Player Matchup

Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
AbridgedHero
Aphrodite
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 165L
1,360 Elo+
Party 4
Scylla
Scylla
DARIOROCKS
Scylla
Level 67
God Stats
14W - 16L
1,419 SR
Queue Stats
293W - 229L
1,501 Elo+
Party 3
Ishtar
Ishtar
Killerlife822
Ishtar
Level 109
God Stats
19W - 14L
1,539 SR
Queue Stats
80W - 110L
1,378 Elo+
Party 4
Sun Wukong
Sun Wukong
TekMule
Sun Wukong
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 95L
1,545 Elo+
Party 3
Team Averages
Level 76
1,491 SR
1,457 Elo+

VS

Team Averages
Level 53
1,500 SR
1,575 Elo+
Nike
Nike
 
Nike
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
JeiFong
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,714 Elo+
Party 1
Yemoja
Yemoja
NiightZeta
Yemoja
Level 4
God Stats
6W - 2L
1,500 SR
Queue Stats
76W - 35L
1,629 Elo+
Party 1
Susano
Susano
Spiritwolf45
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 0
5,773
412
3,657
8,214
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
AbridgedHero
Aphrodite
10
1 / 3 / 0
6,061
433
4,094
10,816
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
DARIOROCKS
Scylla
12
0 / 4 / 1
6,887
492
3,370
6,991
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 1
6,625
473
4,071
10,280
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
TekMule
Sun Wukong
13
1 / 2 / 1
8,325
595
5,283
13,827
9,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 1 / 0
9,040
646
8,103
11,454
10,607
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
 
Morgan Le Fay
14
2 / 0 / 3
7,899
564
5,350
4,955
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
JeiFong
Rama
14
6 / 0 / 3
7,707
551
12,394
11,197
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
NiightZeta
Yemoja
11
0 / 0 / 5
6,828
488
1,796
4,321
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
12
3 / 3 / 7
7,313
522
5,946
12,033
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Nike
 
Nike
3
1
0
3
W
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
L
Aphrodite
AbridgedHero
Aphrodite
1
3
0
0.33
L
Scylla
DARIOROCKS
Scylla
0
4
1
0.13
W
Rama
JeiFong
Rama
6
0
3
7.5
L
1
2
1
0.75
W
Yemoja
NiightZeta
Yemoja
0
0
5
2.5
W
Susano
3
3
7
2.17
L
Sun Wukong
TekMule
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,475
Damage
33,589
50,128
Taken
43,960
24,420
Mitigated
24,751
16,974
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,657
1,592
0
1,095
8,214
3,320
0
466
7,748
0
40,336
W
Nike
 
Nike
8,103
1,835
0
1,981
11,454
10,607
0
0
11,454
114
82,539
W
Morgan Le Fay
 
Morgan Le Fay
5,350
152
0
1,141
4,955
2,074
0
2,215
2,740
56,273
0
L
Aphrodite
AbridgedHero
Aphrodite
4,094
831
2,769
6,255
10,816
5,012
0
1,876
8,868
31,972
0
L
Scylla
DARIOROCKS
Scylla
3,370
195
0
250
6,991
2,719
0
3,126
3,511
44,948
0
W
Rama
JeiFong
Rama
12,394
10,263
0
4,919
11,197
4,314
880
2,059
9,138
0
70,806
L
4,071
2,693
0
750
10,280
3,738
0
1,124
9,028
0
52,449
W
Yemoja
NiightZeta
Yemoja
1,796
819
2,364
1,849
4,321
2,889
0
1,080
3,241
8,941
0
W
Susano
5,946
1,099
0
5,334
12,033
4,867
58
2,110
9,923
0
44,891
L
Sun Wukong
TekMule
Sun Wukong
5,283
1,855
0
5,855
13,827
9,631
0
0
13,827
0
71,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,671
Gold Earned
38,787
442
Minions Killed
460
0
Camps Cleared
0
1,315,505
Distance Traveled
1,483,532
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,773
412
59
4
0
258,544
4
W
Nike
9,040
646
164
12
0
323,259
0
W
Morgan Le Fay
7,899
564
110
8
0
293,985
8
L
Aphrodite
6,061
433
70
5
0
262,836
3
L
Scylla
6,887
492
79
6
0
259,064
5
W
Rama
7,707
551
93
7
0
265,328
6
L
Ishtar
6,625
473
78
6
0
269,395
1
W
Yemoja
6,828
488
13
1
0
268,952
4
W
Susano
7,313
522
80
6
0
332,008
4
L
Sun Wukong
8,325
595
156
11
0
265,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role