Player Matchup

Neith
Neith
BIgJams
Neith
Level 93
God Stats
6W - 3L
1,639 SR
Queue Stats
82W - 53L
1,627 Elo+
Party 3
Discordia
Discordia
SlimSlash
Discordia
Level 16
God Stats
2W - 1L
1,519 SR
Queue Stats
9W - 5L
1,358 Elo+
Party 3
Ishtar
Ishtar
SteakSauce5
Ishtar
Level 26
God Stats
1W - 0L
1,652 SR
Queue Stats
15W - 8L
1,487 Elo+
Party 3
Jormungandr
Jormungandr
SuperEman32
Jormungandr
Level 18
God Stats
8W - 0L
1,810 SR
Queue Stats
8W - 2L
1,646 Elo+
Party 3
Mercury
Mercury
blingblingboy69
Mercury
Level 10
God Stats
6W - 0L
1,500 SR
Queue Stats
9W - 4L
1,358 Elo+
Party 3
Team Averages
Level 33
1,624 SR
1,495 Elo+

VS

Team Averages
Level 74
1,487 SR
1,563 Elo+
Agni
Agni
BuffZiggy
Agni
Level 28
God Stats
0W - 2L
1,159 SR
Queue Stats
44W - 39L
1,464 Elo+
Party 2
Chaac
Chaac
NorthernStarmie
Chaac
Level 34
God Stats
1W - 2L
1,543 SR
Queue Stats
2W - 2L
1,744 Elo+
Party 1
Danzaburou
Danzaburou
SIMMYWITSTIMMY
Danzaburou
Level 127
God Stats
1W - 1L
1,543 SR
Queue Stats
18W - 17L
1,550 Elo+
Party 1
Geb
Geb
StarFrozen
Geb
Level 67
God Stats
4W - 2L
1,688 SR
Queue Stats
5W - 5L
1,573 Elo+
Party 1
Kali
Kali
Unhealing
Kali
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BIgJams
Neith
18
7 / 1 / 13
12,221
643
18,210
15,132
8,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
SlimSlash
Discordia
16
4 / 4 / 6
10,653
561
12,742
11,277
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
16
2 / 2 / 10
10,064
530
10,555
11,463
5,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SuperEman32
Jormungandr
16
4 / 1 / 12
9,955
524
11,152
13,275
12,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
11 / 3 / 10
11,816
622
12,172
16,037
7,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 9 / 3
7,893
415
6,851
14,117
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 5 / 0
9,812
516
9,583
17,373
18,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SIMMYWITSTIMMY
Danzaburou
16
0 / 4 / 1
9,219
485
9,504
13,569
6,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 6 / 3
7,890
415
6,070
19,387
15,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
15
6 / 4 / 1
9,744
513
8,786
21,258
10,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
28
Kills
11
11
Deaths
28
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
BIgJams
Neith
7
1
13
13.5
L
Agni
1
9
3
0.28
L
3
5
0
0.6
L
Danzaburou
SIMMYWITSTIMMY
Danzaburou
0
4
1
0.13
W
Discordia
SlimSlash
Discordia
4
4
6
1.75
L
1
6
3
0.42
W
Ishtar
2
2
10
3.5
W
Jormungandr
SuperEman32
Jormungandr
4
1
12
10
L
Kali
6
4
1
1.63
W
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,831
Damage
40,794
67,184
Taken
85,704
38,819
Mitigated
57,412
14,910
Healing
18,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BIgJams
Neith
18,210
10,642
0
6,792
15,132
8,877
5,035
2,583
12,549
0
96,640
L
Agni
6,851
793
179
1,062
14,117
5,823
0
6,009
7,952
40,477
0
L
9,583
1,797
0
3,094
17,373
18,916
0
2,274
14,999
0
69,014
L
Danzaburou
SIMMYWITSTIMMY
Danzaburou
9,504
3,682
0
4,542
13,569
6,010
0
4,485
8,476
0
98,785
W
Discordia
SlimSlash
Discordia
12,742
655
0
1,012
11,277
4,389
590
1,401
9,876
68,220
0
L
6,070
551
416
3,797
19,387
15,992
0
5,131
13,773
17,507
0
W
Ishtar
10,555
6,579
0
2,843
11,463
5,258
4,122
3,298
8,165
0
73,561
W
Jormungandr
SuperEman32
Jormungandr
11,152
2,050
869
966
13,275
12,988
1,002
4,077
9,198
46,676
0
L
Kali
8,786
4,405
0
5,763
21,258
10,671
133
4,648
16,610
0
72,467
W
12,172
6,352
0
2,428
16,037
7,307
2,473
2,797
13,240
0
84,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,709
Gold Earned
44,558
543
Minions Killed
495
0
Camps Cleared
0
1,813,428
Distance Traveled
1,676,644
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,221
643
125
7
0
320,841
7
L
Agni
7,893
415
72
4
0
269,850
2
L
Chaac
9,812
516
127
7
0
357,782
5
L
Danzaburou
9,219
485
174
9
0
363,439
5
W
Discordia
10,653
561
87
5
0
344,664
0
L
Geb
7,890
415
21
1
0
318,550
4
W
Ishtar
10,064
530
118
6
0
337,747
2
W
Jormungandr
9,955
524
86
5
0
367,889
1
L
Kali
9,744
513
101
5
0
367,023
4
W
Mercury
11,816
622
127
7
0
442,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role