Player Matchup

Hercules
Hercules
BokWuan
Hercules
Level 28
God Stats
2W - 0L
1,569 SR
Queue Stats
45W - 42L
1,563 Elo+
Party 2
Ra
Ra
GxAlfredxG
Ra
Level 65
God Stats
2W - 0L
1,850 SR
Queue Stats
89W - 60L
1,651 Elo+
Party 2
Cliodhna
Cliodhna
Kenny_Talented
Cliodhna
Level 106
God Stats
15W - 19L
1,469 SR
Queue Stats
189W - 172L
1,525 Elo+
Party 3
Hou Yi
Hou Yi
MandemDown-
Hou Yi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,630 Elo+
Party 2
Cabrakan
Cabrakan
ratatoskrsnuts
Cabrakan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,453 Elo+
Party 3
Team Averages
Level 47
1,578 SR
1,564 Elo+

VS

Team Averages
Level 53
1,675 SR
1,622 Elo+
Anubis
Anubis
FreshMoney69
Anubis
Level 108
God Stats
52W - 22L
1,765 SR
Queue Stats
86W - 56L
1,661 Elo+
Party 1
Chaac
Chaac
Reaperspin45
Chaac
Level 34
God Stats
0W - 1L
1,664 SR
Queue Stats
6W - 5L
1,657 Elo+
Party 4
Ishtar
Ishtar
Stankdong218
Ishtar
Level 6
God Stats
3W - 1L
1,880 SR
Queue Stats
4W - 3L
1,708 Elo+
Party 4
Susano
Susano
goateee--
Susano
Level 29
God Stats
7W - 4L
1,720 SR
Queue Stats
55W - 22L
1,708 Elo+
Party 1
Olorun
Olorun
jhonghost28
Olorun
Level 88
God Stats
3W - 3L
1,348 SR
Queue Stats
69W - 76L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BokWuan
Hercules
12
0 / 3 / 5
7,093
394
6,553
17,766
15,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 2 / 6
10,106
561
11,286
11,728
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
17
4 / 0 / 4
10,011
556
9,981
13,513
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
15
2 / 3 / 0
8,835
491
7,668
14,298
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
18
6 / 1 / 3
10,927
607
12,008
12,530
8,776
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 6 / 3
9,219
512
8,204
17,019
9,395
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 4
7,734
430
7,337
14,060
9,207
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
14
1 / 5 / 1
8,795
489
10,880
11,757
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
goateee--
Susano
16
4 / 4 / 1
9,416
523
11,286
13,694
6,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
13
0 / 5 / 2
7,568
420
8,345
14,023
5,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
19
Kills
9
9
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
BokWuan
Hercules
0
3
5
0.83
L
Anubis
4
6
3
0.92
W
7
2
6
5
W
Cliodhna
4
0
4
6
W
Hou Yi
2
3
0
0.67
L
0
0
4
2
L
Ishtar
1
5
1
0.3
L
Susano
goateee--
Susano
4
4
1
1.13
L
Olorun
0
5
2
0.2
W
Cabrakan
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,496
Damage
46,052
69,835
Taken
70,553
39,939
Mitigated
35,901
29,073
Healing
21,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BokWuan
Hercules
6,553
1,696
0
3,878
17,766
15,152
0
5,823
11,943
0
25,078
L
Anubis
8,204
280
0
6,920
17,019
9,395
117
6,457
10,562
75,036
0
W
11,286
1,166
1,858
3,580
11,728
4,778
0
4,397
7,331
77,838
0
W
Cliodhna
9,981
2,564
0
8,059
13,513
5,428
0
1,203
12,310
0
92,761
W
Hou Yi
7,668
3,890
0
5,156
14,298
5,805
1,044
4,497
9,801
0
81,684
L
7,337
994
0
3,882
14,060
9,207
0
2,506
11,554
0
53,186
L
Ishtar
10,880
4,400
0
1,582
11,757
5,849
0
7,454
4,303
0
70,876
L
Susano
goateee--
Susano
11,286
2,797
0
5,191
13,694
6,078
0
3,898
9,796
0
75,711
L
Olorun
8,345
5,086
0
4,196
14,023
5,372
948
2,979
11,044
58,705
0
W
Cabrakan
12,008
1,938
0
6,542
12,530
8,776
150
629
11,901
79,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,972
Gold Earned
42,732
624
Minions Killed
527
0
Camps Cleared
0
1,785,753
Distance Traveled
1,602,519
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,093
394
31
2
0
361,233
4
L
Anubis
9,219
512
117
7
0
295,647
2
W
Ra
10,106
561
127
7
0
368,312
6
W
Cliodhna
10,011
556
161
9
0
425,616
2
W
Hou Yi
8,835
491
136
8
0
292,923
0
L
Chaac
7,734
430
75
4
0
386,821
5
L
Ishtar
8,795
489
130
7
0
249,132
5
L
Susano
9,416
523
109
6
0
365,350
3
L
Olorun
7,568
420
96
5
0
305,569
1
W
Cabrakan
10,927
607
169
9
0
337,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role