Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AnnulBlaster
Ah Muzen Cab
Level 152
God Stats
14W - 4L
1,776 SR
Queue Stats
320W - 149L
1,697 Elo+
Party 1
Olorun
Olorun
ImTheGayestEver
Olorun
Level 17
God Stats
9W - 3L
1,768 SR
Queue Stats
119W - 22L
1,836 Elo+
Party 1
Hercules
Hercules
UselessThird
Hercules
Level 14
God Stats
21W - 7L
1,826 SR
Queue Stats
126W - 23L
1,759 Elo+
Party 1
Team Averages
Level 61
1,790 SR
1,764 Elo+

VS

Team Averages
Level 100
1,599 SR
1,465 Elo+
Shiva
Shiva
AlteredRaven
Shiva
Level 107
God Stats
15W - 8L
1,696 SR
Queue Stats
67W - 73L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
Bell_Z_Bubb
Baron Samedi
Level 85
God Stats
24W - 17L
1,601 SR
Queue Stats
454W - 582L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
F34R_V3N0M___
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 70L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnnulBlaster
Ah Muzen Cab
19
7 / 7 / 5
14,992
714
25,694
26,027
11,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 13 / 6
14,030
668
24,240
27,821
14,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
UselessThird
Hercules
17
4 / 10 / 9
14,164
674
16,358
33,955
24,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 13
17,317
825
37,415
27,869
35,000
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Bell_Z_Bubb
Baron Samedi
18
3 / 8 / 19
14,003
667
15,446
20,210
12,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
F34R_V3N0M___
Sun Wukong
20
12 / 5 / 14
16,657
793
25,813
30,070
30,221
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
15
Kills
30
30
Deaths
15
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
15
2
13
10.75
L
Ah Muzen Cab
AnnulBlaster
Ah Muzen Cab
7
7
5
1.36
W
Baron Samedi
Bell_Z_Bubb
Baron Samedi
3
8
19
1.56
W
Sun Wukong
F34R_V3N0M___
Sun Wukong
12
5
14
3.8
L
4
13
6
0.54
L
Hercules
UselessThird
Hercules
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,292
Damage
78,674
87,803
Taken
78,149
50,586
Mitigated
77,843
23,124
Healing
20,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,415
5,435
703
6,328
27,869
35,000
1,130
9,056
18,813
0
99,459
L
Ah Muzen Cab
AnnulBlaster
Ah Muzen Cab
25,694
10,367
0
5,626
26,027
11,266
148
4,381
21,646
0
73,711
W
Baron Samedi
Bell_Z_Bubb
Baron Samedi
15,446
840
1,715
3,373
20,210
12,622
585
5,574
14,636
35,099
0
W
Sun Wukong
F34R_V3N0M___
Sun Wukong
25,813
5,702
250
8,040
30,070
30,221
640
7,838
22,232
0
67,373
L
24,240
12,057
1,094
6,418
27,821
14,869
1,314
4,925
22,896
53,537
5,336
L
Hercules
UselessThird
Hercules
16,358
5,811
0
9,986
33,955
24,451
440
6,363
27,592
0
37,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,186
Gold Earned
47,977
212
Minions Killed
266
6
Camps Cleared
13
971,749
Distance Traveled
1,189,449
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
17,317
825
117
6
6
457,174
4
L
Ah Muzen Cab
14,992
714
91
4
2
333,221
1
W
Baron Samedi
14,003
667
62
3
2
324,596
2
W
Sun Wukong
16,657
793
87
4
5
407,679
2
L
Olorun
14,030
668
82
4
4
288,046
4
L
Hercules
14,164
674
39
2
0
350,482
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role