Player Matchup

Cerberus
Cerberus
Satevo12
Cerberus
Level 146
God Stats
3W - 1L
1,634 SR
Queue Stats
55W - 31L
1,640 Elo+
Party 1
Anubis
Anubis
V3NIN R1CK
Anubis
Level 98
God Stats
16W - 9L
1,572 SR
Queue Stats
101W - 78L
1,621 Elo+
Party 1
Achilles
Achilles
VeninNinja
Achilles
Level 125
God Stats
6W - 5L
1,595 SR
Queue Stats
342W - 159L
1,679 Elo+
Party 1
Team Averages
Level 123
1,600 SR
1,647 Elo+

VS

Team Averages
Level 133
1,572 SR
1,547 Elo+
Janus
Janus
AHG1COBRA
Janus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,424 Elo+
Party 2
Izanami
Izanami
gheyboy44
Izanami
Level 146
God Stats
11W - 13L
1,491 SR
Queue Stats
62W - 76L
1,516 Elo+
Party 2
Achilles
Achilles
iJetroh
Achilles
Level 144
God Stats
3W - 2L
1,725 SR
Queue Stats
174W - 125L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Satevo12
Cerberus
10
0 / 4 / 3
6,806
681
4,081
15,729
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
V3NIN R1CK
Anubis
10
0 / 3 / 2
6,122
612
4,558
7,525
3,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
VeninNinja
Achilles
11
4 / 4 / 0
7,816
782
6,505
10,975
8,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AHG1COBRA
Janus
12
1 / 3 / 7
7,046
705
6,730
6,148
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
gheyboy44
Izanami
12
2 / 1 / 7
7,353
735
6,736
7,205
2,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
iJetroh
Achilles
13
8 / 0 / 2
8,216
822
13,725
10,685
9,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
11
11
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
AHG1COBRA
Janus
1
3
7
1.5
L
Cerberus
Satevo12
Cerberus
0
4
3
0.38
L
Anubis
V3NIN R1CK
Anubis
0
3
2
0.33
L
Achilles
VeninNinja
Achilles
4
4
0
1
W
Izanami
gheyboy44
Izanami
2
1
7
5.5
W
Achilles
iJetroh
Achilles
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,144
Damage
27,191
34,229
Taken
24,038
24,602
Mitigated
14,521
7,085
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AHG1COBRA
Janus
6,730
353
460
448
6,148
2,289
0
2,011
4,137
15,343
0
L
Cerberus
Satevo12
Cerberus
4,081
184
0
2,664
15,729
12,615
0
3,211
11,820
20,050
0
L
Anubis
V3NIN R1CK
Anubis
4,558
370
0
2,671
7,525
3,508
13
1,116
6,195
21,699
0
L
Achilles
VeninNinja
Achilles
6,505
1,801
0
1,750
10,975
8,479
0
2,214
8,412
0
12,036
W
Izanami
gheyboy44
Izanami
6,736
5,239
0
445
7,205
2,354
1,343
2,699
4,506
0
28,700
W
Achilles
iJetroh
Achilles
13,725
3,376
0
2,324
10,685
9,878
100
4,258
6,427
0
27,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,744
Gold Earned
22,615
125
Minions Killed
117
2
Camps Cleared
7
496,973
Distance Traveled
562,106
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,046
705
22
2
0
175,145
0
L
Cerberus
6,806
681
62
6
1
157,703
0
L
Anubis
6,122
612
51
5
0
157,520
3
L
Achilles
7,816
782
12
1
1
181,750
1
W
Izanami
7,353
735
65
7
5
179,796
2
W
Achilles
8,216
822
30
3
2
207,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role