545
47
7
0
130,913
2
L
Yemoja
3,889
556
9
1
0
130,589
1
L
Cu Chulainn
3,666
524
20
3
0
151,008
0
W
Hel
5,218
745
65
9
0
162,305
3
W
Danzaburou
4,424
632
48
7
0
141,190
0
L
Nemesis
3,922
560
44
6
0
177,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role