Player Matchup

Sobek
Sobek
DarkCon
Sobek
Level 143
God Stats
2W - 2L
1,694 SR
Queue Stats
73W - 74L
1,538 Elo+
Party 1
Neith
Neith
Hyperxddddd
Neith
Level 104
God Stats
6W - 10L
1,598 SR
Queue Stats
65W - 60L
1,521 Elo+
Party 1
Thor
Thor
Pikush
Thor
Level 79
God Stats
9W - 12L
1,538 SR
Queue Stats
35W - 36L
1,592 Elo+
Party 1
Nu Wa
Nu Wa
dimisum
Nu Wa
Level 124
God Stats
1W - 1L
1,653 SR
Queue Stats
59W - 46L
1,571 Elo+
Party 1
Shiva
Shiva
heckluci
Shiva
Level 67
God Stats
5W - 6L
1,632 SR
Queue Stats
36W - 36L
1,585 Elo+
Party 1
Team Averages
Level 103
1,623 SR
1,561 Elo+

VS

Team Averages
Level 106
1,652 SR
1,613 Elo+
Guan Yu
Guan Yu
KrAzE4o8
Guan Yu
Level 126
God Stats
6W - 4L
1,529 SR
Queue Stats
460W - 377L
1,640 Elo+
Party 2
Nox
Nox
Tavi
Nox
Level 154
God Stats
8W - 8L
1,329 SR
Queue Stats
310W - 316L
1,580 Elo+
Solo
Chiron
Chiron
Yameroo
Chiron
Level 57
God Stats
8W - 3L
1,837 SR
Queue Stats
117W - 86L
1,564 Elo+
Solo
Ao Kuang
Ao Kuang
aDDrill
Ao Kuang
Level 108
God Stats
7W - 6L
1,655 SR
Queue Stats
363W - 295L
1,632 Elo+
Party 2
Ishtar
Ishtar
tibby3is
Ishtar
Level 84
God Stats
15W - 8L
1,910 SR
Queue Stats
391W - 293L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DarkCon
Sobek
14
0 / 9 / 2
10,478
374
5,502
32,522
41,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
1 / 3 / 3
14,771
528
11,989
16,120
8,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Pikush
Thor
20
4 / 6 / 1
13,599
486
9,109
24,549
11,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
dimisum
Nu Wa
18
0 / 6 / 4
12,227
437
22,405
19,784
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
heckluci
Shiva
17
0 / 8 / 0
11,343
405
10,899
30,622
33,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KrAzE4o8
Guan Yu
20
7 / 1 / 18
16,682
596
24,397
35,314
52,440
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Nox
Tavi
Nox
20
3 / 1 / 16
14,882
532
5,774
15,864
19,068
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
Yameroo
Chiron
20
2 / 3 / 19
14,863
531
24,496
20,332
12,749
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
aDDrill
Ao Kuang
20
13 / 1 / 12
16,714
597
18,240
25,317
13,537
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
tibby3is
Ishtar
20
7 / 1 / 12
15,897
568
21,886
18,111
8,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
109
5
Kills
32
32
Deaths
7
10
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Sobek
DarkCon
Sobek
0
9
2
0.11
L
1
3
3
0.83
W
Guan Yu
KrAzE4o8
Guan Yu
7
1
18
16
L
Thor
Pikush
Thor
4
6
1
0.75
W
Nox
Tavi
Nox
3
1
16
11
W
Chiron
Yameroo
Chiron
2
3
19
3.83
W
Ao Kuang
aDDrill
Ao Kuang
13
1
12
19
L
Nu Wa
dimisum
Nu Wa
0
6
4
0.33
L
Shiva
heckluci
Shiva
0
8
0
0
W
Ishtar
tibby3is
Ishtar
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,904
Damage
94,793
123,597
Taken
114,938
102,750
Mitigated
105,952
24,406
Healing
60,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DarkCon
Sobek
5,502
528
0
4,712
32,522
41,199
125
6,396
26,126
22,214
0
L
11,989
9,200
0
6,714
16,120
8,553
8,654
2,819
13,301
0
155,577
W
Guan Yu
KrAzE4o8
Guan Yu
24,397
2,349
5,076
18,664
35,314
52,440
1,422
9,725
25,589
0
148,572
L
Thor
Pikush
Thor
9,109
1,332
0
5,657
24,549
11,836
1,300
4,702
19,847
0
104,821
W
Nox
Tavi
Nox
5,774
1,049
2,801
4,695
15,864
19,068
1,027
5,026
10,838
35,643
0
W
Chiron
Yameroo
Chiron
24,496
8,855
1,483
8,461
20,332
12,749
5,454
6,588
13,744
0
160,972
W
Ao Kuang
aDDrill
Ao Kuang
18,240
4,452
0
11,597
25,317
13,537
1,962
5,337
19,980
136,133
0
L
Nu Wa
dimisum
Nu Wa
22,405
3,949
0
1,000
19,784
7,959
0
4,828
14,956
113,440
0
L
Shiva
heckluci
Shiva
10,899
1,727
264
6,059
30,622
33,203
1,065
6,038
24,584
77
76,685
W
Ishtar
tibby3is
Ishtar
21,886
11,071
0
7,606
18,111
8,158
9,118
7,600
10,511
0
169,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,418
Gold Earned
79,038
717
Minions Killed
776
0
Camps Cleared
0
2,457,758
Distance Traveled
2,672,003
10
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,478
374
17
1
0
505,235
2
L
Neith
14,771
528
261
9
0
462,701
2
W
Guan Yu
16,682
596
196
7
0
585,411
7
L
Thor
13,599
486
156
6
0
545,321
0
W
Nox
14,882
532
38
1
0
525,306
10
W
Chiron
14,863
531
196
7
0
513,590
13
W
Ao Kuang
16,714
597
141
5
0
545,547
10
L
Nu Wa
12,227
437
179
6
0
452,024
4
L
Shiva
11,343
405
104
4
0
492,477
2
W
Ishtar
15,897
568
205
7
0
502,149
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role