Player Matchup

Loki
Loki
De4mo1ni2c412
Loki
Level 155
God Stats
36W - 34L
1,486 SR
Queue Stats
480W - 505L
1,433 Elo+
Solo
Chaac
Chaac
Finchftw
Chaac
Level 101
God Stats
1W - 3L
1,498 SR
Queue Stats
93W - 91L
1,547 Elo+
Party 2
Ishtar
Ishtar
FunkyChicken117
Ishtar
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,535 Elo+
Party 4
Atlas
Atlas
GarruK11
Atlas
Level 83
God Stats
0W - 2L
1,284 SR
Queue Stats
117W - 104L
1,503 Elo+
Party 2
Merlin
Merlin
Racheezy12
Merlin
Level 107
God Stats
2W - 2L
1,434 SR
Queue Stats
8W - 6L
1,613 Elo+
Party 4
Team Averages
Level 119
1,440 SR
1,526 Elo+

VS

Team Averages
Level 103
1,493 SR
1,462 Elo+
Sylvanus
Sylvanus
FissileWizzle4
Sylvanus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Harks_829
Ah Muzen Cab
Level 98
God Stats
10W - 8L
1,465 SR
Queue Stats
123W - 107L
1,518 Elo+
Solo
Hades
Hades
KutoriNotablue
Hades
Level 62
God Stats
7W - 6L
1,520 SR
Queue Stats
43W - 38L
1,453 Elo+
Party 3
Erlang Shen
Erlang Shen
Satans Nut2
Erlang Shen
Level 113
God Stats
21W - 19L
1,586 SR
Queue Stats
45W - 53L
1,474 Elo+
Party 1
Izanami
Izanami
zekethegeek816
Izanami
Level 115
God Stats
7W - 11L
1,393 SR
Queue Stats
303W - 367L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 1
7,695
550
5,876
11,223
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Finchftw
Chaac
12
0 / 3 / 2
6,792
485
7,528
14,603
11,936
Mystical Earring

Mystical Earring

+15
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 1 / 0
5,451
389
3,452
10,590
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
GarruK11
Atlas
10
1 / 1 / 2
6,484
463
4,439
9,470
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Racheezy12
Merlin
12
2 / 3 / 1
7,195
514
9,791
7,110
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 0 / 4
7,056
504
2,918
12,450
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Harks_829
Ah Muzen Cab
13
1 / 2 / 1
8,112
579
8,774
10,314
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 2 / 3
7,119
509
3,000
10,349
4,704
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Satans Nut2
Erlang Shen
14
7 / 4 / 3
8,664
619
11,597
15,634
9,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 0 / 2
8,424
602
9,410
8,000
3,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
12
12
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
Chaac
Finchftw
Chaac
0
3
2
0.33
W
Sylvanus
0
0
4
2
L
0
1
0
0
L
Atlas
GarruK11
Atlas
1
1
2
2
W
Ah Muzen Cab
Harks_829
Ah Muzen Cab
1
2
1
0.75
W
0
2
3
0.75
L
Merlin
Racheezy12
Merlin
2
3
1
0.83
W
Erlang Shen
Satans Nut2
Erlang Shen
7
4
3
2.13
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,086
Damage
35,699
52,996
Taken
56,747
29,869
Mitigated
31,140
15,827
Healing
25,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,876
2,010
0
573
11,223
4,107
0
1,016
10,207
0
49,894
L
Chaac
Finchftw
Chaac
7,528
1,885
0
5,177
14,603
11,936
0
23
14,580
0
48,465
W
Sylvanus
2,918
1,230
1,396
3,949
12,450
8,940
140
4,226
8,088
14,282
0
L
3,452
2,261
0
4,900
10,590
3,622
0
1,078
9,512
0
33,156
L
Atlas
GarruK11
Atlas
4,439
2,257
523
2,952
9,470
7,500
0
1,753
7,717
19,826
0
W
Ah Muzen Cab
Harks_829
Ah Muzen Cab
8,774
5,563
0
4,366
10,314
4,714
1,223
356
9,958
0
65,243
W
3,000
490
234
5,117
10,349
4,704
0
4,573
5,366
42,903
0
L
Merlin
Racheezy12
Merlin
9,791
894
0
1,702
7,110
2,704
0
2,048
5,062
52,635
0
W
Erlang Shen
Satans Nut2
Erlang Shen
11,597
6,581
0
5,230
15,634
9,456
629
2,031
13,478
0
58,328
W
9,410
6,811
0
4,894
8,000
3,326
2,725
2,299
5,627
0
85,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
39,375
371
Minions Killed
451
0
Camps Cleared
0
1,303,142
Distance Traveled
1,363,356
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,695
550
86
6
0
290,073
2
L
Chaac
6,792
485
91
7
0
254,207
0
W
Sylvanus
7,056
504
26
2
0
281,196
2
L
Ishtar
5,451
389
55
4
0
241,972
4
L
Atlas
6,484
463
36
3
0
278,158
3
W
Ah Muzen Cab
8,112
579
110
8
0
254,158
1
W
Hades
7,119
509
79
6
0
274,691
0
L
Merlin
7,195
514
103
7
0
238,732
4
W
Erlang Shen
8,664
619
96
7
0
301,666
5
W
Izanami
8,424
602
140
10
0
251,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role