Player Matchup

Chang'e
Chang'e
MightyMyla
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 21L
1,634 Elo+
Party 1
Nu Wa
Nu Wa
Peregrine71
Nu Wa
Level 148
God Stats
1W - 3L
1,258 SR
Queue Stats
44W - 32L
1,641 Elo+
Party 1
Fenrir
Fenrir
Roidss
Fenrir
Level 144
God Stats
0W - 1L
1,886 SR
Queue Stats
10W - 14L
1,496 Elo+
Party 1
Chaac
Chaac
SpineLine
Chaac
Level 121
God Stats
0W - 1L
1,711 SR
Queue Stats
46W - 37L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
iceeth
Danzaburou
Level 43
God Stats
1W - 1L
1,796 SR
Queue Stats
12W - 17L
1,371 Elo+
Solo
Team Averages
Level 109
1,630 SR
1,549 Elo+

VS

Team Averages
Level 123
1,613 SR
1,438 Elo+
Heimdallr
Heimdallr
B3 Kung Lao
Heimdallr
Level 121
God Stats
2W - 5L
1,607 SR
Queue Stats
126W - 102L
1,491 Elo+
Party 2
Sylvanus
Sylvanus
RIPuANew
Sylvanus
Level 108
God Stats
4W - 3L
1,667 SR
Queue Stats
685W - 664L
1,530 Elo+
Solo
Awilix
Awilix
Stxllar
Awilix
Level 158
God Stats
3W - 2L
1,449 SR
Queue Stats
30W - 33L
1,497 Elo+
Party 3
Ao Kuang
Ao Kuang
goku77martincito
Ao Kuang
Level 110
God Stats
1W - 2L
1,547 SR
Queue Stats
93W - 73L
1,497 Elo+
Party 2
Ymir
Ymir
xFatalFlux
Ymir
Level 118
God Stats
1W - 0L
1,796 SR
Queue Stats
1W - 4L
1,177 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MightyMyla
Chang'e
18
5 / 7 / 15
11,213
701
14,725
21,581
11,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 7 / 14
11,261
704
32,361
18,096
8,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Roidss
Fenrir
19
10 / 6 / 15
12,382
774
20,274
25,144
35,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
SpineLine
Chaac
18
3 / 6 / 16
11,660
729
19,860
31,219
41,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
iceeth
Danzaburou
19
5 / 4 / 16
11,541
721
29,653
18,021
11,568
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B3 Kung Lao
Heimdallr
20
6 / 6 / 22
12,465
779
32,237
22,743
16,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
RIPuANew
Sylvanus
19
6 / 4 / 14
12,510
782
14,750
26,083
39,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
Stxllar
Awilix
18
7 / 5 / 12
11,886
743
12,602
27,032
29,806
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
9 / 7 / 17
12,128
758
29,334
37,284
24,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 5 / 25
10,813
676
10,273
29,321
45,263
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
119
27
Kills
29
30
Deaths
27
76
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
B3 Kung Lao
Heimdallr
6
6
22
2.83
L
Chang'e
MightyMyla
Chang'e
5
7
15
1.79
L
4
7
14
1.57
W
Sylvanus
RIPuANew
Sylvanus
6
4
14
3.25
L
Fenrir
Roidss
Fenrir
10
6
15
2.92
L
Chaac
SpineLine
Chaac
3
6
16
1.83
W
Awilix
Stxllar
Awilix
7
5
12
2.6
W
9
7
17
2.5
L
Danzaburou
iceeth
Danzaburou
5
4
16
3.25
W
1
5
25
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,873
Damage
99,196
114,061
Taken
142,463
109,690
Mitigated
155,486
41,064
Healing
60,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
B3 Kung Lao
Heimdallr
32,237
10,893
2,605
3,918
22,743
16,395
3,967
8,290
13,860
0
75,053
L
Chang'e
MightyMyla
Chang'e
14,725
1,878
8,291
6,186
21,581
11,896
341
12,429
9,152
22,521
0
L
32,361
8,484
2,798
2,639
18,096
8,645
1,033
7,932
10,164
43,165
0
W
Sylvanus
RIPuANew
Sylvanus
14,750
3,775
18,909
9,590
26,083
39,111
2,639
8,469
16,872
30,488
0
L
Fenrir
Roidss
Fenrir
20,274
5,272
2,439
4,706
25,144
35,744
345
13,784
11,360
1,791
20,434
L
Chaac
SpineLine
Chaac
19,860
2,504
1,097
6,114
31,219
41,837
610
12,550
18,669
0
39,328
W
Awilix
Stxllar
Awilix
12,602
4,553
1,081
1,650
27,032
29,806
1,362
9,307
17,012
1,905
21,218
W
29,334
9,490
1,730
17,014
37,284
24,911
1,772
11,398
25,101
41,886
0
L
Danzaburou
iceeth
Danzaburou
29,653
13,235
1,323
5,471
18,021
11,568
2,032
8,243
9,778
0
47,215
W
10,273
1,619
1,978
2,023
29,321
45,263
620
8,634
20,036
27,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,057
Gold Earned
59,802
153
Minions Killed
168
0
Camps Cleared
0
1,435,133
Distance Traveled
1,210,209
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,465
779
83
5
0
230,751
0
L
Chang'e
11,213
701
14
1
0
283,286
0
L
Nu Wa
11,261
704
41
3
0
247,384
1
W
Sylvanus
12,510
782
16
1
0
227,468
1
L
Fenrir
12,382
774
12
1
0
330,821
0
L
Chaac
11,660
729
40
3
0
336,918
1
W
Awilix
11,886
743
19
1
0
275,851
3
W
Ao Kuang
12,128
758
32
2
0
229,414
0
L
Danzaburou
11,541
721
46
3
0
236,724
1
W
Ymir
10,813
676
18
1
0
246,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role