Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Lil_lowkeyaj
Odin
Level 100
God Stats
6W - 5L
1,382 SR
Queue Stats
164W - 224L
1,392 Elo+
Solo
Ishtar
Ishtar
Trapdesert
Ishtar
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,322 Elo+
Party 1
Team Averages
Level 81
1,461 SR
1,405 Elo+

VS

Team Averages
Level 123
1,565 SR
1,514 Elo+
Baron Samedi
Baron Samedi
Invisions369
Baron Samedi
Level 68
God Stats
5W - 5L
1,402 SR
Queue Stats
32W - 42L
1,302 Elo+
Solo
Medusa
Medusa
KIDSYK0
Medusa
Level 144
God Stats
21W - 17L
1,655 SR
Queue Stats
245W - 156L
1,643 Elo+
Party 2
Atlas
Atlas
TheKLUSTER
Atlas
Level 156
God Stats
40W - 23L
1,638 SR
Queue Stats
272W - 212L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 4 / 1
8,323
694
12,441
11,152
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 3
8,084
674
2,996
14,271
11,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Trapdesert
Ishtar
9
0 / 9 / 1
6,893
574
3,891
13,085
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Invisions369
Baron Samedi
13
1 / 1 / 9
8,539
712
6,816
8,399
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
KIDSYK0
Medusa
15
15 / 2 / 2
10,622
885
21,175
12,031
5,960
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
14
1 / 2 / 14
9,539
795
7,361
15,434
12,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
17
17
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
1
0.88
W
Baron Samedi
Invisions369
Baron Samedi
1
1
9
5.5
W
Medusa
KIDSYK0
Medusa
15
2
2
8
L
1
4
3
0.63
W
Atlas
1
2
14
4
L
Ishtar
Trapdesert
Ishtar
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,328
Damage
35,352
38,508
Taken
35,864
20,675
Mitigated
22,742
3,962
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,441
6,551
0
2,619
11,152
4,301
290
3,513
7,639
35,034
3,752
W
Baron Samedi
Invisions369
Baron Samedi
6,816
889
1,727
3,187
8,399
4,088
284
2,832
5,567
27,679
0
W
Medusa
KIDSYK0
Medusa
21,175
11,005
0
4,977
12,031
5,960
1,701
4,313
7,718
0
55,304
L
2,996
655
0
981
14,271
11,333
0
6,443
7,828
0
10,567
W
Atlas
7,361
2,897
650
2,371
15,434
12,694
362
4,226
10,698
24,738
0
L
Ishtar
Trapdesert
Ishtar
3,891
1,656
0
362
13,085
5,041
68
4,270
8,815
0
11,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,300
Gold Earned
28,700
105
Minions Killed
150
3
Camps Cleared
8
556,481
Distance Traveled
663,121
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,323
694
67
6
1
172,841
3
W
Baron Samedi
8,539
712
38
3
5
224,999
1
W
Medusa
10,622
885
72
6
1
213,239
1
L
Odin
8,084
674
22
2
2
200,278
3
W
Atlas
9,539
795
40
3
2
224,883
1
L
Ishtar
6,893
574
16
1
0
183,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role